The claim was that the Predator is useless though, not that you prefer weapons with a higher damage per shot. It would be more accurate to say that the Predator just isn't your style of weapon. Kind of like how I don't care for the Talon in ME3 MP despite it easily being one of the best weapons in the game.
All the games had the stupid Paragon/Renegade thing. ME1 made it even worse by forcing you to spend skill points on top of the fact that how many ranks you could get in Charm/Intimidate was dependent on how full your Paragon/Renegade meters were. It's one of the things I think needs an overhaul in ME:A.
Playing through on Insanity I never once had to clip hunt, not even on caster classes. If you're using the Sylvius approach to combat then you shouldn't ever be missing either in ME2, which means that your accuracy should be surpassing even my own.
Most RPGs have picking up litter after battles. In this case it's looting the spare ammo rather than looting the corpses for money/items. I never found it particularly exciting to go through half a dozen corpses all containing a few gold, some leather armour, and a longsword in Baldur's Gate either just to get the gold.
Agreed; the Predator is useless to me. It is a pop gun to be used a last resort. The clip hunts were mostly done on my first Infiltrator campaign; a Soldier based class where ammo is more important. As I have mentioned, Powers are so much better than weapon choices, at least early in the game.
And it is not a matter of looting, as I am quite used to that. It is more like picking up litter; finding good clips scattered amongst the grounds of spent ones. In the meantime, the sense of urgency is lost.





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