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Practical versus Revealing Armor


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#26
Catilina

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I'm not saying I do not like when a character is sexy, but somehow I always imagine how uncomfortable / cold / unusable some flashy / sexy piece of clothing. I think  in combat should be useful wear the characters, so that provides a convenient, easy movement, and suitable to the weather. But at the other places I like if my character (and the companions) are attractive. On the other hand I do not have patience to dress the character(s) or look for mods*, so I use efficient armor, the beauty marginalized.

 

(Some sexy armor seems definitely dangerous to the wearer...)

 

*Using the mods are quite dangerous for me: for eyample in the Oblivion and WoW I used 1000000 mods, so thanks, I do not need again...



#27
Battlebloodmage

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I'm not saying I do not like when a character is sexy, but somehow I always imagine how uncomfortable / cold / unusable some flashy / sexy piece of clothing. I think  in combat should be useful wear the characters, so that provides a convenient, easy movement, and suitable to the weather. But at the other places I like if my character (and the companions) are attractive. On the other hand I do not have patience to dress the character(s) or look for mods*, so I use efficient armor, the beauty marginalized.

 

(Some sexy armor seems definitely dangerous to the wearer...)

 

*Using the mods are quite dangerous for me: for eyample in the Oblivion and WoW I used 1000000 mods, so thanks, I do not need again...

That's the point, isn't it? Allowing the options to choose your armor would allow if you would like for your characters to dress appropriately depending on the place like sexy outfit in sexy places like Taco Bells and fully clothed costumes for harsh weather. It's up to the players if they want to dress their characters however.


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#28
Norhik Krios

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I am also one of those people, that have no problem with how "realistic" armor is. Hell, I'd love my Adept to run around in a "scholar" or "warlock" (for example like the warlocks in destiny) like clothe-space-armor crossover. The most people, that have a problem with revealing armor, are those, that are as primitive as a damn monkey and can't focus on something without getting horny. Or feminists. But seriously, we are talking videogames here, things should be, as they should be, and not realistic, for the sake of being realistic, so screw overrealism and give me a damn spacecoat and the people who want it, spacebras!

Let's make Andromeda great again!!!



#29
Absafraginlootly

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In Mass Effect universe, most of the protections are not from the actual armor but the shield you create, once you strip out the shield, the armor is basically paper weight. It's also established that there are characters who don't usually wear armors into combat like Miranda or Jack. Most of these immersion breaking could also apply to long hair discussion people had a while ago. At the end of the day, If it fits into the personality of the character like Jack, who is a hardcore female who dives into danger, she wouldn't care about armors. As I said, it could be unlockable costumes which mean that it could be noncanon fan service version of clothing for the characters or it could be in characters' nature to dress in skimpy clothes. If it's the protagonist, it doesn't really matter what they dress like, there would be different options from fully clothes and skimpy clothes for appearance sake, and it's not canon in term of appearance and what they look and dress like. If there are optional clothing alongside with fully clothing costumes, then those who want professional look could get what they want and those who want to see skimpy clothes could get what they want as well.

 

If the creators were trying to give me the impression that all the protection in universe came from tech or biotic shields and that physical armour was irrelevent/unnecesary than they certainly failed with me when they made all military and mercenary personal wear it and having both pcs and npcs able to stay up for ages after their barrier had been broken. If everybody's wearing it I assume there's a practical purpose, even if shields are more effective.

 

Not sure why you brought up characters who don't wear armour since my opening sentence was that I'm not bothered if some characters have revealing clothing. That's clothes, it's when something that's meant to be protective looks like it couldn't possibly that I get bothered. What I'd like best would be if characters got decent looking clothing for in home base and changed into reasonable but cool looking armour on mission.

 

As long as npcs don't look stupid, and my pc has decent not stupid armour (from a selection, not just one practical look amongst a selection of dumb ones), I'm content.

 



#30
Battlebloodmage

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If the creators were trying to give me the impression that all the protection in universe came from tech or biotic shields and that physical armour was irrelevent/unnecesary than they certainly failed with me when they made all military and mercenary personal wear it and having both pcs and npcs able to stay up for ages after their barrier had been broken. If everybody's wearing it I assume there's a practical purpose, even if shields are more effective.

