Bioware, for the love of God, please do consider adding stage BGM in the next DA.
Going through your blind minimap, searching for something in a labyrinth filled with walls, slidy walls, or even invisible walls without some calming music playing in the game is insanely dry and draggy.
Of course, we can counter this by playing our own music. But nothing's better than music coming out from the game itself, right?
Thanks.
(Feedback) Stage BGM
Débuté par
dragonsteak
, juil. 04 2016 07:41
#1
Posté 04 juillet 2016 - 07:41
- silkypumpkin aime ceci
#2
Posté 15 juillet 2016 - 10:45
It was a strange design choice not to have BGM. It was intentional, but I don't get why ultimately they did it.
#3
Posté 15 juillet 2016 - 11:44
BGM seemed to be subject to odd bugs. I had "Empress of Fire" play randomly at the Emerald Graves, only to stop mid-tune.
It's also really odd to have an OST with music named after locations in the game but said music not playing there by design.





Retour en haut






