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None of The Decisions Made in Me3 wont matter in Adromeda? WTH? Thats BS


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#851
fdrty

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Maybe another Jade Empire? :D

 

No, I don't really care. Although I heard there was some other IP in the works, and I heard it was modern. Don't know if that's true. Or urban fantasy. 

 

That game got dropped, but I don't know if the IP was abandoned. Maybe we'll see something one day, but it was a MP game, something like the cancelled fable game.

 

The problem is that making a new IP with a world as broad as DA and ME is an incredible endeavour, and if the game isn't going to differ enough in gameplay from both of those franchises then there's not much of a point in doing it.



#852
straykat

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That game got dropped, but I don't know if the IP was abandoned. Maybe we'll see something one day, but it was a MP game, something like the cancelled fable game.

 

The problem is that making a new IP with a world as broad as DA and ME is an incredible endeavour, and if the game isn't going to differ enough in gameplay from both of those franchises then there's not much of a point in doing it.

 

That's too bad. 

 

I only wish they had conceived of those DA and ME with a little more longevity from the start. The big epic plots and choices make a setting small (or unusable) after awhile. It's dramatic and suitable for movie trilogies or something.. not as a platform or whatever you want to call it.


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#853
K. S. Black

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The "no emotion" part is debatable, I certainly don't see a clear indication for it.

 

The Crucible depended on the Catalyst to operate it (or tell Shepard what to do), and on the citadel to connect with it.

 

More so, it seems to me that the Catalyst actually allowed the the giant microphone to connect to the citadel, it would have been very easy to send a few

Reaper dreadnoughts to carve it to pieces-war assets or no, remember what it took to destroy Sovereign during ME1, and how easily it smashed apart

everything that stood in its way.

 

And if that's not enough, the Catalyst can just modify the Citadel to make it incompatible to the Crucible design.

It can actually  try to destroy all the data about it, and it can actively prevent anyone from trying to rediscover it even if it was a threat. (which it isn't)

 

(Side note: It is rather obvious to me, that the idea that untold number of races designed a Frankenstein-machine over millions of years that was actually capable of changing the fabric of reality without actually understanding the machine itself is absurd to say the least.)

 

Anyway, by destroying itself, or letting someone inferior control the system, it's going against its original mandate and preventing itself from ever finding a solution to the "problem".

 

Shepard (supposedly) presented an anomaly (rather debatable as well), you don't solve the anomaly by breaking all your gear and shooting yourself in the head, rather you try to find a better solution. You simply wipe the board and start again.

I know this post is a few days old, but I wanted to point out the bold part.

 

Not to mention that said machine requires a device, which has always been the first object taken by the Reapers in every cycle before the current one. What with the Citadel being the Trojan Horse of Galactic scale and being a back door to dark space where the Reapers pour in to the Milky Way in the first place.


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#854
FC_paragon

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despite that i didn't like that trilogy ended with Shep's death Syn ending was my fav, how is that mess? & how do u have to clean it up? they just mention it & talk about it, story wont be about that, about changing what shep did cause they don't like it, well some mite, but most will like it, cause its way to peace, but do see future where it will cause friction & factions that oppose it & so there will be civil war kind of thing or something like that, extremists who are mane villain, in mass effect 5 or 6  

Buddy, Synthesis is huge act of genocide because you'd be effectively changing every single goddamn organic species in the galaxy, without their consent. They'd have to sleep with husks now and eat metal. Doesn't matter if it's Shepard, or the King of the Galaxy :P Nobody has the right to do such a thing. Hell, Destroy still seems to me the best out of all 3 options, synthetics can still be recreated, but Synthesis, is just wrong. And about what could happen in ME 5 or 6, let ME4 come out, then we can see. And i think it's a great thing that they're trying to dodge the ending bullet, coz it was all a disaster. But i still have some questions as to how and why they go to Andromeda, which Bioware have already said that there will be a prequel comic to Andromeda explaining this thing.



#855
OH-UP-THIS!

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Good God people, the TWO galaxies are 2.5 MILLION LIGHT YEARS apart, that alone dictates the IMPOSSIBILITY of one galaxy affecting another by means of "Space Magic"!!

