Since this topic is about Hakkons, let me ask about player's use of 2h Hakkon's Valor. Most level 1 warriors Dancer's Axe makes a lot more sense. After a run even on threatening or higher, does everyone switch their other characters over to Valor? Cunning level may be the decision maker between what works best, but was wondering since warriors like the Katari get more guard per hit from Dancer's Axe. I thought I would be using DA for Katari, but started using Valor from level 7 and up and it seemed to be a smoother kill machine. My DA has 14% HoK and Valor has like 4 or 5% HoK, but I've made an armor set with +18% added healing. Also started using Combat Roll, Pommel Strike, Mighty Blow, Charging Bull. Seems like a really smooth transition between enemies and since I don't have PI, Combat Roll is amazing.
Hakkons for Noobs? Really? DA multiplayer is broken.
#51
Napisano 28 czerwiec 2016 - 12:29
#52
Napisano 28 czerwiec 2016 - 12:33
Fill your Valor with Attk % in both slots and wear 1 HoK ring.
I used to use Dancer's Axe all the time but Valor is so much more damage.
#53
Napisano 28 czerwiec 2016 - 12:40
^^Would you say that since I have a base 34% critical hit chance with 68 cunning though that my base damage on the Dancer's Axe will bring me more total damage and more hits to gain guard? Now thinking about what you are saying about the %attack too, so drumming through some math in my head....whats max added damage for those weapon slots? 20%? so My 318 becomes multiplied to get 381.6? A little weary because in Perilous I don't think I could survive on 10% HoK. If you apply a Healing Bonus to your Armor, doesn't that only work if you have either a weapon with HoK or a HoK ring equipped?
#54
Napisano 28 czerwiec 2016 - 12:50
27% I think. I seem to recall making 2 slots x 14% but even with the highest materials it still came out as 27.
I'll need to check for sure later as I am at work
and I have a dodgy memory at the best of times.
Grind those rogues man and get cunning to 200. It's worth it.
Healing bonus is the % of your HoK, so yeah, so need to have some form of HoK already.
#55
Napisano 28 czerwiec 2016 - 12:54
^^ working on constitution/cunning at the moment, once all my stats get to 100, I will be on rogue play for a month or two to get that 200 constant crit!
#56
Napisano 28 czerwiec 2016 - 01:47
^^ working on constitution/cunning at the moment, once all my stats get to 100, I will be on rogue play for a month or two to get that 200 constant crit!
Don't grind all the way to 200! Otherwise you will feel like wasting xp every time you play a rogue afterward. Do it to like 140.. then you are already at 70%. Then let it naturally flows toward 200.... ![]()
#57
Napisano 28 czerwiec 2016 - 02:16
Yes do. 200 and never play Rogues again.
or until Silent Sister gets released and screws it all up so you have to go above 200 *grumble**grumble*
- krishachaos lubi to
#58
Napisano 28 czerwiec 2016 - 03:01
I would still play rogues where a rogue class was needed in a party. Just the feat of hitting 200 is months away, so who knows what will happen in the meantime. I like to get all doors, so if I pop into a mage/warrior lobby, then Izzy will have to come out for a walkabout.
Its like I always said if I won the lottery I would still work. Hopefully that would be the case, but I'm sure its a problem I won't have to worry about since I almost never play the lottery.
#59
Napisano 28 czerwiec 2016 - 09:24
I am getting close to 200 cunning and I sort of dread getting there because it will effectively take away 1/3 of the characters to play and I really like playing the rogues.
#60
Napisano 28 czerwiec 2016 - 10:07
I am getting close to 200 cunning and I sort of dread getting there because it will effectively take away 1/3 of the characters to play and I really like playing the rogues.
You can still play them. If you enjoy them why not? Doesn't hurt anything.
- xrayspex73, Silversmurf i Terrell_Campbe11 lubią to
#61
Napisano 29 czerwiec 2016 - 12:22
Don't overplay any single class. I know a lot of people who have done this and GREATLY regret it. The logic that if you can kill everything in sight because you have high crit or willpower is flawed. One Saarabas jumping on your head and you are one-hit dead. In effect you become a glass cannon. I can't tell you how many people I've played with that I've had to pick up over and over again because they have no health. You might be able to do a lot of damage, but you are very vulnerable due to lack of constitution. It's annoying to teammates and frustrating for you.
How much better to play a balanced game... build your stats up together. I play a balanced game. I never let any stat get any more than 10 higher than any of the others. Right now, I'm at 100/101/102. I always have a class available that I like to play. The guys I know who have way overplayed their mages and rogues to get high damage now have to grind warriors for ever to catch up and make the game more playable. Many just give up the game because that kind of grind is soooooo....tedious! Just my two cents.
