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Dragon Age 4 and 5 rough ideas


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#26
Gwydden

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Well, DA5 may instead move east and focus on Antiva, Rivain and Llomeryn, perfect for a pirate game!

I'm not sure what is likely or what the devs are planning, but this is very much what I would like. DA4 to get that Solas plot (ugh) and the Tevinter reform/revolution thing out of the way while setting up a new Qunari invasion. Seriously, that has been the most foreshadowed event in all three games so far. Do people really want it to be dealt with in a game that's already going to be packed with two other major plots? This way, DA4 would end with the beginning of the Qunari invasion, which would be taking advantage of a Tevinter debilitated by Solas and internal issues.

 

Then DA5 would be a naval adventure set a long the coast of Rivain and Antiva, maybe even Seheron and Par Vollen. The backdrop is perfectly set up for such a game. The last invasion was defeated at the Battle of the Nocen Sea, and the Felicisima Armada played a major role in the defeat of the superior Qunari navy. Cue pirate game. It's so perfect that I would actually regard it as a missed opportunity if they didn't do something along those lines.

 

Beyond that it becomes harder to speculate. DA6 would have to go to a place that was so far unexplored, which means either one of the remaining countries in Thedas or somewhere overseas. The latter option is doubtful, since it would be better to flesh out Thedas rather than moving the franchise to an unfamiliar place. The other way is more likely: a game set in Western Thedas, involving Nevarra, the Anderfels and/or Kal Sharok. Such a game would likely have a stronger gothic and/or dark fantasy vibe than is common for the series, since all of those places have pretty creepy stuff going on (necromancers in Nevarra, darkspawn in the Anderfels and whatever the hell is wrong with Kal Sharok).

 

I do believe the series will take place over large geographical areas from now on, unlike DA2. It fits the open world mechanic better and allows for showing as much of the setting as possible before the series is over.

 

EDIT: Damn, now I want to write a more detailed hypothetical roadmap for the rest of the series, just for fun. Thedas is such a great setting, with a lot of potential.


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#27
Heimdall

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I actually think the Qunari invasion will start before DA4, but it will continue into DA5. In DA4 it will be more of a backdrop for the shadow war going on between Solas and the Inquisition's agents.

#28
Gwydden

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I actually think the Qunari invasion will start before DA4, but it will continue into DA5. In DA4 it will be more of a backdrop for the shadow war going on between Solas and the Inquisition's agents.

That might also be a way to go about it, but ultimately I'd expect the Qunari to take over (most of) Tevinter at the end of the game or in the aftermath. Until Tevinter is done for, the other nations won't face a credible threat from the Qun and no war can happen.



#29
Heimdall

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That might also be a way to go about it, but ultimately I'd expect the Qunari to take over (most of) Tevinter at the end of the game or in the aftermath. Until Tevinter is done for, the other nations won't face a credible threat from the Qun and no war can happen.

I don't think so, if the Qunari have really been building up their forces for so long. They don't have to defeat Tevinter to launch their invasion, or it might be a two pronged invasion, one assaulting Tevinter they other attacking east to get a foothold and reclaim the followers of the Qun in northern Rivain.

#30
Arvaarad

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Are the Qunari going to be able to invade before Solas' stuff is resolved? Solas has demonstrated he has both the resources and the motivation to slap victory out of their hands if they try.

It's a little hard to feel threatened by the Qunari when, just offscreen, there's a trickster god who's 100% ready to put apocalypse on hold just to say "nah bro, try again" to the Qun. He'd have to be de-powered, seriously distracted, or dead before the invasion happens.

Or... unlucky. Which, given his previous history, is not outside the realm of possibility. :D
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#31
Absafraginlootly

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Fun read.

 

Though with the impression I got of the size of that titan in descent, I think one of them so much as sitting up would be pretty cataclysmicly bad for the area its under, let alone completely emerging from the earth and stomping around. 

 

I think maybe the mysterious thing about dwarves from Kal-Sharok might just be that they've reconnected with their local titan.


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#32
Arvaarad

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Fun read.

 

Though with the impression I got of the size of that titan in descent, I think one of them so much as sitting up would be pretty cataclysmicly bad for the area its under, let alone completely emerging from the earth and stomping around. 

 

I think maybe the mysterious thing about dwarves from Kal-Sharok might just be that they've reconnected with their local titan.

