Aller au contenu

Photo

Why so little faith in Mass Effect Andromeda?


  • Veuillez vous connecter pour répondre
935 réponses à ce sujet

#351
iM3GTR

iM3GTR
  • Members
  • 1 173 messages

With their weapons and armor, too.


Space magic!
  • AlanC9 aime ceci

#352
themikefest

themikefest
  • Members
  • 21 610 messages

As long as you're paying the costs of having a canon ending anyway, why throw the additional cost of a retcon on top of that? Canonize Destroy and Rannoch is nearly solved, too.

Yeah, I know I keep asking this, but you never get around to answering.

Doesn't matter what my answer is. It seems you don't agree with anything so why should I waste my time?



#353
dreamgazer

dreamgazer
  • Members
  • 15 743 messages

I think earnest fans can still be honest about flaws.


Oh, I agree, but that just places all the power in the cynics' hands. Anyone can find a flaw in anything.

#354
Iakus

Iakus
  • Members
  • 30 318 messages

Really? My edition usually takes me right to the map where the action is, like ME2.

Yes.  Like DAI.  It wakes you to a rather large map where "the action" is, and you find your way to it.

 

Or go look at other stuff that's also there.



#355
dreamgazer

dreamgazer
  • Members
  • 15 743 messages

Plausibility isn't the problem.  Consistency is.
 
I don't care if mass effect fields are caused by running an electric current through magic rocks.  I just care that it behaves in a consistent manner throughout the series.


Heh, the Conduit in ME1 doesn't even function like a normal mass relay, and the entire plot relies on that device.

#356
AlanC9

AlanC9
  • Members
  • 35 661 messages

Doesn't matter what my answer is. It seems you don't agree with anything so why should I waste my time?


How do you know I won't agree with an answer that you've never given?

And come to think of it, since when have you cared if people agree with you?
  • pdusen aime ceci

#357
AlanC9

AlanC9
  • Members
  • 35 661 messages

Yes.  Like DAI.  It wakes you to a rather large map where "the action" is, and you find your way to it.
 
Or go look at other stuff that's also there.


We're probably just using different values of "rather large" here.

#358
AlanC9

AlanC9
  • Members
  • 35 661 messages

Heh, the Conduit in ME1 doesn't even function like a normal mass relay, and the entire plot relies on that device.


Meaning the way it teleports stuff through rocks and walls?

#359
dreamgazer

dreamgazer
  • Members
  • 15 743 messages

Meaning the way it teleports stuff through rocks and walls?


Partially, but mostly the directional functionality of the relays themselves (the Conduit is in a fixed position on an orbital planet), the communication of data from ships to relays as opposed to the Mako, and the conveniently safe trajectory of the Mako's landing.

#360
Iakus

Iakus
  • Members
  • 30 318 messages

Meaning the way it teleports stuff through rocks and walls?

Like relays don't "teleport" ships through planets, stars, and such?

 

Everything's constantly moving in space, you know.



#361
themikefest

themikefest
  • Members
  • 21 610 messages

How do you know I won't agree with an answer that you've never given?

I never said my posts. You have mentioned a couple of times that you don't agree with any of the suggestions/ideas that people have posted. That's fine. I have posted the same idea a few times and I did respond.
 

And come to think of it, since when have you cared if people agree with you?

Why does that matter to you?



#362
MichaelN7

MichaelN7
  • Members
  • 265 messages
KOTOR was the first BioWare game I ever played, but I didn't know anything about BioWare at the time.
It has a special place in my library, and I still enjoy it (and KOTOR2) to this day.

Mass Effect 3 was the first BioWare game I played after I really knew what BioWare was, which led me to getting the first two so I could see the whole story.
It was a unique experience, knowing the end and finding out how it got there.

Dragon Age: Origins followed, then Dragon Age 2, and I was excited for Inquisition.
I was quite pleased overall.

Despite EA, BioWare is one of my favorite "brands" out there; and even though I'm a lot more familiar with their style, that doesn't stop me from enjoying the stories, characters, and connections they create.

When I tried a bacon cheeseburger for the first time, I thought it was the greatest thing ever. Now, even though I know what one tastes like, I can still enjoy it, even if it's a familiar flavor.

So even if Mass Effect: Andromeda is a complete rehash of the "Mass Effect formula", I'll still be able to enjoy it.

Long story short:
I know what I like, and BioWare delivers.
I have every confidence that Andromeda is something I'll laugh, cry, and cheer with as I should go.
  • pdusen, Hadeedak et Julale aiment ceci

#363
Gwydden

Gwydden
  • Members
  • 2 813 messages

Like relays don't "teleport" ships through planets, stars, and such?

 

Everything's constantly moving in space, you know.

Space dust is a (very common) thing, and rogue planets outnumber regular planets by at least 50%.

 

So yes, realistically the relays would be useless as ships would just be completely wrecked by impacting other bodies at FTL speed.



#364
Iakus

Iakus
  • Members
  • 30 318 messages

Space dust is a (very common) thing, and rogue planets outnumber regular planets by at least 50%.

 

So yes, realistically the relays would be useless as ships would just be completely wrecked by impacting other bodies at FTL speed.

And since this does not happen, and relays consistently get ships from Point A to Point B regardless of what celestial bodies might get in the way, I am willing to accept that "this is how it works"



#365
dreamgazer

dreamgazer
  • Members
  • 15 743 messages

And since this does not happen, and relays consistently get ships from Point A to Point B regardless of what celestial bodies might get in the way, I am willing to accept that "this is how it works"


I'm sure you are.