 

Our galaxy is only 100,000 light years across, so distance is very relevant to the..................................

 

UGH, forget it, you all just keep on a speculatin', there's no educating you.


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#856
K. S. Black

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 As much as I think Bioware trolled people with the ending, I don't think refuse is an example of it. 

 

Right, because shooting the Catalyst in the face and getting the same ending isn't Bioware trolling people at all.


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#857
K. S. Black

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None of these. Instead,

Refuse.

Our cycle ends, but the next cycle gets Liara's Beacons to finally beat the Reaper's.

 

Yes, but according to Bioware, the next cycle uses the Crucible and picks Synthesis anyways. So I wouldn't really call that a win.



#858
Iakus

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Good God people, the TWO galaxies are 2.5 MILLION LIGHT YEARS apart, that alone dictates the IMPOSSIBILITY of one galaxy affecting another by means of "Space Magic"!!

 

Our galaxy is only 100,000 light years across, so distance is very relevant to the..................................

 

UGH, forget it, you all just keep on a speculatin', there's no educating you.

Well, given the waves of space magic affect systems that don't even have relays in them, there is no known limit to how far the waves of magic go.  SO...it's entirely possible the waves could affect Andromeda.   :P

 

And as seen with the Normandy scene, the waves travel at ftl speeds   :rolleyes:



#859
AlanC9

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Right, because shooting the Catalyst in the face and getting the same ending isn't Bioware trolling people at all.


Shooting at a hologram is really stupid anyway.

#860
K. S. Black

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Shooting at a hologram is really stupid anyway.

 

Shooting at a hologram serves no purpose, however Bioware still added that in doing so will trigger the Refuse ending anyways. Any thoughts as to why they did this?


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#861
themikefest

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Yes, but according to Bioware, the next cycle uses the Crucible and picks Synthesis anyways. So I wouldn't really call that a win.

I don't recall hearing/seeing anything from Bioware that mentions synthesis was chosen. Can you post a link?



#862
Cyberstrike nTo

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Shooting at a hologram serves no purpose, however Bioware still added that in doing so will trigger the Refuse ending anyways. Any thoughts as to why they did this?

 

Maybe because they were mad at fans who hated the endings or they did just simply to annoy and/or tick off fans who like to shoot it for fun or shoot at it for the hell of it. 



#863
SpaceV3gan

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Maybe I am coming to this thread a tad late and I don't want to read 35 pages of comments but yeah, none of the final decisions in ME3 shall matter. That should be pretty self-evident by placing ME:A as distant as possible from the original ME trilogy in space and time.

One could say that apart from Shepard's chronicles, looking at the grand scheme of things, ME:A is pretty much cancelling ME3.

 


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#864
AlanC9

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Shooting at a hologram serves no purpose, however Bioware still added that in doing so will trigger the Refuse ending anyways. Any thoughts as to why they did this?


Not really. But if they were trolling players who were making Shepard throw a silly tantrum, I find it hard to care.

#865
Killdren88

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Shooting at a hologram serves no purpose, however Bioware still added that in doing so will trigger the Refuse ending anyways. Any thoughts as to why they did this?

 

Rub salt in the wound is my guess. The EC didn't fix the problems people had with the ending, but basically a giant middle finger to anyone who disliked it. I've seen 10 min long youtube vids of people just shooting the Catalyst...guess that's why they did that.


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#866
Iakus

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Shooting at a hologram is really stupid anyway.


Not. The. Point.

#867
Iakus

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Not really. But if they were trolling players who were making Shepard throw a silly tantrum, I find it hard to care.


Is there a list somewhere of what is and is not acceptable expression of discontent, or are you the final arbiter of what defines a "tantrum"?
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#868
Laughing_Man

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Not really. But if they were trolling players who were making Shepard throw a silly tantrum, I find it hard to care.

 

I find it curious that it was important enough for them to present the middle finger to the point of adding new content into the game.

It probably says a thing or two at the general attitude there.



#869
Loki_344

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That's too bad. 

 

I only wish they had conceived of those DA and ME with a little more longevity from the start. The big epic plots and choices make a setting small (or unusable) after awhile. It's dramatic and suitable for movie trilogies or something.. not as a platform or whatever you want to call it.

