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I am really curious about how they will explain the Arks.


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#26
Hanako Ikezawa

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Right, it is pretty much just a plot decision to avoid the first trilogy.  It isn't all that likely that people who think about it too much will get a satisfying answer.  Might just need to ignore the logic altogether.

Yeah, and I guarantee the only reason they chose Andromeda rather than say the Large Magellanic Cloud is for marketability, even though it is ironic since with exploration being such a huge them having it take place in a galaxy named after a famous explorer would fit better. 



#27
capn233

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 How do we get there, maybe reaper tech. maybe some super relay. like I Always say we'll see. I

 

For super-relay, a semi-believable way to do that might be something along the lines of Crucible combined with the Citadel's relay.

 

It is strange that the Citadel as a relay was a huge point in ME1, then you turn it off and that part seems to be forgotten (although maybe it can "transit itself", I don't remember if / how they explained it went to Earth).



#28
Really Sad Panther

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Here ist something I postet some days ago in another thread:

Quote

 

I have a wild theory who build the arks. There is on faction in the ME-Universe which has no economical or financial system so they have basically communism and can throw all resources into one project. They don`t have to feed workers or they´r families. And they know for sure the reapers are coming. And they are, as we learned in ME3, not the organics-slaying monsters as the Quarians described them.

 

The Geth.

 

ps: look at the arks-ships colour-scheme.

Quote

 

Their nor evil, their not good, just logic. We never had a hint at their real numbers. And they knew for sure the reapers would come, way before Shep. So they reached the consensus that this galaxy would go down the drain. No organic even grasped the enormous dimension of the coming tread.

So they build the ark-ships hidden in their space. No council, no Shep, and no reaper got a hint of the project. 

The Geth are the only faction that could hide such a gigantic project

The Geth are the only faction that had enough time to get this done

The Geth are the only faction that is free from economic boundary's

The Geth are the only faction that had an early contact with reaper tech.

The Geth are the only faction that looses nothing by loading the arcs with all species from the milky way

 

I think the picture of an AI inevitably going berserk against its creators is BS. It would rule an empty, boring world. Maybe the Geth see organics as some kind of substrate or catalyst to grow on and learn. New experiences and knowledge come from interaction and different viewing angles. So it would be pretty stupid for advanced AIs to dust off alone.

 

Quote

 

They got the enhancements later in ME3, at the time of the split they were still equal. The non-heretics had just to send some mobile platforms with replicating tech and mining equipment to some uncharted systems. They don´t have to breed, they can just multiply their numbers as fast as the raw materials can get extracted.

 

And for accepting the arks: Take it or die. What would you do? 

And here is some interesting stuff to read about the "many races could have easily do all the things" :

 

http://www.shamusyou...edtale/?p=30943

 

 

I like this theory.

Wasn't there something about the geth building some giant station to hold all of their programs?


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#29
Hanako Ikezawa

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Wasn't there something about the geth building some giant station to hold all of their programs?

They were building a Dyson Sphere. The Quarians destroyed it in the initial wave on their attack to reclaim Rannoch and the rest of Quarian space. 



#30
Monk

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I was replaying Mass Effect 3 today and decided to read some Codex entries. Two of them caught my attention: 'Ilos' and 'FTL Drives'.[…]

Spoiler

 

While, as mentioned in posts above, ME: Paragon Lost likely is the link towards the drives used in the Arks, in the "Expeditions numbers" thread, i ball-parked what number of people carrier-sized vessels could carry. Considering we're dealing with most of the people will be in sleep stasis, the number could logically be multiplied by three for a total of approximately 500K to one million people utilizing three Arks. This is more than enough to repopulate all the main, sentient species, based on the numbers that were considered, also within the same thread.
 
This is all speculation, of course, though i imagine we've all together have come up with valid solutions based on the lore. What'll be interesting is seeing how much of the lore we used will be invoked with the updated lore brought on by MEA once released.


