@fdrty: I'm not going to answer blow by blow again since that could go on forever. So I'll try to answer in general terms. For starters, I think you're making a lot of assumptions about how I played the game. As I've said, I've liked every Bioware game I've played before this one and I was determined to like Inquisition as well. I did the bare minimum of side content required to proceed with the main story (I should clarify that I was counting all companion content as part of the main story; it's not technically the case, but I tend to do that with all Bioware games, since companions are the main event) and I already found that amount of fetching and questing tedious enough to make me lose my patience. I talked to all the companions and advisers and did their quests. For the most part, I found them just as bad or only slightly better as the other quests in the game. For example, I like Blackwall, but collecting the Warden's secrets or whatever they were called was just as bad as any run of the mill fetch quest you get wandering around.
In some games it doesn't matter if the side content is bad, because I can just skip it and focus on what I like. That is what I do with the ME games. I just do the main story and the companion stuff, except for some stuff in the hubs and the odd sidequest that sounds interesting. In DAI I can't do that. I might have written it off as an okay game (not good, but okay) if I could have just done the same there. As it is, I was forced to experience the side content, which was awful, and that soured me to the entire game. Yeah, the main story sucked and only a couple characters were particularly interesting but that's par for the course in Bioware games; I don't expect masterful storytelling from them, just a fun game with decent storytelling and the occasional nuggets of brilliance strewn here and there. DAI was not fun and had very few of the latter. You say I should judge DAI for what it tried, but as an open world game I've played much better e.g. Kingdoms of Amalur and The Witcher 3. Even Skyrim, which bored me, looked more fun.
As for ME3... I think the hate it gets is exaggerated. Yeah, the ending sucked, but the game was fun for the most part. It's not like the previous games didn't have their own major flaws. Maybe I'm just not as invested in the series as some people are. I actually have a very low standard for games: they just have to be fun. ME3 was and DAI wasn't; the ending of the former is rather irrelevant in such a basic comparison. That's really the only thing MEA has to accomplish for me to deem it at least "okay," although it will have to try harder for me to think it particularly good or even great.
PS: I'm sorry stuff isn't going well for you and hope things improve soon. I'm glad my ranting can serve as a distraction, at least.





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