If the US is committed and the warden is resurrected the world in DAA is set in Ultimate sacrifice correctly.
BioWare doesn't consider that situation possible going forward. I think BioWare assumes that any Awakening choices made by an imported UltSac Hero are to be attributed to an Orlesian Warden-Commander. Same with GoA and WH (with the exception of going with Morrigan, which if selectable in Keep then BioWare determines you shouldn't have picked that). Yes DA:I might still probably reference an UltSac Hero as if alive in some cases, but this would be poor planning and lazy programing.
The Orlesian warden is not mentioned in DAI is not present in the DA keep and cannot be created with the choices made by the HoF in DAA which means that DAA cannot be played with an Orlesian warden outside of the standard worldstate unless you use the console commands on the PC version so you seem to be not even aware that the Orlesian warden in DAA retcon numerous choices of the US warden..
I think we all know that, we're just saying that this doesn't matter to BioWare. They consider DA:A choices made in an UltSac worldstate to have been chosen by the Orlesian Warden, regardless of the fact that the game itself doesn't allow you to import an UltSac worldstate.
Meaning, you can play Awakening and the DLCs with an Orlesian Warden and just pretend you're in your UltSac Hero's worldstate, and then select your Orlesian WC's choices in the Keep.
Every US world-state that differ from Bioware default US cannot be imported if not played by an HoF
Yeah, however... No worldstate can be imported into Keep. Everything is manually selected by the player. So it is theoretically possible to have an UltSac ending for the HoF and then select the Awakening choices. BioWare would then attribute those Awakening choices to the Orlesian WC in spite of the fact that Awakening doesn't allow an import of an UltSac worldstate and choices.
that's why Bioware allowed the resurrection of the warden because players could have not imported their choices in both DAA and DAII unless they were using the console commands or they were using that specific set of choices made by Bioware
BioWare didn't resurrect the UltSac Hero. They just let you import the dead Hero non-canonically if you wanted to because at the time, they didn't care. Gaider is known to have said, "If you don't care how your Hero survived, neither do we", or something to that effect. Since then BioWare has outright said that any Hero who made the Ultimate Sacrifice died in Origins and remains dead. Any choices made in Awakening following an UltSac are attributed to the Orlesian.
So if you played Awakening and the DLCs as an UltSac Hero, that was actually the Orlesian, according to BioWare. If you played Awakening and the DLCs as the Orlesian, then those choices can follow an UltSac Hero in the Keep, according to BioWare.
and even in the DA keep the Orlesian warden is not present nor it is mentioned in DAI.
That the Orlesian is not mentioned in DA:I or the Keep means nothing. No one in DA:I met the Orlesian except for Morrigan, and she didn't know him/her. So obviously she wouldn't care to think of the Orlesian during the events of DA:I.
And BioWare cares little even for the Hero of Ferelden, so it's no surprise that they care even less about his understudy.
I recall at the time developers said that they couldn't allow the creation of the Orlesian Warden and permit to import choices in DAA for technical constraints this is true even for the keep which do not allow two characters for DAO to be present at the same time for the import.
BioWare seems to use that excuse a lot. Couldn't put horns on qunari because of game constraints, even though Desire Demons have horns and even some qunari wear helmets with horns on them. Couldn't put a lyrium brand on tranquil NPCs because of game constraints, even though PCs and most Dalish NPCs have face paint.
They could have easily allowed for an UltSac worldstate import by allowing us to import the final save of the UltSac Hero from Origins, just as it does now. Then all they would need to do is allow the player to select the Orlesian option in the character selection. From there we would go into the character creator and be able to change the model's sex, race, class, and appearance. Simple.
But this is more of a rant against BioWare's laziness, not a disagreement with your post. You can ignore this if you want.
I would like to add that the Orlesian warden is not even involved in searching the cure for the calling despite the fact that the player can in fact play WH with them which means that it's like if they never went to search Morrigan which is only logical since they don't even know her.
Any proof of that claim? The Orlesian doesn't need to know Morrigan in order to search for her.