This is a topic that has been talked about it some threads, most recently in the Twitter Thread, where we were warned to stay on topic, but hasn't had it's own topic (not that I've seen recently, anyways): the Bethesda approach.
Based on the DAI's DLC releases and the current state of us not having much Mass Effect Andromeda information, some of speculated that Bioware is trying to reverse course of the initial announcement (back in 2015?) and pull a Bethesda/Beyonce with MEA.
While it'd be extremely difficult (if not impossible) to do an objective quantitative analysis of the effectiveness of this strategy versus a more traditional strategy, in which the Developer shows demos years before the release and at all the major gaming conventions, we can offer some speculative arguments as to why one might work better than the other.
My argument would be in favor of the Beyonce:
1. This is the era of YouTube, where people have 24/7 access to a whole bunch of information right at their finger tips. We can watch a few demos/videos of a game within a few hours, and decide then whether we're hyped or we don't care.
2. Again, in the era of YouTube, people have short attention spans, and get distracted by the next big thing pretty easily. If BioWare releases a new big video/demo for MEA now, it'll be the next big thing. If they release a new demo/video again, say 6 months from now, closer to release, it won't be the next big thing anymore. It'll just be a little more information than we had six months previous. It'd make more sense to have the game be the next big thing, when it's actually releasing.
3. Given the recent toxicity of the gaming community, releasing information early can often backfire when there are changes or cuts to the game. See the Witcher 3 and Watch Dogs graphics downgrade, and the DAI Crestwood demo.
4. At all the major gaming conventions, all the developers are trying to get your attention all at once. If developers released information on their own time, they'd be the only one vying for your attention.
Some more thoughts from Yahtzee: http://www.escapistm...3-Around-Anyway
What are the opposing thoughts on how big gaming events and releasing info a year before release help the developer, or even the consumer?





Retour en haut








