But Jallard, others can correct me if I am wrong. The latency problem may not be local, i.e. not a fault due to your end. I don't have any other software to monitor the ping of the connection. I just look at the screen when I join a multiplayer game or starting one from lobby. I run forward a bit as soon as the game start and see if there is any latency. If there is, in the more severe cases, you will find yourself running forward this moment, then the next moment, you are running from the previous spot, again. The more severe the latency, the further back you will find yourself. In this case, you will never be able to kill anything because you will be shooting at something that has already moved away. There is nothing you can do except quitting the mission. This is bad in terms of manner and worst, you will lose all the equipment that you had selected!!! So, when I was using class 4 (the highest level) equipment, e.g. armour piercing IV, cyclonic modulation IV, I will judge how bad the latency is. Can I kill at all? If I can, I will stay and endure the whole session, play as support rather attack. I mean I will shoot to damage so that others (hopefully, they don't suffer the same latency effect) can kill.
Sometime, it can be my connection that;s causing the latency (my maximum is only 2 mega bits!!!! and the line is shared with 20 others users!!! The ISP is milking every penny they can from this copper wire!!) But it is not you, you can spot which person's connection being the problem. Over the years, while in a mission that was not fully populated, we were doing fine until someone joined. Then everything started to stutter, found myself running from the same spot as described above. So, the new person's connection was causing the problem. The other scenario is where all four started the mission from lobby. But you may find yourself in the stuttering situation whenever you are near certain player.