Like warp, or dark channel. Warp apparently 'destabilizes' or ruins material at a molecular level, which is similar to how heat or fire destroys bonds at the molecular level. So I presume it would be liked getting burned. Or at least, the effects on the flesh would be like a burn wound, but perhaps the initial feeling would be different.
do you ever wonder how it would physically feel to be hit by biotic powers on your FLESH
#1
Posté 03 juillet 2016 - 11:40
#3
Posté 04 juillet 2016 - 12:00
I would guess it would feel the same way you feel when slapping the water as hard as you can
- Addictress aime ceci
#4
Posté 04 juillet 2016 - 12:09
Addictress change your avatar to a Ramsay Bolton one. It will add a nice tone to the op.
Here's a good one...
- Draining Dragon, Teabaggin Krogan et SKAR aiment ceci
#5
Posté 04 juillet 2016 - 12:21
As long as you have a safe word for it you should be fine.
- Teabaggin Krogan et GeneralXIV aiment ceci
#6
Posté 04 juillet 2016 - 12:29
Addictress change your avatar to a Ramsay Bolton one. It will add a nice tone to the op.
Here's a good one...
Spoiler
My current icon is so sexy, I'm not changing it for 1,000 years.
#7
Posté 04 juillet 2016 - 12:42
My current icon is so sexy, I'm not changing it for 1,000 years.
Nice Nicolas Cage icon, btw.
- Draining Dragon et Teabaggin Krogan aiment ceci
#9
Posté 04 juillet 2016 - 01:33
true. Same. Not sexy but badass.My current icon is so sexy, I'm not changing it for 1,000 years.
#10
Posté 04 juillet 2016 - 01:43
I agree that it would probably not feel good.
- Addictress et SKAR aiment ceci
#11
Posté 04 juillet 2016 - 01:47
Because they're fictional, you see. I'm infinitely more likely to be hurled into an active volcano as a sacrifice to a god whose name I can't pronounce.
#12
Posté 04 juillet 2016 - 01:49
why not?No.
Because they're fictional, you see.
#13
Posté 04 juillet 2016 - 01:52
You could've just put the number zero in your comment and the same amount of info would be seen.
But "0" is not a natural answer to "Do you ever wonder how x feels?"
#14
Posté 04 juillet 2016 - 01:56
it is an answer, the answer of nothing.But "0" is not a natural answer to "Do you ever wonder how x feels?"
#15
Posté 04 juillet 2016 - 02:12
In the novels its described as electricity, in the game it have the appearance of flames. Probably somewhere in between like bad static and flash burn.
- Addictress et R0bE0 aiment ceci
#16
Posté 04 juillet 2016 - 02:14
In the novels its described as electricity, in the game it have the appearance of flames. Probably somewhere in between like bad static and flash burn.
ooohh teh canon
#17
Posté 04 juillet 2016 - 02:15
It would probably feel like a strong force of gravity pulling on your body.
Or like acid.
Yeah.
- Addictress aime ceci
#18
Posté 04 juillet 2016 - 02:20
I'd imagine it'd feel like being ****** slapped across a bad sun burn while ten goblins covered in gasoline are dancing around you throwing acid on your body.
I'd also imagine you'd be delirious with pain to a degree that you would actually believe there were ten gasoline-covered goblins throwing acid on your body.
- Addictress aime ceci
#19
Posté 04 juillet 2016 - 02:23
I'd volunteer to be hit with a "lift." That actually looks like a lot of fun.
Reave sounds less enjoyable.
- Addictress aime ceci
#20
Posté 04 juillet 2016 - 02:45
Nope, never have. I imagine it would be painful though.
#21
Posté 04 juillet 2016 - 05:58
Yeah I don't get how anyone survives getting hit with a warp field if it does what it says it does, which seems to be it kind of microwaves your insides. You don't really come back from that unless you have a transplant surgeon standing by. It's not like your destabilized molecules are just gonna restabilize themselves afterwards or with a quick hit of miracle medi-gel. You're basically goo after a few seconds.
And to answer the OP, I imagine it's either excruciating or completely painless because all your nerve endings are dripping down your leg.
- Addictress aime ceci
#22
Posté 04 juillet 2016 - 06:32
Yeah I don't get how anyone survives getting hit with a warp field if it does what it says it does, which seems to be it kind of microwaves your insides. You don't really come back from that unless you have a transplant surgeon standing by. It's not like your destabilized molecules are just gonna restabilize themselves afterwards or with a quick hit of
miraclemedi-gel. You're basically goo after a few seconds.
And if you get shot in the head with one bullet, you should die.
It's game magic, but a necessary component to make the combat more interesting.
#23
Posté 04 juillet 2016 - 06:44
And if you get shot in the head with one bullet, you should die.
It's game magic, but a necessary component to make the combat more interesting.
To be fair, most mooks that you headshot die in one shot even if they're wearing helmets in ME3 and as for your character surviving a headshot, I don't know how you can know if that's happened (as the player; obviously Shep would know). Even so you are normally wearing a helmet even if it magically disappears in cutscenes...and...and...kintetic barriers yo! ![]()
Warp passes straight through shields btw ![]()
#24
Posté 04 juillet 2016 - 06:49
exactly.Yeah I don't get how anyone survives getting hit with a warp field if it does what it says it does, which seems to be it kind of microwaves your insides. You don't really come back from that unless you have a transplant surgeon standing by. It's not like your destabilized molecules are just gonna restabilize themselves afterwards or with a quick hit of
miraclemedi-gel. You're basically goo after a few seconds.
And to answer the OP, I imagine it's either excruciating or completely painless because all your nerve endings are dripping down your leg.
lol medigel
#25
Posté 04 juillet 2016 - 06:57
I imagine it depends entirely on what the biotic field's being used for. So, yeah, getting warped or reaved would totes suck, whereas I've always gotten the impression that Vanguard charging across the map probably feels pretty great, in a '**** you, physics!' sorta way. Like accelerating in a super quick car.





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