Also, you guys think this game will have new classes ? Does anyone have a good suggestion for them? And for new powers?
Nobody?
Oh well. this is my ideas (p.s: just for FUN, do not need to take seriously, the game is already done). Also, sorry for poor english, this is a long post.
My toughts are: for every class - 4 patchs with 2 variation for the power class and more, each power class with 2 type of skill
This is the classic soldier as we know. Jack of trades with the weapons, strong, resistent, fast, yada yada yada.
Power class 1: Adrenaline Rush. Nuff said.
Power class 2: Human barrier. temporary invincibility pure and simple.
Skill 1: "one for the team." If a squadmate is near enough, and is about to die, the Grunt can activate this ability and play in front of the stroke/shot, absorbing the damage and saving his friend´s ass. Passive skill.
Skill 2: Brawler. They run into the enemie, using melee weapons and hit a great velocity and violence. Just like the Barbarian can do in Diablo 2 (i think it´s Frenzy the name of the skill). Perfect for take down bulk enemies.
calm down folks....i know that its a stupid idea. But I liked remember, just for fun.
The Space cowboy is the master of the futuristic revolvers and futuristic lever action rifles. And yes, he´s have a hat, just like the gunslinger from Star Wars. Of course, the animation of the shots are exactly equal as the Cowboys´movies.
Power class 1: "Dead eye". Have you ever played RDR? It is exactly the same (and its some sort of variation of the adrnaline rush). You need to specialize in the revolvers to unlock this power class.
Skill 1: multiples targets. You can aim at multiple enemies.
Skill 2: deadly shot: a devastating shot between the eyes of the enemy, destroying every kind of shield.
Power class 2: "The Vaquero". So the engineer has that fancy drone hã? The cowboy can summon a tech horse saddle if his specialty are the rifles
Skill 1: Rider. Yeap, He rides his horse made of light and can make various cool maneuvers (just like the DLC´s car from ME2) and firing of him.
Skill 2: Crazy horse. Functions like the combat drone, only wilder =p
The specialty of this guy is the close combat, he is the front line, breaking the defense of enemy.
Class power 1: Shotgun warrior. This class uses various types of special grenades and shotguns to cause major damage.
Skill 1 - Grenadier: The grenadier uses a very special grenade, a mix of PEM and gas, that afect bouth human and synth. After that, he can take his time to come close and finish whith his shotgun.
Skill 2 - automatic 12ga. This crazy bastard mastered the shotgun. So much so that he has a special version, which can be turn in a automatic version, shooting special slugs. Something like this
go to 01:15s
Power Class 2: Protector. You need to equip a riot shield to play with this tipe of Riot Policeman.
Skill 1: The turtle. This is just like that Cerberus dudes in ME3 with their shields. You raise the shield and will march protected, firing a heavy pistol. The difference is that your squad mates line up behind you, forming a queue that is invulnerable in front and deadly on the sides.
Skill 2: "The train". And you can´t stop that train baby. You speed is doubled and you can run over opponents, stun them with the shield.
That´s the new soldier class. MAYBE I do another posts with one or two more class, dont like fanfics to tell the truth.
Oh well. this is my ideas (p.s: just for FUN, do not need to take seriously, the game is already done). Also, sorry for poor english, this is a long post.
My toughts are: for every class - 4 patchs with 2 variation for the power class and more, each power class with 2 type of skill
This is the classic soldier as we know. Jack of trades with the weapons, strong, resistent, fast, yada yada yada.
Power class 1: Adrenaline Rush. Nuff said.
Power class 2: Human barrier. temporary invincibility pure and simple.
Skill 1: "one for the team." If a squadmate is near enough, and is about to die, the Grunt can activate this ability and play in front of the stroke/shot, absorbing the damage and saving his friend´s ass. Passive skill.
Skill 2: Brawler. They run into the enemie, using melee weapons and hit a great velocity and violence. Just like the Barbarian can do in Diablo 2 (i think it´s Frenzy the name of the skill). Perfect for take down bulk enemies.
calm down folks....i know that its a stupid idea. But I liked remember, just for fun.
The Space cowboy is the master of the futuristic revolvers and futuristic lever action rifles. And yes, he´s have a hat, just like the gunslinger from Star Wars. Of course, the animation of the shots are exactly equal as the Cowboys´movies.
