The Crushing Prison spell wipes out most to all of my team's hit points before releasing them, but barely does any damage to the enemy before releasing them.
The Curse of Mortality spell also does wicked damage to my team since it takes out lots of hit points and we can't heal until the curse lifts, but it never seems to do more than 1/4 damage to enemies before releasing them.
I can’t help but notice that most enemy mages have both these spells, and like to cheat-cast both of them in quick succession. Funny, that.





Retour en haut







