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Why did they turn ME 2 into a shooter with RPG elements


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#101
rockchild123

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Chief_Suspect_75 wrote...

Kquark wrote...

I do not like or play shooter type games, Mass Effect KOTOR and Drage Age are RPG games first and shooters second. ME and the others had deeper character development and much better story lines. in ME 2 its seems the story is just a reason to get into another fight. I will continue to play it and maybe things will improve.

It is a great looking game and if you like shooters  I am sure you will enjoy it


soo... when you played ME1 you completed it without shooting anything!?


in any case, ME1 WAS a shooter, it was a squad based shooter, the only element taken from RPG's being that your stats had an influence over your weapon skills and power - but where you aimed, was where you SHOT.


If ME1 was an RPG first as you say , then you would click to select a target, and then choose an attack and a dice roll would decide whether or not you hit, and how much.

If you need an example of a space shooter that WAS a total RPG, then google "Earth & Beyond", which coincidentally was an EA game.:blink:






ME1 was not totally an RPG or a shooter.  It was a game which allowed for the freedom of inventory and immersion of the story combined with shooter action that made you want to play it again different ways.  We can't get caught up on the defintions of RPG and Shooters rather what the game was to you.  If they would have just made the action part better then the RPGers would have a problem as much.  As a RPGer I feel limited and constrained by my environment.  ME2 is still good as a shooter but lacks what it could have been if they would have just kept some elements or tweaked them some.

#102
Guest_Maviarab_*

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Why did they turn ME 2 into a shooter with RPG elements




They didnt, the franchise has always been a shooter with an rpg element.....

#103
JaegerBane

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Druss99 wrote...

I dont understand this dislike for the game because its being viewed as more of a shooter. Is a great game not still a great game no matter what genre it is? Why do people limit themselves to only playing one kind of game and look with disdain on all other genres? Im not having a go at any one person in particular but it seems to be a theme on here.


I would say it's 50% people who enjoy the universe of Mass Effect, but don't like shooters and 50% raw elitism.

The way some of these purists speak about shooters ('gah, I have an IQ greater than 6 you know, give the idiot shooter fans another game, ME belongs to us!') makes me cringe.

#104
Kalfear

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Druss99 wrote...

I dont understand this dislike for the game because its being viewed as more of a shooter. Is a great game not still a great game no matter what genre it is? Why do people limit themselves to only playing one kind of game and look with disdain on all other genres? Im not having a go at any one person in particular but it seems to be a theme on here.


For the guy that said those complaining havent played or gotten game yet, look at this guys games listed.

Seems to me its those defending that havent played yet

#105
LyonVanguard

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If only I could get a nickel for every time someone makes a thread like this. I would be rich.

#106
LyonVanguard

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Kalfear wrote...

Druss99 wrote...

I dont understand this dislike for the game because its being viewed as more of a shooter. Is a great game not still a great game no matter what genre it is? Why do people limit themselves to only playing one kind of game and look with disdain on all other genres? Im not having a go at any one person in particular but it seems to be a theme on here.


For the guy that said those complaining havent played or gotten game yet, look at this guys games listed.

Seems to me its those defending that havent played yet

I have it.
Loved ME1 and DAO. I love ME2 probably more than the first but I would think of it the same even if they hadn't added the kickass shooting mechanic.

#107
Mister Mage

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rockchild123 wrote...

Shipwr3K wrote...

Xyxzor wrote...

Bioware is suppose to make RPG's not shooters. My main problem is as game developers they are suppose to add features not take away them. I love the improvement to the combat don't get my wrong, but they are seriously lacking in the customization department. That was one of the few selling points of the original Mass Effect and I feel like they really cut corners. The good news is that most if not all the problems with ME2 can be fixed with DLC, whether or not they will, is there choice.


Bioware's first game ever is in fact a shooter. 


My first bodily function was producing a piece of crap doesnt mean I have to keep doing it or worse....call it soemthing its not.