#366
rapscallioness

rapscallioness
  • Members
  • 8 039 messages

I'm not hyped, but I'm not suspicious of them or anything.  Tbh, I'm rather alarmed by the deep indifference I feel towards the game.

 

Overall, we'll see. It won't be a day one purchase, but I will be seeing how it fares when it does come out. I think it will be, at the least, a fairly good game.  I'll be getting the game, eventually, but not day one. I want to see how the game goes over; give them any chance they might need to smooth out any egregious glitches that may pop up, so on, and so forth. Who knows, I may even catch a sale, although I doubt I'll wait that long to pick up the game.

 

I mean, once, when a BW game launched it was like a little holiday for me. It was a "deal". Get the day off--maybe two. Get the game day one, or even hour one of the new day. lol! It was fun.

 

Now, it's just kinda like any other game coming out that I think might be interesting.

 

Idk why I'm not hyped. I don't really care, either.  It is what it is. If it looks decent, I'll pick it up. That's all there is to it.  I am curious. I am in a rush to know more, but I'm in no rush to buy the game.  They're in no rush to slang their product, and I'm in no rush to buy it. lol!

 

There's no faith.  It's not a matter of faith, or lack thereof.  Even if I loved all of their previous games, which I almost do, that doesn't give anybody carte blanche. New game is still a new game. And game companies have been known to completely eff a thing up--for whatever reasons, either publishers; new crew...reasons.

 

 It's nothing personal against BW, though. It's just business.


  • Gileadan aime ceci

#367
KaiserShep

KaiserShep
  • Members
  • 23 830 messages

Space dust is a (very common) thing, and rogue planets outnumber regular planets by at least 50%.

So yes, realistically the relays would be useless as ships would just be completely wrecked by impacting other bodies at FTL speed.

I can't be the only one perfectly fine with the idea that objects that pass through the relays simply go all Shadowkat though objects along the path.
  • Iakus, dreamgazer et Lady Artifice aiment ceci

#368
dreamgazer

dreamgazer
  • Members
  • 15 743 messages

I can't be the only one perfectly fine with the idea that objects that pass through the relays simply go all Shadowkat though objects along the path.


Nope. I'm relatively fine with that part.

It's the Conduit that's problematic.

#369
Lady Artifice

Lady Artifice
  • Members
  • 7 254 messages

I can't be the only one perfectly fine with the idea that objects that pass through the relays simply go all Shadowkat though objects along the path.

 

You definitely aren't. I'm not only perfectly fine with fantastical elements in my fantasy stories, I find all the hard prejudice against them a little irritating.  



#370
KaiserShep

KaiserShep
  • Members
  • 23 830 messages
My only issue is that Saren probably rode a colossus through the Conduit like a mighty steed while our mako flies out of it like a Dukes of Hazard outtake.
  • Hadeedak, The Dank Warden et IllustriousT aiment ceci

#371
dreamgazer

dreamgazer
  • Members
  • 15 743 messages

My only issue is that Saren probably rode a colossus through the Conduit like a mighty steed while our mako flies out of it like a Dukes of Hazard outtake.


This is an airtight explanation and I'm totally subscribing to your newsletter.
  • In Exile et KaiserShep aiment ceci

#372
iM3GTR

iM3GTR
  • Members
  • 1 173 messages

My only issue is that Saren probably rode a colossus through the Conduit like a mighty steed while our mako flies out of it like a Dukes of Hazard outtake.


Maybe Saren rode his air-skateboard through.

#373
Iakus

Iakus
  • Members
  • 30 318 messages

My only issue is that Saren probably rode a colossus through the Conduit like a mighty steed while our mako flies out of it like a Dukes of Hazard outtake.

Hey, the Dukes of Hazard was an awesome show!   :P



#374
TheJediSaint

TheJediSaint
  • Members
  • 6 637 messages

Hey, the Dukes of Hazard was an awesome show!   :P

 

Probably explains where the Mako's physics engine came from.



#375
ashwind

ashwind
  • Members
  • 3 150 messages

This is something i've noticed yet I don't necessarily know why.

 

The Mass Effect trilogy has been one of the more consistent trilogies in terms of quality (outside of ME3s hiccups) around in recent years yet for some reason the fanbase seems to have almost zero hope for Andromeda.

 

Franchises like Dark Souls, Final Fantasy, Witcher, Deus Ex still manage to conjure up hype yet they are way less consistent than the Mass Effect trilogy, what gives?

Is it modern Bioware or the game series itself? I would understand fears with Modern Bioware but not the game series itself, Mass Effect 1, 2 and 3 are all legitimately fantastic games.

 

It is this modern Bioware that I am worried about and MEA is a new game; even it is shares the ME universe and Lore. A new game made by this modern Bioware. Thus I know nothing about the game or the studio. This modern Bioware has shown me that they will spend 50% of their resource designing nickle-and-dime-ing feature than making content and proper endings. Sorry... but that is the strongest lingering feeling I felt from the ME Trilogy, one of my favorite game of all time... It just didnt deserve that ending.

 

Let's see what this modern Bioware can do with a new Mass Effect. Could be because I am simply too uncivilized and brutish to understand this "artistic vision" of the modern Bioware.