#31
Killroy

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How can anyone then build multiple ships that are orders of magnitude more expansive than any single dreadnought? And in secrecy, mind you. It doesn't compute!

 

How did Cerberus build an endless supply of massive space stations in secrecy?


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#32
Ahriman

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It is strange that the Citadel as a relay was a huge point in ME1, then you turn it off and that part seems to be forgotten (although maybe it can "transit itself", I don't remember if / how they explained it went to Earth).

Yep, until ME3 I thought we were going to visit Citadel's counter-relay (and there should have been one, because that's how large relays operate) in order to learn more about Reapers.



#33
AlanC9

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Yeah, a lot of us were speculating about the "Dark Citadel" back in the day.

#34
Jorji Costava

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Whenever I see long discussions about the minutiae of how ME tech works, I'm reminded of that old interview with Star Trek scenic artist Michael Okuda in a 1994 Time Magazine. In Star Trek, the transporters 'dematerialize' then reassemble you at the other end. But the Heisenberg Uncertainty Principle suggests that such technology is impossible, so to work around this, the Star Trek writers came up with a device known as the "Heisenberg Compensator." When asked how these devices worked by Time, Okuda responded, "They work just fine, thank you."


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#35
SNascimento

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Here ist something I postet some days ago in another thread

Oh why sir, that's quite interesting. I don't agree with everything, but the idea of the geth being responsible for the Arks is the best I've seen so far. But then, you're not facing strong competition! 



#36
FrietzMG

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Given the past record, I think the explanation will be something on the line of "it just happened, deal with it", along with some retcons and technobabble to further justify it.

 

That is what I've always said.

 

Plot consistency has never been Bioware strong suit in Mass Effect.



#37
FrietzMG

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anddill, on 04 Jul 2016 - 2:03 PM, said:

Here ist something I postet some days ago in another thread:

Quote

 

I have a wild theory who build the arks. There is on faction in the ME-Universe which has no economical or financial system so they have basically communism and can throw all resources into one project. They don`t have to feed workers or they´r families. And they know for sure the reapers are coming. And they are, as we learned in ME3, not the organics-slaying monsters as the Quarians described them.

 

The Geth.

 

ps: look at the arks-ships colour-scheme.

Quote

Quote

 

Their nor evil, their not good, just logic. We never had a hint at their real numbers. And they knew for sure the reapers would come, way before Shep. So they reached the consensus that this galaxy would go down the drain. No organic even grasped the enormous dimension of the coming tread.

So they build the ark-ships hidden in their space. No council, no Shep, and no reaper got a hint of the project. 

The Geth are the only faction that could hide such a gigantic project

The Geth are the only faction that had enough time to get this done

The Geth are the only faction that is free from economic boundary's

The Geth are the only faction that had an early contact with reaper tech.

The Geth are the only faction that looses nothing by loading the arcs with all species from the milky way

 

I think the picture of an AI inevitably going berserk against its creators is BS. It would rule an empty, boring world. Maybe the Geth see organics as some kind of substrate or catalyst to grow on and learn. New experiences and knowledge come from interaction and different viewing angles. So it would be pretty stupid for advanced AIs to dust off alone.

 

That is actually something I haven't thought before. 

And yes, it is very plausible.

 

Hope the devs listen to you! This is the only non over the top idea I've heard to explain ME Andromeda.

Some adjustments here and there and I can accept a reason to go to another galaxy in such a short amount of time, leaving before ME3.

Very nice!



#38
Beerfish

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Those with an open mind will accept a semi reasonable explanation knowing full well this is science fiction and will look for reasons why it is possible.

Those with closed minds have already made up their mind why the whole thing is hooey and absolutely no explanation by BioWare in game or out will be satisfactory.

 

There is a very small % of people in the middle.



#39
Zatche

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Personally, I'm more interested in what happens and who we meet when we get there.

#40
anddill

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Devs will make something up and you have to accept it to get in the game. 

 

 

I like this theory.