 

Not sure why you brought up characters who don't wear armour since my opening sentence was that I'm not bothered if some characters have revealing clothing. That's clothes, it's when something that's meant to be protective looks like it couldn't possibly that I get bothered. What I'd like best would be if characters got decent looking clothing for in home base and changed into reasonable but cool looking armour on mission.

 

As long as npcs don't look stupid, and my pc has decent not stupid armour (from a selection, not just one practical look amongst a selection of dumb ones), I'm content.

 

You get your decent clothes and others get their skimpy clothes, everyone's happy. PC often have around 6-7 different armors to choose from, I doubt you will only have one practical one. I'm pretty sure the skimpy ones would be in the minority anyway. If the NPC's personality happens to prefer skimpy clothes then it should be fine as well.  


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#31
Wulfram

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Armour shouldn't be revealing.

I could accept characters not wearing armour on some missions, but not if they're liable to encounter hostile environments. And armour should have significant protective benefits that you forgo if you're not wearing it.

#32
9TailsFox

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If the creators were trying to give me the impression that all the protection in universe came from tech or biotic shields and that physical armour was irrelevent/unnecesary than they certainly failed with me when they made all military and mercenary personal wear it and having both pcs and npcs able to stay up for ages after their barrier had been broken. If everybody's wearing it I assume there's a practical purpose, even if shields are more effective.

 

Not sure why you brought up characters who don't wear armour since my opening sentence was that I'm not bothered if some characters have revealing clothing. That's clothes, it's when something that's meant to be protective looks like it couldn't possibly that I get bothered. What I'd like best would be if characters got decent looking clothing for in home base and changed into reasonable but cool looking armour on mission.

 

As long as npcs don't look stupid, and my pc has decent not stupid armour (from a selection, not just one practical look amongst a selection of dumb ones), I'm content.

 

But the fact is Physical armour in ME is almost as useless as paper. Liara can take down and one shot 2 fully armoured Cerberus solders. Reapears are strong only because of shields, no shield you can one shot with just Javelin Disruptor Torpedoes. Jack can just rip apart big mechs... and so on and on.



#33
Catilina

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In many (MMO)RPG without mods the characters can looks like to dress from trash, but not in the ME series, after all, I think ME armors are fine.

 

(Okay, in the Fallout we really to dress from trash...)



#34
Who Knows

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I prefer if things are relatively equal.

I like the female form but if the dudes are wearing heavy armor and the girls are wearing catsuits and bikini armor then it's immersion breaking.



#35
Battlebloodmage

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I prefer if things are relatively equal.

I like the female form but if the dudes are wearing heavy armor and the girls are wearing catsuits and bikini armor then it's immersion breaking.

Definitely, make all the dudes wear catsuits and bikini armors. 

 

449a24f4488de31e54e2f80fc61d7843.jpg



#36
iM3GTR

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Definitely, make all the dudes wear catsuits and bikini armors.


MY EYES! AAARRGHH!

(sorry for the caps)

#37
Battlebloodmage

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MY EYES! AAARRGHH!

(sorry for the caps)

His breasts do look amazing though.



#38
iM3GTR

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His breasts do look amazing though.


Meh. Who am I do judge?

#39
Ajensis

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There's a lot of things what would not work yet they do in the ME world. Realistic armor, but they use biotic powers? If we want more realism than using big robots to do their fighting would make more sense because risking crew members life would not be acceptable. Thus none of them would ever set foot on any planet.

 

I'm not sure how to respond to this. Biotic powers are part of this fictional universe - one fictional element doesn't mean this is a setting without any natural elements whatsoever. We still have things like gravity and radiation. Should we not have these things? Consider how difficult it would be to take the Mass Effect universe seriously if it didn't adhere to any rules. Luckily, it does! And one of the rules is that you need protection from the environment and occasionally other people.

As for 'big robots' doing all our work for us... There are a hundred different reasons we don't have that and realism has very little to do with it (although if you want an in-universe explanation, I'd wager the economic cost of using machines for all our exploration needs is too expensive. Mostly, however, it's because Bioware don't want to make games where we sit comfortably in our spaceships while navigating mechanical units groundside all day long.)



#40
Serza

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As the old Japanese and Chinese know - covered up body, leaving for imagination, can be more... stimulating... than nothing worn at all.

 

You want "revealing" armor, have it be semi-practical skin-tight space suits, not combat hardsuits (as medium and heavy armor is called in the lore).