Power class 1: "Dead eye". Have you ever played RDR? It is exactly the same (and its some sort of variation of the adrnaline rush). You need to specialize in the revolvers to unlock this power class.
Skill 1: multiples targets. You can aim at multiple enemies.
Skill 2: deadly shot: a devastating shot between the eyes of the enemy, destroying every kind of shield.
Power class 2: "The Vaquero". So the engineer has that fancy drone hã? The cowboy can summon a tech horse saddle if his specialty are the rifles
Skill 1: Rider. Yeap, He rides his horse made of light and can make various cool maneuvers (just like the DLC´s car from ME2) and firing of him.
Skill 2: Crazy horse. Functions like the combat drone, only wilder =p
The specialty of this guy is the close combat, he is the front line, breaking the defense of enemy.
Class power 1: Shotgun warrior. This class uses various types of special grenades and shotguns to cause major damage.
Skill 1 - Grenadier: The grenadier uses a very special grenade, a mix of PEM and gas, that afect bouth human and synth. After that, he can take his time to come close and finish whith his shotgun.
Skill 2 - automatic 12ga. This crazy bastard mastered the shotgun. So much so that he has a special version, which can be turn in a automatic version, shooting special slugs. Something like this
Power Class 2: Protector. You need to equip a riot shield to play with this tipe of Riot Policeman.
Skill 1: The turtle. This is just like that Cerberus dudes in ME3 with their shields. You raise the shield and will march protected, firing a heavy pistol. The difference is that your squad mates line up behind you, forming a queue that is invulnerable in front and deadly on the sides.
Skill 2: "The train". And you can´t stop that train baby. You speed is doubled and you can run over opponents, stun them with the shield.
That´s the new soldier class. MAYBE I do another posts with one or two more class, dont like fanfics to tell the truth.
I've always gone Paragon Adept, then Renegade Vanguard. Adepts were the first thing that jumped out at me, in the first game, and barring mishandling of the class and its abilities, I don't see that changing. That's not to say I want the Adept to be exactly the same as prior, I look forward to the new, equally, as to the old. I really hope to see the new mobility options we're seeing really take advantage of the Biotic abilities we only used to watch and see in Cutscenes, when, really, I'd rather be doing a thing, rather than watching a thing, when it comes to games.
Personal viewpoints and all that, I'm sure other Adept players have their own sets of hopes one way, another, another, or whatever. Mostly I just want it to be really, really fun.
Soldier. I like to get a good grasp on the game mechanics in my first playthrough with a no-nonsense class.
But nonsense is so much fun!
On a tangent, that's a super-sweet piece of art. Depending on loadout, I'll probably play an infiltrator or an engineer after my punchguard. I hope tech detonations are still a thing...
My preferred style is to be a solid ball of tanky destruction, no matter what class I'm playing. Every now and then, I can get into the glass cannons, though.
You and me both - I think that class is so boring (if they didn't - artificially - give it stuff the other classes don't have any other class/type of person should be better than a plain soldier (in theory every biotic or tech should be able to use ammo powers and use his/her weapons like a soldier can)...I mean the Alliance doesn't recruite biotics for nothing, same for the Turian Cabals etc. (biotics are special...normal soldiers aren't - sure not all of them are special forces, but still a special forces biotic is probably superior to a special forces plain soldier without special training (biotics or tech))
Still, I've got no problem with the class being in the game, I just don't play it and I don't even use the soldier-companions much (I prefer a specialist team of biotics and techs!)
You and me both - I think that class is so boring (if they didn't - artificially - give it stuff the other classes don't have any other class/type of person should be better than a plain soldier (in theory every biotic or tech should be able to use ammo powers and use his/her weapons like a soldier can)...I mean the Alliance doesn't recruite biotics for nothing, same for the Turian Cabals etc. (biotics are special...normal soldiers aren't - sure not all of them are special forces, but still a special forces biotic is probably superior to a special forces plain soldier without special training (biotics or tech))
Still, I've got no problem with the class being in the game, I just don't play it and I don't even use the soldier-companions much (I prefer a specialist team of biotics and techs!)
I don't see it as boring but a vanguard has to be the coolest class. Biotics are awesome. Tech is cool. But combat alone? At least give soldiers something to keep up with all the other classes. The N7 destroyer was awesome. Something similar.