I think they could easily write off ME3 as this is set in a completely different galaxy. Now, how much they write off is dependent on the feels of BioWare which i'll totally support. They're in their to make great games not just for us but for themselves as well.
Zero effect of saves? And no plans of a trilogy or a roadmap?
#26
Escrito 17 julio 2016 - 07:56
#27
Escrito 17 julio 2016 - 08:07
Jesus, these fans have become so conditioned to want the data-import gimmick. Its not real. Its smoke and mirrors.
Learn to let go. Give up the fantasy, that if you import enough saves, Bioware will someday make it worth it. They never will, its an illusion that will never live up to its potential or hype.
LET GO.
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#28
Escrito 17 julio 2016 - 08:08
What?Jesus, these fans have become so conditioned to want the data-import gimmick. Its not real. Its smoke and mirrors.
Learn to let go. Give up the fantasy, that if you import enough saves, Bioware will someday make it worth it. They never will, its an illusion that will never live up to its potential or hype.
LET GO.
#29
Escrito 17 julio 2016 - 08:17
What?
Is there some confusion? The OP is clearly advocating for both the ability to import his save files from the original trilogy into ME:A and also advocating for another trilogy so he can import his precious save files into two games after ME:A.
Its this nonsense about importing a save file and having some never-ending promise of a payoff. It never paid off in ME3, its never paid off in the DA series.
Its a gimmick. Sadly, its a gimmick that many fans have fallen in love with, they fall in love with the potential, rather than the substance. The substance of the import mechanic is thoroughly underwhelming, but the promise of what it can be is intoxicating. Its an illusion of hype and potential that Bioware will never come close to reaching.
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#30
Escrito 17 julio 2016 - 08:25
Who pi$$3d in your Cheerios? I think there is a cynics thread now. I could give a $#!t about the tril choices but a trilogy should he in order. DA is a good series but ****. I don't care about Hawke or warden or inquistor. No connection. It screws up the whole thing for me. My inquistor couldn't even romance leliana because of warden. I hate that. they don't matter.Is there some confusion? The OP is clearly advocating for both the ability to import his save files from the original trilogy into ME:A and also advocating for another trilogy so he can import his precious save files into two games after ME:A.
Its this nonsense about importing a save file and having some never-ending promise of a payoff. It never paid off in ME3, its never paid off in the DA series.
Its a gimmick. Sadly, its a gimmick that many fans have fallen in love with, they fall in love with the potential, rather than the substance. The substance of the import mechanic is thoroughly underwhelming, but the promise of what it can be is intoxicating. Its an illusion of hype and potential that Bioware will never come close to reaching.
#31
Escrito 17 julio 2016 - 09:51
Is there some confusion? The OP is clearly advocating for both the ability to import his save files from the original trilogy into ME:A and also advocating for another trilogy so he can import his precious save files into two games after ME:A.
Its this nonsense about importing a save file and having some never-ending promise of a payoff. It never paid off in ME3, its never paid off in the DA series.
Its a gimmick. Sadly, its a gimmick that many fans have fallen in love with, they fall in love with the potential, rather than the substance. The substance of the import mechanic is thoroughly underwhelming, but the promise of what it can be is intoxicating. Its an illusion of hype and potential that Bioware will never come close to reaching.
It's a payoff of a feeling. It did payoff in ME3. It did payoff in the DA series. Otherwise, they would'a stopped making these games a long time ago. It's not a gimmick. Yeh, sure. You could break out your hex editor, spend 50 hours searching for which character to change to alter your choices in game.
I don't have time for that. I'd rather be actually playing the game then searching for which character controls Maelon's data or whether or not your warden died. I love how you take feelings and just dump them in the trash so easily.
#32
Escrito 17 julio 2016 - 10:03
Think about it. They were sent to leave the Milky Way and travel to Andromeda during the war, maybe even sometime before. The travelers will have no idea what happened to everyone left behind. All contact is possibly forever lost. They will be unaware of the outcome of the war, whether it's synthesis, control, destruction, or extinction. They will never find out. They can never go back, only forward. Also it's a way to leave the original trilogy behind.
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#33
Escrito 21 julio 2016 - 03:22
According to recent articles, like https://www.vg247.co...-me3-save-file/ your decisions won't matter one bit!
I'm not saying the ending of ME3 should matter (no way I can see it working) but assuming the theories are correct and we leave the Milky Way before the finale of ME3, I thought at least some decisions will carry some weight. They should at least reference past events in a consistent manner like the gender of your Shepard and the heroes who are fighting the good fight back home etc.