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#41
Jedi Comedian

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tumblr_n2ianguUw41sytvcuo7_250.gif

Virmire was his Termopylae.

Saren was his Xerxes.

Shepard was his Spartan King.

#42
DarthLaxian

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I assume ME:A has done away entirely with the "sexy" body/jumpsuit worn by EDI (yes I know technically it was part of her body) and Miranda. And something that Jack used will most likely also not exist. And I wonder why? They did it with DA:I; the player character could never use anything else but practical armor and clothes.

 

Sure I understand why: To avoid controversy. To avoid getting hammered by people who think it's demeaning.

 

But have anyone that think it's wrong with revealing/sexy armor ever played the Sims 4? What about Second Life? What about the numerous MMORPG's out there? There are tons of female players, like myself, who actually enjoy and prefer the sexy armor. Why? Because choice? If you get the practical armor, why should we not get the sexy? How would that hinder your gameplay in any way? Second Life and Sim 4, and earlier sims games, have a large amount of women who mods their own clothing and the most popular clothing is not the 2 layers skiing suit that reveal nothing...

 

Of course I know I'm talking about something that will not change because I don't think we need another potential shitstorm that would happen if BW added a bunch of sexy armor, even if they added lots of practical ones.

 

In the end, as I said, I'm asking for the choice. Not for BW to replace all female armors with a chain mail bikini. It's not about all or nothing. And yes you can have a skintight bodysuit that gives good protection and also look sexy and cool, all at the same time.

 

If you accept the vulnerability with your "sexy" (I don't even think sexy armor is all that sexy on a battlefield - it sure is if you are in a bar or something and (as a woman) want to chat up a man...on the field I'd probably LAUGH about it and then kill the person wearing it with little difficulty because of all the expose areas to strike/shoot at!) armor I am all for it (so your character would die if they took a space walk without a full helmet for example or wouldn't be able to take a hit after barriers are down!)...meanwhile I'll go over there and put on real armor, ok? ;)

 

I personally think Armor if well done is always sexy (if the person inside is not UGLY...hell, a girl in Iron-Man-Armor would be HOT IMHO and that suit is a full powered armor!)

 

No, you can't - while there weren't many women in full (plate!) armor in the middle ages, there's great videos (for example on Youtube - like one by Skallagrim (if I remember that correctly)) that explain why they for example wouldn't have had the armor tailored to their body-shape (so no "boob-slots" etc.) and many of those arguments even apply today (and well into the future!)

 

ps: Sarah Lyons - enough said I think!

 

I mean Miranda did look good, but her choice of armor made me question her intelligence (despite her supposedly being a super-human-clone), which makes her less appealing to me (I like intelligent women I can talk to and even argue with without it devolving into a shouting match!)


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#43
Serza

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You're right. Sarah Lyons doesn't look bad, and the only part of her T-45d she doesn't wear is the helmet. Personally, I always had my character wear T-45d or T-51b with the Recon Helmet. It looks like an undercloth for the actual T-45d/51b helmet, with comms etc. woven into it.



#44
9TailsFox

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Definitely, make all the dudes wear catsuits and bikini armors. 

 

Spoiler

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And realism  :lol:

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#45
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Though I love Jack and her breast strap; I really do it was my favorite outfit of hers. I'd rather they go practical for space armor and maybe go "sexy" with casual attire.

#46
SNascimento

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I bought the ME2 dlc that changed Jack and Miranda's outfits as soon as it became available. I don't care what they wear on the ship, but if someone's going into a warzone they shouldn't do so wearing a cat suit.

If you think about ME2, most missions are actually not warzones, but very urban or small scale firefights. In which outfits like Miranda's or Jacob's make complete sense. 



#47
FumikoM

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I'm not sure how to respond to this. Biotic powers are part of this fictional universe - one fictional element doesn't mean this is a setting without any natural elements whatsoever. We still have things like gravity and radiation. Should we not have these things? Consider how difficult it would be to take the Mass Effect universe seriously if it didn't adhere to any rules. Luckily, it does! And one of the rules is that you need protection from the environment and occasionally other people.

