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How is crime and corruption going to work in Andromeda?


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25 réponses à ce sujet

#1
animedreamer

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We are giving up a LOT of stuff in order to see this franchise continue.

 

The entire traverse was pretty much the "Bad Lands" where the council had no jurisdiction. This allowed for Crime Lords to spout up and seize or fight for power throughout that portion of the galaxy. This sort of feudal lord like coexistence allowed organizations like the Blue Suns, Eclipse, and Blood Pack, to rise and thrive in the traverse. It also gave rise to one of the most memorable characters in Mass Effect, Aria T'loak, a self styled Queen of Crime, and de facto ruler of an entire Space Station.The Mass Effect universe had a very rich seedy crime underworld where anything was obtainable with enough credits, or if it was worthwhile, information which brings us to our next influential crime boss, the mysterious "Shadow Broker." A title, that is apparently inheritable as Liara T'soni eventually finds out, and while ME3 went down the erroneous path of diminishing this centuries old position, in Andromeda like all the previous mentioned affiliations it too will be gone.

 

We are from what we know so far, are starting out as the "pathfinder" someone in charge or tasked with finding humanity a new home amongst the stars in the andromeda galaxy, so it stands to reason that no Milky Way races are that established that crime will be so deeply rooted amongst it's refugees. There is of course the possibility that the races we meet in the Andromeda galaxy could have their own versions of all the aforementioned criminals, but really it would just look like a hollow attempt to try and copy of mimic memorable traits of the galaxy we just left behind and I don't think any fan of the series would easily swallow that pill and find it as acceptable right away.

 

Anyway that's it, just wanted to say some of this, as it hit me rather suddenly that again a lot is being consented just to keep the name "Mass Effect". New Adventures are fine but we lost a lot of what made Mass Effect, Mass Effect no matter where the story takes us.



#2
SKAR

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The leak said there would be bandits.

#3
animedreamer

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The leak said there would be bandits.

 

That really doesn't fill me with that much anticipation. Every race more or less is starting to build their civilizations all over again. While crime would inevitably happen, I find it hard to believe, right after waking up the majority of any race would be, "Hey lets go raid the humans." knowing that no one has really built anything yet, and we are still looking for a place to settle. It's not that I doubt there will be "bandits" but you'd think the severity of "We just lost our entire galaxy to space locust" that a bit more unity would be the given underlying feeling of the millennium. 



#4
SKAR

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That really doesn't fill me with that much anticipation. Every race more or less is starting to build their civilizations all over again. While crime would inevitably happen, I find it hard to believe, right after waking up the majority of any race would be, "Hey lets go raid the humans." knowing that no one has really built anything yet, and we are still looking for a place to settle. It's not that I doubt there will be "bandits" but you'd think the severity of "We just lost our entire galaxy to space locust" that a bit more unity would be the given underlying feeling of the millennium.

I was talking about the Andromedans. Or maybe MW rogue factions. Who knows? And we do not leave a lot the time of the Reapers so we're just there to colonize and explore and of course starting again.

#5
iM3GTR

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I wonder if it will be like Skyrim and have the population of 'bandits' outnumber everyone else by a 50-1 margin.
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#6
AngryFrozenWater

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Maybe it is a simple rise to the top concept. Your brother/sister becomes the new Aria and you gain political power in the end. Interesting paths if you can play both. ;)

 

It would require a great story to make that work, though.


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#7
Hadeedak

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Usually, when there's new territory, there's hucksters and people strong-arming other people into giving them what you want.


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#8
Blueblood

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Maybe there'll be some kind of ancient crime organization with strong, undying traditions. Andromeda hasn't had to deal with reapers constantly ending cycles and stunting growth, so maybe said crime organization will be more elaborate and refined, with uh, millions of years worth of codes and guidelines or something and they take advantage of the newcomers somehow and I don't know where I'm going with this.

