On the item set for Fatigue/Stamina for a 2H. How many different items sets are you going to carry and swap between?
Not as much as you would think, really. My preferred endgame gear for 2H is Evon's with Wade's boots and gauntlets, spellward, cinch of skillful maneuvering, chasind great maul, lifegiver and morrigan's ring (for rpg purposes). With that I get great armor rating, low fatigue, big boost to stamina and 30% dodge (not very high but still useful).
I was mentioning cailan's greaves and other gear to highlight that there are many ways of mitigating damage in this game other than defense, but it's not necessary to use everything at once. With 2H, CC and armor are my primary line of defense, dodge is a bonus. I'd only use cailan's greaves against Gaxkang. And KCP only in a few battles against powerful spellcasters, mainly in the deep roads. I personnaly enjoy finding the best equipment for my warden but, even if you don't, it's really not much trouble carrying an extra piece of armor for a few battles.
Maybe you are more comfortable Soloing Gaxkang with your 2H (prev post), because you made your Rogue Squishy with low dex.
Nope. I've built pure dex rogues before, and soloed Gaxkang with them as well. Dex rogues will not get hit by the Revenant form, but 2Hers can be immune to the spells. His spells are much more dangerous than his physical attacks. Also, 2H will kill him faster due to high burst damage and because a rogue can't backstab him. But yes, dex rogues will perform much better than cun rogues in this particular fight.
DPS is an MMO term that sometimes doesn't translate too well to DAO mechanics. The capacity of sustaining damage over time is not so relevant when you have relatively quick battles. In a short battle, I consider burst damage more important than DPS.
I concede that 2Hers are not the most efficient when facing mobs of enemies, but they do shine against single powerful enemies. They will generally perform better than rogues (dex or cun) against elites or bosses, who either cannot be flanked or can disable your warden with stuns or knockdowns, or both.