- HunterKipling lubi to
#62
Napisano 29 czerwiec 2016 - 08:45
Don't overplay any single class.
Do whatever you want and have fun.
I know a lot of people who have done this and GREATLY regret it.
How many?
The logic that if you can kill everything in sight because you have high crit or willpower is flawed.
No, it's sound and I know someone that does. 1100+ Willpower but only 340 Constitution. It's certainly not what I would do but seems to work for Soniaxa....until we have to revive his arse over and over in NM but to be fair that's his level 1 pact belt mages haha
One Saarabas jumping on your head and you are one-hit dead.
They telegraph all their moves. Look, listen and Avoid them.
In effect you become a glass cannon.
I can agree with this if you stay at 10 CON but it isn't so bad 50+.
I can't tell you how many people I've played with that I've had to pick up over and over again because they have no health. You might be able to do a lot of damage, but you are very vulnerable due to lack of constitution. It's annoying to teammates and frustrating for you.
Teabag or just leave them to fade. You could also try putting a barrier on them, in you know, a team game or just target the enemies that are wailing on them.
How much better to play a balanced game... build your stats up together.
I agree. Sound advice for beginners until around 50/50/50. Mages are so much easier though for beginners to farm gold, gear and clears. Makes other classes easier when they get around to them.
I play a balanced game. I never let any stat get any more than 10 higher than any of the others. Right now, I'm at 100/101/102.
Again, good advice, can't argue if that's what you like to do. Have fun first and foremost.
I always have a class available that I like to play.
So do I
The guys I know who have way overplayed their mages and rogues to get high damage now have to grind warriors for ever to catch up and make the game more playable. Many just give up the game because that kind of grind is soooooo....tedious! Just my two cents.
How many?
What I will say is I took CUN to 200 then WIL to 170 then had a blast of a time levelling all my warriors afterwards as the ranged units could hardly make a dent in me now. Reaver was horrible for me back in the day, dying a lot to ranged units.
Also.... AVVAR ! With all the various elemental damage he can dish out he really packs a punch and is practically a mage that gives CON anyway. Also very mobile.
- deeydiddy lubi to
#63
Napisano 29 czerwiec 2016 - 11:44
Everyone likes playing the game to their own tailored tastes, so I appreciate both inputs. I wouldn't abandon my warriors and mages on this trail to high cunning. The good news is somewhere in there I should get some more gear(PI, Master Stamina, more Hakkons, probably not CS, but who cares) so I will continue to bounce around and play with builds. Even at my current 69 constitution its just a matter of picking the right characters that have a certain minimum amount of levels so they can survive, I tend to not pick a level 1 or lets say below level 10 if they statistically make it through whatever difficulty the lobby is set to. All I can say is even where I have gotten so far with stats, I have a blast playing this game, and even if the characters are a little dull at times, there's always good/fun players to play with.
So basically I would like to be around 100/100/100 before focusing on cunning more, but in all reality my constitution will fall behind a bit and my willpower will probably be around 120 by the time cunning hits 100.
#64
Napisano 29 czerwiec 2016 - 12:16
You are absolutely right Silversmurf...have fun. ![]()
I couldn't give you an exact number, but it is a lot. One in particular has willpower at over 1,000, but constitution is only 30. Nobody wants to play with him because he just dies all the time. All I can say is what many of my friends tell me...that they regret not putting more into their con as they played. It's boring trying to play catch up now.
P.S. I never teabag, I think it is rude. I'd rather talk to a player and help them get better, granted, some people don't want advice either, but then we either boot them or start a new lobby without them.
#65
Napisano 29 czerwiec 2016 - 12:24
P.S. I never teabag, I think it is rude. I'd rather talk to a player and help them get better, granted, some people don't want advice either, but then we either boot them or start a new lobby without them.
You misunderstand. Only friends get the SSTB and it's been ages since I've did that anyway. It is rude to do it to PUGs/Newbies/Strangers etc.
#66
Napisano 29 czerwiec 2016 - 01:44
What I don't get with that guy you're talking about with 1000 willpower and 30 con, shouldn't he be able to kill things immediately, even in NM, and regain any lost health with HoK? If he has 1000 promotes in a single stat, he surely played enough to know other good gameplay skills to help stay alive even without high con.
- Silversmurf lubi to
#67
Napisano 29 czerwiec 2016 - 02:03
You misunderstand. Only friends get the SSTB and it's been ages since I've did that anyway. It is rude to do it to PUGs/Newbies/Strangers etc.
I dream of a time when a certain player goes down and I am around to give them a little taste of my "Texas Tea". But Yeah usually rude to do to people who don't know you are kidding/razzing.
