Ryuuichi009 wrote...
To me RPG = your character build determining his/her prowess in battle. So would ME2 be an rpg to me?


To me that's not an RPG, that's just rules, I don't mind if the rules bend or change over time it's bound to happen. Linear progression and development is also getting old.
Role playing game, is a game that let's you play a role regardless of how the classes develop and how the armory/inventory now works can you say you are Shepard when you play?
That's what is important. I've gone back to ME1 for a bit so I still can't answer that, but basically that's an RPG, is there a story, are you part of it? Is BioWare's staple of choices and consequences still part of the game?
To me that what matters everything else, not so much.




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