#9
AngryFrozenWater

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Maybe there'll be some kind of ancient crime organization with strong, undying traditions. Andromeda hasn't had to deal with reapers constantly ending cycles and stunting growth, so maybe said crime organization will be more elaborate and refined, with uh, millions of years worth of codes and guidelines or something and they take advantage of the newcomers somehow and I don't know where I'm going with this.

We have old civilzations there, so why not old uncivilizations. Makes perfect sense. ;)

 

I like you're idea. The old space faring crime groups from Andromeda may be more powerful than the relatively young mercenaries from the MW. And thus more intrigue.


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#10
General TSAR

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That really doesn't fill me with that much anticipation. Every race more or less is starting to build their civilizations all over again. While crime would inevitably happen, I find it hard to believe, right after waking up the majority of any race would be, "Hey lets go raid the humans." knowing that no one has really built anything yet, and we are still looking for a place to settle. It's not that I doubt there will be "bandits" but you'd think the severity of "We just lost our entire galaxy to space locust" that a bit more unity would be the given underlying feeling of the millennium. 

LOL, just because the entire galaxy is lost doesn't mean there's going to be a kumbaya moment with handholding and garbage like that.

 

People will be greedy idiots and they will continue to turn on each other even in the Apocalypse.



#11
Blueblood

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We have old civilzations there, so why not old uncivilizations. Makes perfect sense. ;)
 
I like you're idea. The old space faring crime groups from Andromeda may be more powerful than the relatively young mercenaries from the MW. And thus more intrigue.


Exactly. An uncivilization that has evolved uninterrupted.
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#12
Gannayev of Dreams

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Anyway that's it, just wanted to say some of this, as it hit me rather suddenly that again a lot is being consented just to keep the name "Mass Effect". New Adventures are fine but we lost a lot of what made Mass Effect, Mass Effect no matter where the story takes us.

 

Seems a bit presumptuous to claim that at this stage. Andromeda could easily have its own analogues to everything you mentioned. You might be correct in the literal sense, in that there won't be any "Mass Accelerators" in Andromeda that gave the series its name. I'd argue though that the series is finally able to discover the identity it was meant to have before the Reaper plot-line completely dominated. Exploration and aliens.


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#13
animedreamer

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Like I already said even if they already have or create new analogies for all the previous "villains" a good deal of what made Mass Effect "Mass Effect" is lost. Doesn't matter if Andromeda has crime lords out the wazoo, we'll always know it's replacement filler because the previous trilogy is now on a self that can't be accessed anymore.


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#14
Gannayev of Dreams

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Like I already said even if they already have or create new analogies for all the previous "villains" a good deal of what made Mass Effect "Mass Effect" is lost. Doesn't matter if Andromeda has crime lords out the wazoo, we'll always know it's replacement filler because the previous trilogy is now on a self that can't be accessed anymore.

 

I... can sort of see your thinking on this. You're lamenting all the stories that were never told with the characters and settings we already know. I tend to feel similar things any time a major IP I've been following reaches the end of its life-cycle. Ultimately, I think it's for the best though.


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#15
The Night Haunter

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Like I already said even if they already have or create new analogies for all the previous "villains" a good deal of what made Mass Effect "Mass Effect" is lost. Doesn't matter if Andromeda has crime lords out the wazoo, we'll always know it's replacement filler because the previous trilogy is now on a self that can't be accessed anymore.

I disagree with your assessment. What made ME to me was the setting, futuristic, yet based on real foundations, political instability, humanity entering a new age. The Asari didn't make ME, some random warlords you meet certainly didn't make it ME, the ships weren't what made it. Personally I think MEA could be an ME game, or it could not, depending on what the final product looks like. I feel like disliking the settings change is a valid concern, but saying it makes the game 'not ME' is a bit silly. Final Fantasy has no numbered sequels occurring in the same universe. FF7, FF8, FF9 are all different universes. What keeps it Final Fantasy are the themes. Assassin's Creed Rogue has you play a Templar rather than an Assassin, yet it still very much an Assassin's Creed game. BioShock Infinite had all new characters and an all new setting, yet it feels very much like a BioShock game.

