I feel like, most likely, Andromeda will be very minimal on any transhumanist ideas except for the very basic issues inherent in a species leaving their home planet/galaxy/home. The emphasis of the game seems to be (especially with the connotations of the word "Ark") about the preservation of biological life in the face of extinction via a "transhuman" (they aren't human, but transalien I guess) "race" of space squid ships. So it seems inherently opposed to transhuman/transalien concepts in a pretty black/white dichotomy against what you would probably like to see. Using the word Ark for it's symbolic connotation, about preserving the "chosen" life in the face of disaster because of inherent divine mandated value, seems essentially not transhuman, as an Ark does not imply adaptation to new requirements of existing or transcending biological facts, but manipulating technology/acts of god to preserve the ontological existence of humanity/whatever.
Also, the Wild West issue probably indicates they will not explore transhuman issues, as any exploration of Wild West themes usually evokes ideas of manifest destiny which is related to the Judeo-Christian notion of man's dominion over the natural world (genesis concepts) because of the divine essence of man, and such a view point that tends to be antithetical to a simplistic/standard transhuman story/theme. The most recent Battlestar Galactica did try to complicate that dichotomy between the "divine" and technology, but that required really tight story telling and is one of the most inherent/long established themes of that show. Now, that show indicates transhuman ideas can be explored in the "finding a new home" story line, but that universe had transhumanism as a fundamental aspect of the show, and unless the Reapers are coming with us, ME:A seems to be trying to run away from ME's transhuman elements in general. And so I feel this game will be minimal in any transhuman ideas.
There are also those who speculate that if it is true we struggle against a human anti-hero, and with the colonial overtones of the setting, that they might be drawing from Heart of Darkness/Apocalypse Now, which are both works that are very much about the corrupting effects of technology/progress on the soul of man.
Edit: and also with the ship being called the Tempest, which could be referencing a play by Shakespeare, in which Prospero, a magician, struggles with issues of the soul, and in the end must accept his true, human nature, abandon his reality manipulating magic, so as to return the world to it's "correct" order.
With out knowing the plot of a game, these possible themes/references might indicate you might not be getting a complicated interpretation of transhumanist themes, but since transhumanism is kind of a fundamental theme in a lot of media, even dating back to "primitive" works of man, it'll probably be present.





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