As for 'big robots' doing all our work for us... There are a hundred different reasons we don't have that and realism has very little to do with it (although if you want an in-universe explanation, I'd wager the economic cost of using machines for all our exploration needs is too expensive. Mostly, however, it's because Bioware don't want to make games where we sit comfortably in our spaceships while navigating mechanical units groundside all day long.)

 

You're talking about realism, in a fictional universe, not what is natural. Because naked bodies and sexuality is natural to me. And if people cannot take something seriously because a woman, or man, show some skin than that is not the fault of the creator of the universe nor it's fans. That's personal taste, and you or anyone else's personal taste should not dictate the rules for all of us. When what we want is a simple choice, we're not forcing your characters to walk around naked.

 

If you accept the vulnerability with your "sexy" (I don't even think sexy armor is all that sexy on a battlefield - it sure is if you are in a bar or something and (as a woman) want to chat up a man...on the field I'd probably LAUGH about it and then kill the person wearing it with little difficulty because of all the expose areas to strike/shoot at!) armor I am all for it (so your character would die if they took a space walk without a full helmet for example or wouldn't be able to take a hit after barriers are down!)...meanwhile I'll go over there and put on real armor, ok? ;)

 

I personally think Armor if well done is always sexy (if the person inside is not UGLY...hell, a girl in Iron-Man-Armor would be HOT IMHO and that suit is a full powered armor!)

 

No, you can't - while there weren't many women in full (plate!) armor in the middle ages, there's great videos (for example on Youtube - like one by Skallagrim (if I remember that correctly)) that explain why they for example wouldn't have had the armor tailored to their body-shape (so no "boob-slots" etc.) and many of those arguments even apply today (and well into the future!)

 

ps: Sarah Lyons - enough said I think!

 

I mean Miranda did look good, but her choice of armor made me question her intelligence (despite her supposedly being a super-human-clone), which makes her less appealing to me (I like intelligent women I can talk to and even argue with without it devolving into a shouting match!)

 

It's fiction so real world problems does not really apply, IMO. Also we do not have power armor. And the T-45d PA does not look good. You want cool? T-51B and Enclave Advanced Power armor all the way! At least the Enclave new all about designing something that looks good..



#48
SNascimento

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It's very hard to talk about realistic in a game that we managed to build a ship that could travel to Andromeda. Realistic become more a subjective view than anything truly scientific. 

The difinition 'practical looking' is one that I'm more fond of. And I would like Andromeda's armor to be that. But even more important in a strong art style and sense of identity for squadmates. 


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#49
UpUpAway95

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In Mass Effect universe, most of the protections are not from the actual armor but the shield you create, once you strip out the shield, the armor is basically paper weight. It's also established that there are characters who don't usually wear armors into combat like Miranda or Jack. Most of these immersion breaking could also apply to long hair discussion people had a while ago. At the end of the day, If it fits into the personality of the character like Jack, who is a hardcore female who dives into danger, she wouldn't care about armors. As I said, it could be unlockable costumes which mean that it could be noncanon fan service version of clothing for the characters or it could be in characters' nature to dress in skimpy clothes. If it's the protagonist, it doesn't really matter what they dress like, there would be different options from fully clothes and skimpy clothes for appearance sake, and it's not canon in term of appearance and what they look and dress like. If there are optional clothing alongside with fully clothing costumes, then those who want professional look could get what they want and those who want to see skimpy clothes could get what they want as well.

 

The only thing Jack proved by dressing essentially "topless" for combat is that she was more stupid than brave, since in any even remotely semi-real-life combat situation, she'd just be dead, dead, dead... not bouncing up after each battle with "just  as scratch."  I think that the casual, off duty, attire of all characters should include a choice between at least 1 revealing option and 1 not so revealing one.  The combat dress and on-duty fatigues, however, should be a uniform and be practical - essentially the same for all charcaters on the same side of the battle regardless of gender... with only some modifications to reflect rank.  There should be choices as to what "uniform sets" the player selects... but then the selection applies to all characters.



#50
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It's very hard to talk about realistic in a game that we managed to build a ship that could travel to Andromeda. Realistic become more a subjective view than anything truly scientific. 

The difinition 'practical looking' is one that I'm more found of. And I would like Andromeda's armor to be that. But even more important in a strong art style and sense of identity for squadmates.

Yes this would be cool. To take it further, I'd like each class to have a style all their own as well when it comes to armor. I'd think that would be pretty cool too.