 

If you want to be angry at BW for changing the setting that is perfectly understandable, but going out of you way to say it makes MEA not an ME game is a bit silly.

 

Also:


Doesn't matter if Andromeda has crime lords out the wazoo, we'll always know it's replacement filler because the previous trilogy is now on a self that can't be accessed anymore

How would that be different if we were in the Milky Way? Crime Lords are Crime Lords, it isn't like Aria is the only one (you meet and kill at least 3 in ME1 if you do the side-quests). I'm genuinely curious how the same thing in Andromeda is somehow filler when it isn't when placed in The Milky Way?


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#16
wright1978

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Seems to me the western frontier setting is ideal for new criminal groups to form.
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#17
goishen

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I think what Skar is trying to say is that there will bandits of large swaths of very large things (like minerals).  No minerals, you can't do anything.  Whereas before, anybody could find any mineral that they wanted. 

 

This is only one example, but I think that the gangs of ME had refined it down so much that they only were interested in high end stuff, stuff that they could their hands on, but knew nobody else could.  Like guns, illegal weapons tech, etc.  Well, it'll be the same with basic building block here.  No minerals, no Auto-Farmer 9000.  No place for you to sleep at night.  Basic things.



#18
Amirit

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Usually, when there's new territory, there's hucksters and people strong-arming other people into giving them what you want.

 

Sure, but on one condition - it that contested new territory are easy to reach by anybody. That "crime-thinking" way of sci-fi media sure makes things hot and steamy but never had any sense! You'd think the people sent on that journey were carefully selected and no crime-lords could pass, but - no! Crime syndicates should ever prevail!



#19
MC117

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I would love something like The insurrectionists from Halo as human enemies but that's probably not possible if we're just arriving to Andromeda.



#20
SKAR

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I would love something like The insurrectionists from Halo as human enemies but that's probably not possible if we're just arriving to Andromeda.

I see some humans in the E3 trailer when your fem Ryder amd you're sneaking on em. They may be part of a rogue faction . Your dream may come true.

#21
MC117

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I see some humans in the E3 trailer when your fem Ryder amd you're sneaking on em. They may be part of a rogue faction . Your dream may come true.

 

Yeah but what I meant is that I hope they have a good reason to rebel against us, and not a petty reason just to have some human enemies to shoot, like I didn't like Cerberus in ME3 but I thought they were cool in ME2, shady but still likable, let's see man I can't wait to see more of this game.



#22
SKAR

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Yeah but what I meant is that I hope they have a good reason to rebel against us, and not a petty reason just to have some human enemies to shoot, like I didn't like Cerberus in ME3 but I thought they were cool in ME2, shady but still likable, let's see man I can't wait to see more of this game.

They were indoctrinated in ME3. That's a good a reason as any to rebel against us.

#23
Malanek

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It's definitely a fair comment by the OP. Moving into a new galaxy with such a relatively small number of people brings a number of changes and it will fundamentally be a different story. The lack of large scale organised crime will be one of those but by far the biggest will be the lack of an industrial base and the size of the cities.

 

I don't think they should try and patch it up by introducing things that feel forced to make it resemble a world we are more familiar with. They should embrace the differences. They don't need to threaten the galaxy with a vastly technologically superior species. They can do so with a technologically inferior species that outnumbers us 1,000,000 to 1. One that has tens of thousands of warships can be as threatening as the Reapers ever could yet at the same time the story can allow fair fights.

 

They have already talked about exploration and this is the chance. With the milky way, if you needed support you could just buzz the citadel and have the galaxies most powerful fleet to support you if the cause was important. Out in Andromeda there will be no support, they are on their own. It all adds up to a different type of story.



#24
General TSAR

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Seems to me the western frontier setting is ideal for new criminal groups to form.

That to.

 

A Wild West theme can't be complete without bandits and gangs.



#25
Malanek

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That to.

 

A Wild West theme can't be complete without bandits and gangs.

I don't believe this is what the OP was talking about. More like Al Capone and less like Jesse James.