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108 réponses à ce sujet

#26
CHRrOME

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I would like for there to be a coherent distinction between the weapon classes, or else there is not point in have multiple weapon classes.  Could just have one giant drop down called "guns" or "shooty things" otherwise.

 

I would bring back "base" defense multipliers for the weapon classes (which also implies reworking the defense scheme of enemies), and then allow mods to be equipped that could tune them.  Doesn't mean outright change to absurd stats, but could boost one of the multipliers a little while reducing another.

 

I would not have a special shotgun that fires slugs.  Instead a mod slot could be devoted to altering whatever shotgun to slugs, although at a bit of a penalty compared to total "pellet" damage.

 

Also I would hope that instead of clear hierarchy of power, the weapons are more balanced with the alternatives being based on handling or "style" moreso, or even specialization.  I could live with fewer weapons than ME3 if there was respectable balance and a reason that you might actually want to use more than half of the weapons in the game.

 

On the subject, if accuracy is going to be a weapon stat that is heavily important for weapon balance, you probably can't give gigantic accuracy bonuses with a couple mods, or a few powers.

 

There also needs to be practical weapon restrictions for the player classes.  ME3 did not have effective limits, and the PRS system makes weapon and power balance more complicated than it needs to be.  I would be in favor of an "in between" system relative to ME1 or ME2 where the classes have a "default" weapon set, but you can pick a different one at character creation.  So Adept, Sentinel, Engineer would default to Pistol / SMG, but you could trade them both for a single long gun.   Vanguard would default with shotgun and pistol, Infiltrator sniper and smg.... something to this effect.  It would basically just be like a "slot" system where the long guns take 2 spots, but pistol and smg take one.  Later in the game you could have the choice to add another slot or take advanced training in a weapon class you started with.

 

So much this. Here Bio, bio. Check this out.

Weapon class currently means nothing in ME. You have pistols that can snipe, ARs that deal less damage than SMGs. SMGs that are more accurate than ARs... It's such a huge mess.

 

Also the weapon tier system. Why all weapons work as upgrades? Once I have the Paladin there's literally no reason at all why I should ever go back to the Carnifex let alone the Predator.

All weapons should be usable and good at something. Pros and cons.

Less balanced on raw damage and more balanced on other stats like specific damage (shields, barriers, armor, heatlh, synthetic), accuracy, recoil, reload speed, mag size...


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#27
SKAR

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Because BW turned the scope into an attachable weapon mod.

I'm talking about the M7 and M8 from ME 1 and 2. They just changed the look.
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#28
SKAR

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Maybe some blood pack weapons.

#29
Rabinson

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ho, ho ! are you kidding me ? where are my sniper rifles ?

Widow and Mantis <3

 

widow_by_scarlett_aimpyh-da973vd.png

 

mantis_by_scarlett_aimpyh-da973vm.png

Wido

 

Man, this weapons are amazing...


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#30
SKAR

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I'd ask for the N7 pirahna but they were made during the reaper war. I still want an automatic shotgun.

#31
74hc14

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I'd ask for the N7 pirahna but they were made during the reaper war. I still want an automatic shotgun.

 

I want back the pre nerf USAS ;_;


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#32
Furisco

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Give me an Omni-blade launcher and it's all perfect.



#33
SKAR

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https://www.youtubKLM

I want back the pre nerf USAS ;_;

MOFO please. I want the AA12.

#34
SKAR

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Give me an Omni-blade launcher and it's all perfect.

Omni bow.
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#35
SKAR

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Let Me Whoop some @$$ with some biotic combos like in Street Fighter.

#36
Tatar Foras

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I'd like to see a wider variety of semi automatic rifles like the Mattock and I'd love to see the return of the Widow and M7 Lancer.


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#37
74hc14

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MOFO please. I want the AA12.

 

:P


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#38
Pearl (rip bioware)

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Once I have the Paladin there's literally no reason at all why I should ever go back to the Carnifex let alone the Predator.


The Predator actually outclasses the Carnifex, at least in ME3. Your point still stands, though.

#39
The Dank Warden

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I wonder if we'll be able to put some defence cannons, missiles, laser idk, in the possibles settlements (not those lame alliance turrents pls)

 

And about firearms, well i hope to see a rocket launcher and more mods for the weapons

 

(ever wonder if a .50 cal would do something to a krogan or the standar armor)


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#40
SKAR

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I wonder if we'll be able to put some defence cannons, missiles, laser idk, in the possibles settlements (not those lame alliance turrents pls)

And about firearms, well i hope to see a rocket launcher and more mods for the weapons

(ever wonder if a .50 cal would do something to a krogan or the standar armor)

Those Alliance defense canons are fine. But we should be able to set up Thanix canons. I wouldn't know but A .50 cal? Maybe. Those kinetic barriers are really strong. I'd expect a mass effect sniper to be a little stronger.

#41
Halfdan The Menace

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Warhammers, battleaxes or any deadly melee weapons.

krogan-warlord-sentinel-144315-wikithumb
Tartarus_hammerhold.JPG
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#42
LiechockiRJ

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:P


This is awesome XD

I am a big fan of Sly and I saw this movie in the theater. I thought I would become deaf in this part =p

#43
capn233

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(ever wonder if a .50 cal would do something to a krogan or the standar armor)

 

It would definitely do something: ****** him off.

 

edit:  hmmm I think the profanity filter makes what I typed look even worse.


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#44
Xerxes52

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:P

 

Yes please. The Expendables is a great series, I just love how over the top it is.



#45
The Dank Warden

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It would definitely do something: ****** him off.

 

edit:  hmmm I think the profanity filter makes what I typed look even worse.

I think a light anti-tank rocket would do the trick, but a .50 .... idk.



#46
Spectr61

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I wonder if we'll be able to put some defence cannons, missiles, laser idk, in the possibles settlements (not those lame alliance turrents pls)
 
And about firearms, well i hope to see a rocket launcher and more mods for the weapons
 
(ever wonder if a .50 cal would do something to a krogan or the standar armor)


Yes, Rocket Launcher please.

Also again, the DOOM 2016 Rocket Launcher is great.

#47
iM3GTR

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Starship Trooper style nuke grenades, please.
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#48
Serza

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I like to see a weapon similar to the M203. Good weapon.

 

I agree! Underslung love pieces.

 

As the Drill Instructor in Vietcong the (now positively ancient) PC game says, "Point, shoot, and BOOM! GOOD NIGHT, BOSH'TET!" (a little paraphrasing, that game certainly isn't for the faint of heart, be it gore, general war themes, or profanities)

 

MOFO please. I want the AA12.

 

Stop yer moanin' and hand me the 12G HE-Frag and Dragon Breath! I want some fun, too!

 

(AA-12 with 12G HE was actually depicted in ArmA 2's Private Military Company DLC... I pulled it out in a PvP scenario once and instantly ruled the battlefield.)



#49
PresidentVorchaMasterBaits

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I guess I could suggest this:

 

Spoiler


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#50
BullWinkl3

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I'm gonna miss my GPS,  shotties that are fairly light but can hit things at a fair distance away would be ideal...