Everyone knew them. I find it hard to believe there will be no acknowledgement of these events.
I figured an easy way to get out of having to use the ending as a factor was just leaving the galaxy before any of that took place. This would leave the manageable decisions intact. But it seems that's not gonna happen
Now on to the second part of this post. While I love the DA series, I haven't connected to any of the protagonists as much as Shepard. A major reason for this is the returning protagonist throughout the trilogy which made it feel like his/her story actually had a beginning, a middle and an end. I'm not sure how I feel about them making a self contained story like a Dragon Age game. It reduces my anticipation for the series. While it has its pros like tighter and cohesive writing, I think one of the original trilogy's biggest strengths was that it was built as a trilogy from the beginning and made me anticipate the next game so much more. For me personally, the trilogy as a whole is one of the best gaming experiences to date (and yes even given the crappy ending). We don't even know for sure if Ryder will return in the next few games or we only have this game to connect with him/her. Long story short, I would feel much better if the story they were planning to tell spanned multiple games with the same protagonist.
Wanted to know if others felt the same way or are they happy with these decisions.
Cause I'm a genuinely worried fan.
You do realize that despite ME supposed being planned as a trilogy from the start the actual games that they put out were not preplanned at all. Every plot point in ME1 was pretty much tossed out the window in ME2, which did not forward the overall plot at all. Then they just toss in ME3 with a deus ex machine at the 11th hour. You can see clearly how they had some dark energy plot that was dropped. Most decisions were completely disregarded, amounting to nothing tangible.
I'm not sure why this is a surprise to you. At least they're being honest this time. At least I think they are. They outright knowingly lied to people when DA2 and ME3 were in development. Not promises that they couldn't keep but utterly intentionally deceiving lies that there is no way they didn't know were lies when they told them.
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#34
Escrito 21 julio 2016 - 03:34
Oh you want a roadmap? Why didn't you say so?

#35
Escrito 21 julio 2016 - 04:07
I thought at this point it was obvious the reason for Andromeda was to ignore the original Trilogy in its entirety. They wrote themselves into the corner they can't fix so until they reboot we are done with the milky way.
#36
Escrito 21 julio 2016 - 12:48
Decisions aren't going to matter? Whaaaat no way! That's insa--
I don't care.
#37
Escrito 21 julio 2016 - 01:03
I'm just unhappy that ignoring the genophage choice means we might, again, have to make a decision about curing/keeping it. I talked to Wrex about it in ME1, I saved the data in Mordin's loyalty mission in ME2, and cured it in ME3. And now, there are (presumably uncured) krogan in Andromeda. I like the krogan, and I liked the genophage plot in the previous games, but come on. Dealing with the same sub-plot four times is at least one time too many.
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#38
Escrito 21 julio 2016 - 01:05
I thought at this point it was obvious the reason for Andromeda was to ignore the original Trilogy in its entirety. They wrote themselves into the corner they can't fix so until they reboot we are done with the milky way.
Pretty much this. It's why Bethesda stopped doing multiple endings after Daggerfall - which had six.
I like the thought of the save import gimmick, but I don't think it's really lived up to it's potential. There's too much work, and to put the effort into it that it would really deserve isn't going to happen. 90% of it is you getting the exact the same events, just with (Roughly Similar Character) instead of someone else. It's nice, at times, but I think I'd sacrifice it for one canon ending, and in exchange get more variety of choices in-game because the devs don't have to worry about "Can we even do this, because it's too much work to keep the result in the next game?"
Looking at you, half the endings in ME1.
#39
Escrito 21 julio 2016 - 01:19
I'm just unhappy that ignoring the genophage choice means we might, again, have to make a decision about curing/keeping it. I talked to Wrex about it in ME1, I saved the data in Mordin's loyalty mission in ME2, and cured it in ME3. And now, there are (presumably uncured) krogan in Andromeda. I like the krogan, and I liked the genophage plot in the previous games, but come on. Dealing with the same sub-plot four times is at least one time too many.
This.
I have no qualms about there not being an import feature, but please for the love of all that is holy, don't do a complete rehash of story arcs that we have already covered in the original trilogy. I really don't want to listen to another Krogan whine about his peoples' repressed birth rates, or have yet another robot ask me if it has a soul.
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#40
Escrito 21 julio 2016 - 01:27
I'm just unhappy that ignoring the genophage choice means we might, again, have to make a decision about curing/keeping it. I talked to Wrex about it in ME1, I saved the data in Mordin's loyalty mission in ME2, and cured it in ME3. And now, there are (presumably uncured) krogan in Andromeda. I like the krogan, and I liked the genophage plot in the previous games, but come on. Dealing with the same sub-plot four times is at least one time too many.