Wasn't there something about the geth building some giant station to hold all of their programs?

 

There was the Geth hive in ME2, Legions loyalty mission. Just imagine, sitting there in storage, just thinking about...what? Must feel like being jailed in a dark cell.



#41
Linkenski

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There is "why they made them" and then there is "how", and I'm not really holding my breath for either. How they work will either be something seemingly plausible sci-fi babble or some less-than-convincing vague talk about "energy, essence, it's very powerful yet very capable!" or some such nonsense.

 

Why they made them really contextualizes the whole premise in ways that really irk me to think about. Was it made because of the Reaper invasion, or did the invasion simply rush the development or what happened here?

 

In a way I hope the game isn't too much about this, but at the same time, it has to be. The Ark and colonizing humanity is the core theme of the game, it seems, so the more they make it clear how much an Ark can hold or what it takes to sustain it, how many resources it uses etc. the better; It's all part of knowing what's technically at stake if you don't succeed or it will end up feeling cookie-cuttery or like a cartoon and it can't because the atmosphere and visuals are aiming for realism.



#42
Nayawk

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I will pretty much be fine with whatever techno waffle they come out with... as someone said above, the how they get there is less interesting than why they left and what happens next.

 

My personal waffle since the Andromeda move was announced is that some of the council/governments actually took noticed of Sheps rants at the beginning of ME1 and in secret started planning..

 

with the end of ME1 and the Sovereign corpse to play with they managed to built a Reaper-ish Ark through ME2 and by the time Arrival DLC happens they are good to go. 

 

Sometime between Arrival and Luna going dark at the beginning of ME3 they blow this pop stand. 



#43
SKAR

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The thing that is wrong with it is because we are nowhere near ready for that step yet. There is no good reason to go to Andromeda when there are so many other options that would be tackled first. Like everything, space exploration is a cost vs reward situation. And in the case of Andromeda, the cost outweighs the reward. Now if this was set long after ME3 and we had fully explored the Milky Way and the galaxies and dwarf galaxies orbiting it, then going to Andromeda makes sense because it is the next logical step. In real life, this idea is as bad as humanity forgetting about exploring and colonizing places like Luna, Venus, Mars, Titan, and other bodies in our solar system or even the sta systems close to us and instead going to colonize worlds on the other side of the Milky Way.

Also, watch your language and tone. It makes it hard to take you seriously and have a good conversation.

Watch your tone!!!!! ***** Could mean freak or fruit. I put the * symbol so you can fill out the blank. Also we don't have a good reason to go to Mars yet we want to go. You have to understand that things we do don't necessarily have to have a super good reason. We're going to Andromeda to explore. For Adventure. That's a good enough reason as it gets. :)

#44
SKAR

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A super relay would mean the Reapers set up that, which means you'd have to explain why the Reapers aren't in Andromeda.

I think the best route is to simply claim salvaged tech from Sovereign. We know Reapers can travel insanely long distances without the need for discharge.

In either case, experimental tech is going to play into it at some point almost guaranteed. Assuming they explain it rather than "They exist. They work. Deal with it".

The protheans reverse engineered a relay. Maybe it's remnant tech. I don't have a freaking clue. Either way we get there really,REALLY fast. 600 years is nothing compared to 2.5 million.

#45
Hanako Ikezawa

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Watch your tone!!!!! ***** Could mean freak or fruit. I put the * symbol so you can fill out the blank. Also we don't have a good reason to go to Mars yet we want to go. You have to understand that things we do don't necessarily have to have a super good reason. We're going to Andromeda to explore. For Adventure. That's a good enough reason as it gets. :)

Don't have a good reason to go to Mars? I can think of a few good reasons why we would want to go to other planets. Things like overpopulation, dwindling resources, etc. 

 

And note that we only want to explore the celestial bodies closest to us. We want to go to planets like Mars first, not Kepler-186f, or how we want to go to star systems like Alpha Centauri first, not Betelgeuse. Those further places we will want to go to later, but first we want to go to what is closer because that is the logical step. 