What?  No it wasn't.  It was feeding off an umbilical cord.  Or, if you want to use birth as the starting point, we have heartbeats and breathing.  And even if we say your first action was producing a piece of crap, you DO have to keep producing it.  Unless you've found the secret to never excreting without any ill effects, I believe you've likely produced crap in the past week(and, if we're being figuratively, you seem to produce crap all the time from the looks of this post).  AND this is without saying how POOR of an analogy this is, with an organization founded by adults and the instinctual and automatic functions of an infant having completely different means of originating and have different levels of self-awareness and choice going in.  There's the idea that you, and not the organization itself, dictate what they should do, and Bioware never underplayed shooter combat in the advertisements.  

#108
rumblefv

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So let me pose a question then. If you have a shooter game, like Fallout 3, Mass Effect or STALKER, and let's say you decide to throw in XP, a couple of skills you can build, and some dialogue trees to justify having choices that make your character either lawful or chaotic, does that constitute an RPG? Just having those elements in there. Surely, yes. 

#109
novaseeker

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JaegerBane wrote...

Druss99 wrote...

I dont understand this dislike for the game because its being viewed as more of a shooter. Is a great game not still a great game no matter what genre it is? Why do people limit themselves to only playing one kind of game and look with disdain on all other genres? Im not having a go at any one person in particular but it seems to be a theme on here.


I would say it's 50% people who enjoy the universe of Mass Effect, but don't like shooters and 50% raw elitism.

The way some of these purists speak about shooters ('gah, I have an IQ greater than 6 you know, give the idiot shooter fans another game, ME belongs to us!') makes me cringe.



I don't look down on people who like shooters -- fine with me.  I'm not a shooter fan, but I really liked ME1 because of the story and setting, and the shooter elements were quite RPGified in ME1.  I feel that in ME2, they made the combat less hybrid and more pure shooter, which doesn't appeal to a gamer like me nearly as much. I like ME2 because the story and setting, but the actual gameplay is more of negative for me, really.

#110
Guest_Ryuuichi009_*

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Apparently anything with a dialogue tree is a RPG? :/ So why all this nonsense about JRPGs not being true RPGs then?

#111
novaseeker

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rumblefv wrote...

So let me pose a question then. If you have a shooter game, like Fallout 3, Mass Effect or STALKER, and let's say you decide to throw in XP, a couple of skills you can build, and some dialogue trees to justify having choices that make your character either lawful or chaotic, does that constitute an RPG? Just having those elements in there. Surely, yes. 


You can't put Fallout 3 in the same category.  Fallout 3 has:  stats, skills, perks, inventory, economy, shooter mechanic made optional (basically turn-based if you used VATS), etc.  Fallout 3 is a complete RPG in which the combat can be played as a shooter or as a turn-based combat game, but nevertheless it is a fully-blown RPG in all of the other areas.

ME1 was not a fully-blown RPG comparable to Fallout 3.  But, ME1 had more nods to the RPG genre than ME2 does -- the main nod in ME2 is the storyline -- the rest of the RPG elements have been mostly streamlined out.  That's fine -- the game is still very well done, but it's much less of an RPG than ME1 was.

#112
Druss99

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Kalfear wrote...

Druss99 wrote...

I dont understand this dislike for the game because its being viewed as more of a shooter. Is a great game not still a great game no matter what genre it is? Why do people limit themselves to only playing one kind of game and look with disdain on all other genres? Im not having a go at any one person in particular but it seems to be a theme on here.


For the guy that said those complaining havent played or gotten game yet, look at this guys games listed.

Seems to me its those defending that havent played yet


Though if you had read it you would see I didnt defend the game. I questioned why people keep starting thread after thread about it not being an RPG. Fair enough some are making valid well put together points but most of them are filled with people moaning about it being dumbed down for shooter fans with some kind of elitist attitude. Though in general this thread hasnt been as bad as some of the others.

#113
Rendar666

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Um... how were KOTOR and Dragon Age shooters? I won't even adress this question. I've seen around 50 of these threads. Got any original ideas?