 

I think we'll get some big movements from the dwarves/titans in DA4. Well, maybe not actual movement. But progression. Everyone's expecting the spotlight to be on elfy business, but Trespasser Solas acted like someone who has a hunk of time left before his plan comes together.

 

Besides the titan business, the Tevinter Imperium is a close trading partner to the dwarves. Going to Tevinter provides a great opportunity to see a different, less standoffish side of dwarven culture. Maybe even working alongside other nations, instead of being 100% isolationist 100% of the time. Plus maybe some more Carta goodness. And hey, that mega-powerful Amgarrak golem is still at large. I both want and don't want to fight it again. Oh, who am I kidding, I not only want to fight it again, I want a fight that's just as soul-crushing as the first one. It was one of those fights that feels real bad in the moment, but is so satisfying when it's complete.



#33
Heimdall

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Are the Qunari going to be able to invade before Solas' stuff is resolved? Solas has demonstrated he has both the resources and the motivation to slap victory out of their hands if they try.

It's a little hard to feel threatened by the Qunari when, just offscreen, there's a trickster god who's 100% ready to put apocalypse on hold just to say "nah bro, try again" to the Qun. He'd have to be de-powered, seriously distracted, or dead before the invasion happens.

Or... unlucky. Which, given his previous history, is not outside the realm of possibility. :D

I imagine if he were in the home streak of his plan, he wouldn't detour to stop the Qunari, especially if they were primarily fighting Tevinter (Probably the people he dislikes almost as much). Or the Qunari might be trying to invade but we could see him throw some sabotage in their direction.

#34
Arvaarad

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I imagine if he were in the home streak of his plan, he wouldn't detour to stop the Qunari, especially if they were primarily fighting Tevinter (Probably the people he dislikes almost as much). Or the Qunari might be trying to invade but we could see him throw some sabotage in their direction.


I wonder how he weighs the two priorities. He seems a lot more certain about hating the Qun than his apocalypse plan. If he's still waffling, it might be tempting to keep saying "oh, but I have to stop the Qunari first." Cleaning the house to justify procrastinating on taxes.
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#35
fdrty

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I wonder how he weighs the two priorities. He seems a lot more certain about hating the Qun than his apocalypse plan. If he's still waffling, it might be tempting to keep saying "oh, but I have to stop the Qunari first." Cleaning the house to justify procrastinating on taxes.

 

I think he'd focus on the Qunari. Not only have they gained an understanding of the Eluvian network, something which Solas was reliant on, but they may also have knowledge of other ancient elven magic which could cause him trouble.

 

Add to that the Qun is the most anti-magic code there is. If Solas' plan leads to the world becoming magical, then the Qun is completely incompatible with that, and allowing it to gain a foothold in the rest of Thedas would be awful for his plans.

 

The only way he'd ignore them is if tearing down the veil really does just kill everyone, then there will be no followers of the Qun in any case.

 

As for the OP, I think Solas is going to be the primary antagonist, so working with him is something that shouldn't happen. Sure, if you like Solas, like I do, working with him would seem cool, but that's essentially what we got in Trespasser, and I think having to face him as an enemy is a better story choice for all players, given that he's pretty much the no.1 threat to the world.

 

Also, it's been established that the blight begun when the Magisters Sidereal entered the Black City. It's not something that existed before then, so the idea that the Dwarven empire is a containment rune for the blight, which didn't exist until Tevinter were at their height - well after the establishment of the Dwarvern empire and the construction of the Deep Roads - is inconsistent with the lore of DA. While red lyrium was found in the Primeval Thaig, as Red Lyrium is not naturally occurring, it's presence can be explained by the thaig containing normal lyrium, and then becoming infected with the blight long after the dwarves there died. And the presence of Wraiths could also explain why the Primeval Thaig has not been destroyed by darkspawn.

 

I also don't see how the Titans can erase the blight when they themselves are susceptible to it.

 

And setting the majority of a DA game in the deep roads is most definitely something I do not want to see.

 

The more likely origin of the blight was that, after killing Mythal, the Evanuris were cursed - either my Mythal or by nature itself - and when the Magisters entered the Golden City they unleashed the curse, and brought it with them to Thedas. 