 

This is true... especially in DA's case in my opinion. It seems like the objective of every sequel after origins is to completely turn the lore on it's head. This isn't necessarily a bad thing and I'm sure there would be lots of complaints of "well nothing happened" if these huge world shaking plot twist didn't occur in these games, but it definitely is not conducive to the stability or longevity of the series.


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#870
In Exile

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This is true... especially in DA's case in my opinion. It seems like the objective of every sequel after origins is to completely turn the lore on it's head. This isn't necessarily a bad thing and I'm sure there would be lots of complaints of "well nothing happened" if these huge world shaking plot twist didn't occur in these games, but it definitely is not conducive to the stability or longevity of the series.

 

The point of DA is that the "lore" you know is all in-setting knowledge. It gets overturned because 1) the people we play are important, so they learn things about the world and 2) no one alive has meta-knowledge into their own world. The lore so far is consistent - it's just that it wasn't info-dumped on players. It's not like ME, where it's clearly the writers just making **** up. 

 

DA's writing problems are from clearly hokey re-writes that ME seems to suffer less from (but partly the plot is so hokey we don't notice them). 



#871
In Exile

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Is there a list somewhere of what is and is not acceptable expression of discontent, or are you the final arbiter of what defines a "tantrum"?

Are we talking about shooting the Catalyst in the face? It's a tantrum. A being of immeasurable power has you at their mercy, is perpetrating a genocide against your people, and maybe on a whim it gives you a chance to save them. We can talk a lot about how this is a ridiculous idea for an ending, makes no thematic sense, whatever. But once you've got the scenario, telling them off is totally about self-serving gratification. You're letting billions die for the sake of, really, ego. 


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#872
Laughing_Man

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Are we talking about shooting the Catalyst in the face? It's a tantrum.

 

I agree more or less (unless you decide that you can't believe the Catalyst, for example because it makes no sense for him it to let you destroy him it),

but if you are going to add content to the game due to a backlash, what's the point of adding the proverbial middle finger?



#873
Iakus

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Are we talking about shooting the Catalyst in the face? It's a tantrum. A being of immeasurable power has you at their mercy, is perpetrating a genocide against your people, and maybe on a whim it gives you a chance to save them. We can talk a lot about how this is a ridiculous idea for an ending, makes no thematic sense, whatever. But once you've got the scenario, telling them off is totally about self-serving gratification. You're letting billions die for the sake of, really, ego. 

Games in general are about "self serving gratification"  It's why they're games.

 

And you can shoot the Catalyst all day every day to no effect i the original endings.  What changed?  Oh, yeah, people learned about the endings and didn't like them.

 

So who's self-serving gratification did it serve to have the Catalyst flip the table in EC?



#874
straykat

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Games in general are about "self serving gratification"  It's why they're games.

 

And you can shoot the Catalyst all day every day to no effect i the original endings.  What changed?  Oh, yeah, people learned about the endings and didn't like them.

 

So who's self-serving gratification did it serve to have the Catalyst flip the table in EC?

 

Forget about yourself as a player for a sec.

 

Just roleplay. Do you really just let people get killed in the most insane Horror Movie grisly death imaginable, on a scale of trillions.... all because of the Catalyst? Is it even worth that?

 

If so, then whatever. But don't think you're fooling anyone that you took the moral highground. At best, you only have a moral standpoint as a player..but that's different. And irrelevant.



#875
Iakus

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Forget about yourself as a player for a sec.

 

Just roleplay. Do you really just let people get killed in the most insane Horror Movie grisly death imaginable, on a scale of trillions.... all because of the Catalyst? Is it even worth that?

 

If so, then whatever. But don't think you're fooling anyone that you took the moral highground. At best, you only have a moral standpoint as a player..but that's different. And irrelevant.

I've said before in other threads, if it was a RL situation, I'd probably shoot the tube and hope the explosion killed me, because I wouldn't want to live with what I had just done.  Maybe that's why Shepard walks into the explosion?

 

But that is not fun.  It's not an enjoyable scenario.  It is, in fact, anti-fun and ruined the entire trilogy for me.  Yes, one scene can do that if it's bad enough.

 

So yeah, I resent the h*ll out of Bioware trolling me for not liking it.


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