There might be cultural trappings written around it, but that's just fluff. What I care more about are archetypes. The basic rogue archetype for dwarves could have been human (same with mercs and Qunari). And it shut me out of that archetype by tying it to a race. I know you're trying to engender some peace by saying "to each their own", but I'll always be a bit resentful about it. I have a crappy game because of this. While one group gets to enjoy themselves.
If it had been much more dwarven specific and unique, I wouldn't complain. As it is, it's just robbing people of options.
If the rogueish criminal type had been tied to a human origin, there would still be people who are resentful about it (because they lost their favorite race). The only difference is that this time around it affects you.





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