Thing is, Bethesda learned NOT to announce things way ahead of time, which Bioware hasn't. And that's all because of Oblivion.
Look at the original concept stuff for what Oblivion was "supposed" to be. It was stuff they couldn't realistically pull off on that scale, and when the game wasn't like that, people complained about it en masse.
So they've gotten to the point where they'll deny the hell out of a game's existence - even if everyone and their brother knows it's in development - until it's late enough in the cycle that they have a lot to show, and they won't get nailed for "Why doesn't the final version have (this feature)?" or endless "Is there any new news?" requests.





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