By all means, I think that soldier should become the closest thing to a tank class. (or at least it should be an option to spec him like this)
The Fury needs guns only for when she can't get close enough for the Annihilation field to prime, you can even go for a build that gives her dark channel so you can trigger explosions at range too.
Still I don't really see why avoiding shooting is so unbelievable, you can *mostly* do it now, it's just not very effective.
More options to spec differently into such a playstyle wouldn't be such a stretch.
The Vanguard is the current best tank in the game, which the Soldier would have a long ways to go to catch up to the ability to frequently regenerate 100% of your barriers. That also fits the Vanguard's design as a frontline fighter better than the Soldier as a weapon's platform in my opinion.
I use the Fury as an example because she's easily one of the best kits in ME3 MP for going "gunless", but even on her no matter your build you should still be using your gun on a regular basis. Even in close combat, you should use your pistol to get a shot or two off in between Throws.
The only way to remove that is to remove the gun itself, otherwise it will always be optimal to use it on a regular basis.
But flamer is tech! Purity of combat!
If Sentinel TA was more like the ME2 version, and Vanguard didn't have Nova, it would feel a lot more distinct.
I think Nova just needs a reworking in general =P





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