 

I'm not sure what is likely or what the devs are planning, but this is very much what I would like. DA4 to get that Solas plot (ugh) and the Tevinter reform/revolution thing out of the way while setting up a new Qunari invasion. Seriously, that has been the most foreshadowed event in all three games so far. Do people really want it to be dealt with in a game that's already going to be packed with two other major plots? This way, DA4 would end with the beginning of the Qunari invasion, which would be taking advantage of a Tevinter debilitated by Solas and internal issues.

 

Then DA5 would be a naval adventure set a long the coast of Rivain and Antiva, maybe even Seheron and Par Vollen. The backdrop is perfectly set up for such a game. The last invasion was defeated at the Battle of the Nocen Sea, and the Felicisima Armada played a major role in the defeat of the superior Qunari navy. Cue pirate game. It's so perfect that I would actually regard it as a missed opportunity if they didn't do something along those lines.

 

I see no reason why both a Qunari invasion and Solas' attempt to destroy the veil couldn't both be dealt with in the next game. It's not like Dragon age games are short affairs. Even a quick playthrough can be 40 hours long.

 

I don't want to see too many dangling plot threads after DA4. DA2 and DAI have already had so much set up, it'll be like Lost - too busy setting up future storylines to effectively conclude what has already been introduced.

 

In any case, I can see DA4 being the end of the series, and then having a reboot, a remake of Origins, or a new series set far off in the future.

 

Either way, after Trespasser I want the Qunari to attack next game - if not in the main game, then in a meaty DLC expansion the size of Awakenings. One way the games have improved since Origins is they've become more about the politics and the mysteries of the world, not just about killing darkspawn. I think focussing a single game on the Qunari attacking would feel like a step backwards in that regard, it would be a simplistic plot in a series where the plots have become more complex, for the better.

 

And a Qunari attacking plot doesn't have the same potential for choice that the Solas plot would. With Solas, we may well face the choice ourselves: tear down the veil, or perhaps strengthen it forever, killing off magic completely? Both with massive repercussions for the world.



#36
Aulis Vaara

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Also, it's been established that the blight begun when the Magisters Sidereal entered the Black City. It's not something that existed before then, so the idea that the Dwarven empire is a containment rune for the blight, which didn't exist until Tevinter were at their height - well after the establishment of the Dwarvern empire and the construction of the Deep Roads - is inconsistent with the lore of DA. While red lyrium was found in the Primeval Thaig, as Red Lyrium is not naturally occurring, it's presence can be explained by the thaig containing normal lyrium, and then becoming infected with the blight long after the dwarves there died. And the presence of Wraiths could also explain why the Primeval Thaig has not been destroyed by darkspawn.
 
I also don't see how the Titans can erase the blight when they themselves are susceptible to it.


1. The elves almost certainly accidentally unleashed the taint when they killed their first Titan(s). That's why they had to rebury the dwarves and collapse the tunnels. In regards to that link, it should be notes that anger and Red Lyrium have been linked before.

2. It is explicitly stated that the Darkspawn stay away from titans and that the Sha-Brytol keeping them safe was completely unnecessary. However, given that the Primeval Thaig was corrupted by the Taint, there clearly is a way, but it's obviously not easy and might only actually work on dead Titans.

#37
fdrty

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1. The elves almost certainly accidentally unleashed the taint when they killed their first Titan(s). That's why they had to rebury the dwarves and collapse the tunnels. In regards to that link, it should be notes that anger and Red Lyrium have been linked before.

2. It is explicitly stated that the Darkspawn stay away from titans and that the Sha-Brytol keeping them safe was completely unnecessary. However, given that the Primeval Thaig was corrupted by the Taint, there clearly is a way, but it's obviously not easy and might only actually work on dead Titans.

 

I just think it's a huge inconsistency that the Magisters Sidereal unleashed the Blight, yet there is blighted lyrium present which predates the first blight by a long time.

 

Unless... the Evanuris were corrupted by the blight (one of them went mad in the void) and that was why they were sealed away - the blight made them mad - then the Magisters caught the blight once they entered the Golden City. Meaning that Solas' pans would unleash a super-blight.

 

Perhaps the entrance to the void is deep underground.

 

Bioware have a tendency to establish a history for their worlds, and then they subvert that by showing the beliefs of the world to be wrong, but that inevitably requires retcons. Just like this.