#114
ironanthology

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where does it say ME2 is a shooter last i looked it was an RPG all be it in Bio`s style just cause it aint got D&D`s rules its still a RPG its a fresh take on RPG`s that Bio are good at and thats what i like about them

#115
Thompson family

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Three. (Pay no attention. Just counting something.)

#116
Druss99

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Thompson family wrote...

Three. (Pay no attention. Just counting something.)


Lol getting warmed up for tomorrow?

#117
GEWill

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kab wrote...

They did a lot of stupid things that ruin immersion and make it feel like more of a shooter with levels than a world you're exploring in an RPG.

1. Fast travel, everywhere.
2. Completely removing secondary planets to explore.
3. Small areas, nothing like hitting the gigantic Citadel only to find that all those places you can fast travel are just the same area with the two locations twenty feet apart.
4. The mission screens. Horrendous.
5. The obtrusive "Hold F to end mission".

The list goes on. There's no taking an elevator up to your quarters, instead you stare at a loading screen. There's no walking in and out of the ship, instead you just teleport from the middle of space to the middle of a station, a very small station. You finish a mission and suddenly teleport back to the ship, and out of the station, into the middle of space.

Seriously, where's my immersion? Thrown under the bus, that's where.


Then trade it in at Gamestop or sell it on Ebay and problem solved.

#118
Faust1979

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the first game was a shooter with RPG elements didn't you play the first game?. this game is till very much an RPG just with stronger action elements 

Modifié par Faust1979, 28 janvier 2010 - 08:31 .


#119
GEWill

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To those saying ME2 is not an RPG.

ME2 is no less of an RPG than ME1. The elements of RPG are still there as are the action of the first game. Bioware NEVER came out and said ME is an all out RPG which many of you seem to think the first game was. ME2 has a faster pace because of the part of the lore the game takes place in so the aggressiveness of the combat also had to be ramped up.

Having played many shooters, this game doesn't come anywhere near being classified as a shooter.

#120
Grind Axis

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 People already hit the nail right on the head. The franchise was always meant to be a third person shooter with rpg elements. If you expected anything else while picking up this game you were either delusional or misinformed. 

#121
Jeremy Winston

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The did improve the shooter aspect, that's for sure. I keep trying to jump, when I never tried that in ME1. ;) But, tell me... how the heck do I get the heat clips that end up on a table, too far away for me to pick up by brushing the table?

Personally, I preferred ME1, because the shooting portion was weaker. I STINK at shooters. I'm very worried that ME2 will become to difficult because I actually have to learn tactics and coordinate my team by coordinating my button mashing.

I'm not complaining, though. It's all good, I think. It's just not the same.

I do with, though, that they hadn't done such a poor job of trying to "explain" the changes. I'm willing to accept a high suspension of disbelief, but I do expect the in-game logic to be consistent, and... bleh. It failed. The back story to why we switched to heat clips.... I can't stand it.

But, I've gone off-topic long enough.

Modifié par Jeremy Winston, 28 janvier 2010 - 09:07 .


#122
Coik

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I dislike shooters and prefer RPGs.  Aside from the usual squad AI issues (which I have to admit are much improved from ME1, Dragon Age just spoiled me  ;)), I really have no problem with ME2's combat system or the relative balance of the aspects of the two genres in the game.

#123
kardox12

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ME2 is as much an RPG game as the Devil May Cry series. Would you call the Devil May Cry series RPG?

There are only two differences which are not very essential:

1. There is an option to do things in a random order instead of a prescribed order.

2. You can sort of choose options for answers during the dialogues.

#124
Mister Mage

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Jeremy Winston wrote...
Personally, I preferred ME1, because the shooting portion was weaker. I STINK at shooters. I'm very worried that ME2 will become to difficult because I actually have to learn tactics and coordinate my team by coordinating my button mashing.

This is half the problem.  RPG players not wanting to think about their fights.

#125
Thompson family

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Druss99 wrote...

Thompson family wrote...

Three. (Pay no attention. Just counting something.)


Lol getting warmed up for tomorrow?


Nah. Doing the count for today. Only had three, somewhat to my surprise, but I was pretty strict as far as being on topic.