Chief_Suspect_75 wrote...
Kquark wrote...
I do not like or play shooter type games, Mass Effect KOTOR and Drage Age are RPG games first and shooters second. ME and the others had deeper character development and much better story lines. in ME 2 its seems the story is just a reason to get into another fight. I will continue to play it and maybe things will improve.
It is a great looking game and if you like shooters I am sure you will enjoy it
soo... when you played ME1 you completed it without shooting anything!?
in any case, ME1 WAS a shooter, it was a squad based shooter, the only element taken from RPG's being that your stats had an influence over your weapon skills and power - but where you aimed, was where you SHOT.
If ME1 was an RPG first as you say , then you would click to select a target, and then choose an attack and a dice roll would decide whether or not you hit, and how much.
If you need an example of a space shooter that WAS a total RPG, then google "Earth & Beyond", which coincidentally was an EA game.
ME1 was not totally an RPG or a shooter. It was a game which allowed for the freedom of inventory and immersion of the story combined with shooter action that made you want to play it again different ways. We can't get caught up on the defintions of RPG and Shooters rather what the game was to you. If they would have just made the action part better then the RPGers would have a problem as much. As a RPGer I feel limited and constrained by my environment. ME2 is still good as a shooter but lacks what it could have been if they would have just kept some elements or tweaked them some.




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