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#46
SKAR

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Don't have a good reason to go to Mars? I can think of a few good reasons why we would want to go to other planets. Things like overpopulation, dwindling resources, etc.

I'm sorry I wouldn't know. Mother*******(fill in the blanks with whatever you want) planet is dead. I'm just saying, good reason or not we are going to Andromeda. From plot standpoint: For adventure,exploration , and colonization or Reapers. From the developer standpoint we are avoiding the tril. can you blame em? They never planned for a future. It doesn't matter either way for we are going to Andromeda. If you have such a huge problem with why we are going don't get the game if you hate it so much. Not even out and you hate the game. I'm disappointed in you Hanako. You can hate it as much as you want when it's out and youve played it but try and keep an open mind. Everything we've seen so far looks great. Not even you can deny that and if you can then your loss. :) Jesus you remind me of Spock.

#47
Hanako Ikezawa

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I'm just saying, good reason or not we are going to Andromeda. From plot standpoint: For adventure,exploration , and colonization or Reapers. From the developer standpoint we are avoiding the tril. can you blame em?

Yes, I can. It is their choice so I can certainly blame them for the choice made, just like anyone can blame anybody else for choices made.

The only reason we are going to Andromeda is because it is more marketable, meaning they put the Rule of Cool over logic which is a bad thing. There are other galaxies closer to the Milky Way than Andromeda, much closer. As mentioned above, there is the Large Magellanic Cloud. If the reason we are leaving really is purely for exploration and adventure, that makes it an even more appropriate choice since the galaxy is named after a famous explorer and adventurer.  

 

If you have such a huge problem with why we are going don't get the game if you hate it so much. Not even out and you hate the game. I'm disappointed in you Hanako. You can hate it as much as you want when it's out and youve played it but try and keep an open mind. Everything we've seen so far looks great. Not even you can deny that and if you can then your loss. :) Jesus you remind me of Spock.

Who says I hate the game? I certainly haven't. I am not a fan of the things shown so far and the implications, but that doesn't mean I hate it but merely I am concerned. If I hated it, I wouldn't be on this site. The fact I am concerned shows I want to like it. So back off on the personal attacks. 



#48
Malanek

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There are some books that are scheduled, the first one comes out pretty soon. Hopefully they have tried to create as robust a story as possible and that the book will explain things about who, how, why and when the arkships were built. I expect a bit of "creative" science behind it but I hope things like human motivations and greater implications (like not being able to travel back to milky way) for the future of the setting are carefully considered.



#49
SKAR

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Yes, I can. It is their choice so I can certainly blame them for the choice made, just like anyone can blame anybody else for choices made.
The only reason we are going to Andromeda is because it is more marketable, meaning they put the Rule of Cool over logic which is a bad thing. There are other galaxies closer to the Milky Way than Andromeda, much closer. As mentioned above, there is the Large Magellanic Cloud. If the reason we are leaving really is purely for exploration and adventure, that makes it an even more appropriate choice since the galaxy is named after a famous explorer and adventurer.

Who says I hate the game? I certainly haven't. I am not a fan of the things shown so far and the implications, but that doesn't mean I hate it but merely I am concerned. If I hated it, I wouldn't be on this site. The fact I am concerned shows I want to like it. So back off on the personal attacks.

Your stubbornness is my anathema. And Andromeda is the closest. Magellanic doesn't count.

#50
Hanako Ikezawa

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There are some books that are scheduled, the first one comes out pretty soon. Hopefully they have tried to create as robust a story as possible and that the book will explain things about who, how, why and when the arkships were built. I expect a bit of "creative" science behind it but I hope things like human motivations and greater implications (like not being able to travel back to milky way) for the future of the setting are carefully considered.

If they do, they better have that information in the game as well. I don't want yet another game where things aren't explained and the response is "That is answered in the books.". I love reading, but relevant information should be available to everyone, not just those willing to spend more. 


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