This type of reasoning, right here, is why Bioware needs to get rid of "romance" entirely.
Some Bioware fans are obviously either too young or too socially stunted to be able to cope with the concept in a healthy manner, it is better for the world and them to keep them separated from such bewildering emotions, lest they harm themselves or others in real life as well.
We might as well keep renegade actions out of game since some players choose the options for "lulz I'm evulz!"
Does it matter what a player's reasons are for choosing certain options in their own single player game? Will a renegade player suddenly want to wipe out an entire group of people irl over a video game? I do think it's crazy to want to kill off characters solely to prevent them from flirting/hooking up with other characters, but it's not my game world.
I think what bothers Garrusmancers - btw, I'm one of them o/ - is that Garrus and Tali become close, even when you're romancing the turian.
I agree, I think that's one of the problems, another is probably how the game practically bludgeons the player upside the head with their "Turians and Qurians belong together." message they seem to spread throughout the game. In the background you have a Turian flat out telling a Quarian that humans are a bad match and could never understand them. Then you have the very popular "Fleet and Flotilla." It's like the game is constantly reminding players that they are picking the "wrong" option. It almost seems like Tali and Garrus hooking up is the canon option because according to the game, they belong together and there is never any counter arguments to that, if so, I missed them. So, I can see why some players would be p*ssed while playing the game and trying to romance a Turian or Quarian.





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