Wouldn't worry about it. It's not something they can carry out in next games easily. I'd expect them to learn a lesson from Rachni and how bad choices of such magnitude work out.
#41
Escrito 21 julio 2016 - 01:29
Wouldn't worry about it. It's not something they can carry out in next games easily. I'd expect them to learn a lesson from Rachni and how bad choices of such magnitude work out.
The bigger lesson that BioWare should learn from choices like that is to not allow players to have total authority on the fate of entire species.
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#42
Escrito 21 julio 2016 - 02:17
Did they not collect stats on the most picked ending? I imagine it was Destroy. They should have just used that as canon.
I understand why they did what they did though. There would have major butthurt over them choosing an ending to the original trilogy. Though, there's butthurt anyway over them not choosing any ending.
#43
Escrito 21 julio 2016 - 03:05
We don't actually know that; Bio never released a definitive stat. Destroy is more popular here, but lots of things are more popular here than among the general population of players. For instance, more players sided with the geth than with the quarians.Did they not collect stats on the most picked ending? I imagine it was Destroy. They should have just used that as canon.
The squadmate survival statistics are quite ambiguous. We can say for sure that Kaidan got blown up on Virmire a lot, though.
#44
Escrito 21 julio 2016 - 03:11
Seriously, leaving the trilogy behind is the one aspect of this next game I give an enthusiastic thumbs-up to.
It's not like save imports or playing the same character across a trilogy added anything anyway. If anything it constrained things so no choice had any real impact. They always had to account for someone choosing differently.
Why do you think Shepard got spaced at the start of ME2? And locked up in ME3? Because every game has to be zeroed out at the start of the next one. Save imports don't work because in the end, they can't mean anything.
Make choices matter IN THE GAME THE CHOICE IS MADE. Let the next game take care of itself.
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#45
Escrito 21 julio 2016 - 04:39
We don't actually know that; Bio never released a definitive stat. Destroy is more popular here, but lots of things are more popular here than among the general population of players. For instance, more players sided with the geth than with the quarians.
The squadmate survival statistics are quite ambiguous. We can say for sure that Kaidan got blown up on Virmire a lot, though.
Considering I didn't pick Destroy, I imagine there are a lot of other people who did not either. But I still think Destroy is probably the most popular. Even so, I'd be okay with them making Destroy canon.
I don't think they should try to make any of the other choices canon though, like squadmate survivals/deaths. That's too micro.
#46
Escrito 21 julio 2016 - 04:47
Did they not collect stats on the most picked ending? I imagine it was Destroy. They should have just used that as canon.
I understand why they did what they did though. There would have major butthurt over them choosing an ending to the original trilogy. Though, there's butthurt anyway over them not choosing any ending.
They collect stats on a lot of things. Including the ending, I'm sure. But they have never revealed which is most popular.
But every survey I have seen here and elsewhere has shown Destroy as the most popular. In some cases, more than the other (canon) endings combined.
#47
Escrito 21 julio 2016 - 04:54
They collect stats on a lot of things. Including the ending, I'm sure. But they have never revealed which is most popular.
But every survey I have seen here and elsewhere has shown Destroy as the most popular. In some cases, more than the other (canon) endings combined.
Of all the polls I've seen, only one, from what I recall, had destroy below 60%. There was a poll in the ME3 general discussion, however long ago, with destroy being chosen the most and that more people chose the MEHEM than those who chose control and synthesis combined.
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#48
Escrito 21 julio 2016 - 05:00
Having said that, you can make a case that it doesn't matter; the people who show up on those boards and participate in those polls are the ones you need to worry about satisfying, while the players who don't do that won't be very invested in which choice was made.
Also, note that "favorite ending" isn't quite the same category as as "best canon ending to use for a sequel."
#49
Escrito 21 julio 2016 - 05:43
<<<<<<<<<<(0)>>>>>>>>>>
Bio has nothing to worry about canon endings. As I said before, whatever ending you chose, that's your canon.
Andromeda can and will ignore the ME3 ending. The only way to do that is to leave before the last stages of the war. This "exit" gives the studio the necessary freedom to write a new story without the negative baggage of ME3. Thus, while the characters are familiar with the MW civilizations, they don't know what happened after they left and they got new things to worry about ... like survival, which by itself, tends to focus your attention on your immediate needs.
EA execs believe that Mass Effect still has some legs. How that translates is the question of the day.
#50
Escrito 21 julio 2016 - 06:01





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