Due to RL constraints, I've had little time playing, even less posting. So I'll put just 2 endings here.
First is a Revisions/SCS run - with a custom party (f/c protag, sorc, barbarian, mage/thief, wizardslayer). Reached ToB w/o much issues, had huge problems in WK
Mind you, the only thing that save my protagonist is that SR makes Deflections absorb AoE spells like Unholy Blight - otherwise Glabrezus would have ended this run. It didn't take long after that to fail, however, as Odamaron proved fatal.
Problems here are many. First, Odamaron is nigh invulnerable for few rounds. Second, the fact that he summons Glabrezus makes your effective HP much lower - the moment you're below the treshold, PW:Stun is coming.
Finally, vampire claws drain CON lowering HP even further. We fought bravely, succumbing in the end to the ever annoying Glabrezus (there was at least 4 of those.)
2nd run I want to mention is a vanilla game run, with only Ascension installed. I ran it with 4 barbarians (dwarves). Got all the way to the end w/o permanently loosing anybody. First chunking was here- final battle vs Irenicus at Ascension.
Withing his Time Stop/Alacrity sequence, he cast a lot of Cone of Cold spells, killing one barbarian and chunking the other, before getting vorpalized himself.
The end was quick to follow - in vanilla game, Balors have a no-save vorpal attack, which killed the protagonist after activating the first pool battle.![]()
I'm about the start a new game, so I'll probably post something later today, provided the party I have in mind survives first few levels. It will be a SCS/aTweaks install, w/o Revisions, since I don't think that my Revisions setup is viable for no-reload games.









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