#68
Napisano 29 czerwiec 2016 - 02:17
I fell behind with my warriors while upping the other two stats. I was generally at a 1:2 ratio of warrior promotes to each of the other two promotes until the other two each eclipsed 100. My thought was that I was useless in NM without decent damage. Though when I got decent damage, I just had to be careful of who to use in NM so I wouldn't die. After that I started focusing on warriors and they were a lot more fun with decent damage and crit chance. The Avaar and Templar specifically were much more enjoyable and usable. So now the ratio is about 4:5 of each of the other promotes. But I have to agree, the survivability has clearly gotten easier with even only 20 more con. Although I can still get wrecked by NM demons with the Avvar if I'm not careful as HunterK can tell you from our game the other day
What I don't get with that guy you're talking about with 1000 willpower and 30 con, shouldn't he be able to kill things immediately, even in NM, and regain any lost health with HoK? If he has 1000 promotes in a single stat, he surely played enough to know other good gameplay skills to help stay alive even without high con.
You cannot even basic attack one-shot all enemies in Perilous with 1000 Willpower, nevermind NM, regardless of what people say and especially not on something like Arcane Warrior/Ele/Keeper. So depends on what faction you are fighting and what class you yourself are playing or if wearing a pact belt etc.
You need 1010 Willpower just to get an attack bonus of 500%. It will however OHK the weaker enemies but that's about it. The "one shot with basic attack" is a running joke on this forum. I have yet to see anyone, even people with 1200+ Willpower, one-shot all the different enemy types in NM.
Spirit Damage loves your willpower though, just try a decloaking blast and see.
#69
Napisano 29 czerwiec 2016 - 02:26
I worked on my CON first. I figured I rather be a low damage dealing scrub than a high damage top scoreboarder in the fade.
I actually don't remember the last time I die in a match with other people in it. ![]()
- deeydiddy lubi to
#70
Napisano 29 czerwiec 2016 - 05:40
The guy I'm talking about might have good mage skills but sucks at playing the other classes because he hasn't played them until now. It's rough for him. The nice thing is that he knows it was a mistake and is working on his con now, but it is going to be a long road playing something he doesn't feel he is good at, and doesn't really like, but he still likes the game.
I have seen the dragon on NM dropped in one shot with the Alchemists elemental mines. It was awesome to behold, but the person who did it is pretty high up on the leaderboard and has amazing stats all the way around. We can only aspire to that kind of greatness. ![]()
#71
Napisano 30 czerwiec 2016 - 07:55
Spirit Damage loves your willpower though, just try a decloaking blast and see.
Not to push my glasses up and say "actually", but actually...
It's not the spirit damage that interacts so favorably with willpower it's the fact that decloaking blast has such a high ability multiplier that works multiplicatively with atk bonus. Whereas abilities with a "damage bonus" only stack additively with willpower. Like long shot for example.
*pushes up glasses*
- xrayspex73, Proto, Silversmurf i 1 inna osoba lubią to
#72
Napisano 11 lipiec 2016 - 05:45
^^Would you say that since I have a base 34% critical hit chance with 68 cunning though that my base damage on the Dancer's Axe will bring me more total damage and more hits to gain guard? Now thinking about what you are saying about the %attack too, so drumming through some math in my head....whats max added damage for those weapon slots? 20%? so My 318 becomes multiplied to get 381.6? A little weary because in Perilous I don't think I could survive on 10% HoK. If you apply a Healing Bonus to your Armor, doesn't that only work if you have either a weapon with HoK or a HoK ring equipped?
Use Great Bear Hide for as much extra Critical Chance as you can. Higher DPS and more use of Flow of Battle.
- Sophloph lubi to
#73
Napisano 11 lipiec 2016 - 10:54
It is my understanding from the campaign that the healing bonus, like the healing belt and arm & leg upgrades, apply to all sources of healing, including potions, Heal on Hit & Heal on Kill.
#74
Napisano 12 lipiec 2016 - 12:01
Do you guys normally buy 1000 or 2000 gold chests? I think I remember seeing that the chance of getting a premium weapon from the chests depends on a very small percentage of an item from the highest level loot bucket being in the chest. If this percentage is independent of number of items in the chests and just dependent on there being said item in the chests, I would conclude that it would be 2x as likely to get an item from constantly buying 1000 gold chests due to being able to buy twice as many for the same gold. Can anyone confirm or deny?
I have considered this also, since I know people have gotten good gear from 1k chests.
#75
Napisano 12 lipiec 2016 - 01:23
I have friends who have gotten Hakkons and PI amulet in 1000 chests. Usually in between rounds, after a particularly good run. One got the greatsword from a 1000 chest. My bad luck continues. I still have just the one Hakkon, after what must now be over 400 trips to Nightmare dragons, and completing 5 Heartbreakers. ![]()





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