custom tint doesn't show in game
#1
Escrito 23 junio 2016 - 08:03
#2
Escrito 23 junio 2016 - 12:09
#3
Escrito 23 junio 2016 - 12:38
#4
Escrito 23 junio 2016 - 01:00
#5
Escrito 23 junio 2016 - 10:11
#6
Escrito 24 junio 2016 - 05:05
#7
Escrito 24 junio 2016 - 05:52
#8
Escrito 24 junio 2016 - 06:45
But in regards to the tint issue, take one of the working TNTs and rename a copy the same as the non-working one. See if that works in-game, or whether it still doesn't show up.
#9
Escrito 25 junio 2016 - 06:01
the tint works on all leather armors except the leather one. the duster, elven, and studded get the tint fine, but for some reason the plain ol' leather just doesn't like it. it's really weird because all my other tints work fine on it...I guess i'll just have to be happy with what I've got. *sigh*
#10
Escrito 25 junio 2016 - 06:49
Grab the "nez_tintpak" from the Universal Dye Kit mod and that will add in the missing tint maps you need: http://www.nexusmods...onage/mods/1390
If you are planning on making a publicly released mod, you'd need to link to that file as a prerequisite. Nexus now actually has a pop-up warning with links if your file has dependencies, which is handy.
#11
Escrito 25 junio 2016 - 07:13
#12
Escrito 25 junio 2016 - 07:24
#13
Escrito 25 junio 2016 - 09:22
is there somewhere on here i can upload it?
#15
Escrito 25 junio 2016 - 09:49
ok. heading over to mediafire if i can get it to load. windows 10 does not like my wifi and i therefore don't care too much for windows 10.
#16
Escrito 25 junio 2016 - 09:58
http://www.mediafire...2/bluetints.zip
it has pics of the red and black working on the leather armor and a pic of the blue working on the studded, although it's quit working on the studded now. go figure. I also included a copy of the tint file and the matproj file as well.
#17
Escrito 25 junio 2016 - 10:23
#18
Escrito 25 junio 2016 - 10:38





Volver arriba






