I want a relationship with the villain.
My gut says you're joking, but my heart says that this is worth considering.
I'm not sure how the villain concept would play into power... would you care to explain Lady Artifice?
I was mostly joking.
But fine. The only way I could see something like that working is if they had a character like Loghain, in the sense that they potentially join the protagonist's side after they've been defeated.
I was mostly joking.
But fine. The only way I could see something like that working is if they had a character like Loghain, in the sense that they potentially join the protagonist's side after they've been defeated.
The drama would be unreal with this relationship (MAKE IT HAPPEN BIOWARE).
Since this subject touches upon thoughts that were raised in my recent playthrough of the trilogy I'll post those here.
The matter at hand has to do with Traynor and a renegade male Shep who romanced Liara(ME1), Liara and Miranda(ME2) and Miranda in ME3 while making passes at everything human looking with female plumbing. When Traynor was invited up to Shep's cabin to play chess Shep makes a pass at her which she declines and she gets up to leave but she sits back down with a comment about breaking Sheps heart. Scene close. Later, in the Citadel DLC she visits Shepard alone and wants to use the hot tub. What was provocative, in the sense of the use of sexual power in the scene, wasn't the partial nudity but the fact Traynor knows of Shep's desires but taunts him, requesting he bring her bath oils and chastises him for looking during an opportunity she presented. Then she goes further by standing in the bath and attracting his attention by talking. What could he have been considering? If she felt threatened she would not have acted as she did. There are a few ideas raised by this interaction which, if acted out, could have played out in controversial ways. I've talked with women who've wanted to try to make gay men straight through subtle use of sexual dominance. Could something along those lines but more overt have worked in this case while still maintaining consensuality? Her behavior indicated she enjoys playing sexual games with Shepard, including using sexual desire as a form of humiliation. In the end, it made me wonder if she was leaving it to him to take it further and make it a physical experience of her vision of what a male dominated sexual encounter is.
Since inexperience is said to be an important part of the characters of ME:A this implies curiosity and learning. This may extend to the character's discovery and understanding of their sexual/romantic natures. The philosophical awakening of Eugenie Ryder dans le boudoir, perhaps?
In the end, it made me wonder if she was leaving it to him to take it further and make it a physical experience of her vision of what a male dominated sexual encounter is.
Ask Weekes, but I consider it deeply improbable. If Samantha was bisexual, she'd have been made a bisexual romance option, I believe.
Since inexperience is said to be an important part of the characters of ME:A this implies curiosity and learning. This may extend to the character's discovery and understanding of their sexual/romantic natures. The philosophical awakening of Eugenie Ryder dans le boudoir, perhaps?
And I suppose my question here would be "do you really think that the ME team is capable of doing this in an interesting, or arguably even tasteful, manner?"
I was mostly joking.
But fine. The only way I could see something like that working is if they had a character like Loghain, in the sense that they potentially join the protagonist's side after they've been defeated.
We actually do have this to a minor degree with Zevran.
He's a romance option who started out as a villain (or a would-be assassin) and then was able to join the protagonist's side. And it even gives us a plot element where if you don't do anything to earn his loyalty, then Zev may decide to betray us and side with Taliesin.
It might be nice to see something like this again, with a character who's newfound loyalty to our cause still clearly wavers across the story. So should a moment occur in the story where they are given options to betray us, we have to earn them remaining loyal to our case.
Would be an fresh concept to have a companion who's either related to or in a relationship with the antagonist?
Perhaps they do not entirely believe in what the villain is doing and so has joined our cause to try to stop them from doing too much damage. The reason their loyalty wavers over the story is that it's being torn between the two factions, both of whom they have personal reasons they might wish to remain with ultimately side with?
What the **** is this thread
Who knows.
Kaiden and Liara were pretty much shep slaves. Cult of Shepard. So why not?
I want a relationship with the villain.
This is truly the only way I want to romance. Talk about making something hurt.
Who knows.
inappropriate, it is. Look it up, it's like WHAT?!
Or more raulraul12345678 threads. I miss him.
I was mostly joking.
But fine. The only way I could see something like that working is if they had a character like Loghain, in the sense that they potentially join the protagonist's side after they've been defeated.
Submissive villain romance confirmed.
*Adjusts pants*
Are you talking about Solas?
The drama would be unreal with this relationship (MAKE IT HAPPEN BIOWARE).
I actually have a character concept dreamed up for this idea, and I will definitely PM you with that if you like.
Cool Amaterasu avatar, btw.
I was mostly joking.
But fine. The only way I could see something like that working is if they had a character like Loghain, in the sense that they potentially join the protagonist's side after they've been defeated.
Or, alternatively, if the player can join their faction. 'Villain' might be the wrong term then, but we can certainly have a relationship with a quasi-antagonist that begins under false pretenses/ulterior motivations but continues on its own merits. Solas could have been one, if his role as future antagonist had been of a 'I am aligned with your enemies' sort rather than 'I will kill everyone you've ever known and loved'.
I can't think of a modern Bioware example, since Bioware typically hasn't had companions who were spies against us or who were opposed to us for prolonged periods from the start, but conceptually it wouldn't be too hard. All it really requires is a change of priority focus- where the Act 1 antagonist becomes an Act 2/3 secondary consideration.
Imagine if, say, DA4 starts with Tevinter as the antagonist for the PC who's a slave or something, and we have a reoccuring Tevinter (Tev) who's our reoccuring foe/nemesis. Tev's a known, personal rival- think Calpernia- and we scuffle a bit. We win one, they win one, we win again, things are tense even as the banter and sexual tension are tighter. It's clear we're in for a personal fight.
Then the Qunari invade, and the situation changes. Maybe a Big Decision is that we want to side with the Qunari to beat the Tevinter, because the Qunari promise to free us. Or maybe, other Big Decision, we have a cease fire with Tevinter to fight the Qunari, since they'll kinda make slaves of us too.
In one route, Tev's our enemy still. In another, we make common cause with Tev. Tev isn't our friend- they'll probably be our enemy in the end regardless- but for now we need to make this work. You know what they say- keep your friends close, your enemies closer, and UST clearly won't mean anything.
Unless, of course, you pick that option- because as antagonist/rivalrous as you are, they aren't completely irredeemabl, or, at least, unappealing- and what do you know. Things happen. Stress needs to be released. And, ugh, there might even be... feelings.
The Qunari crisis fades. The alliance is doomed to fall apart and return to what it is. You should probably stab them in the back before they stab you. And maybe you do... or maybe you don't. Maybe you go, in the middle of the night, fleeing rather than fighting.
And maybe they let you go, because they don't want a fight like this either. And maybe, when the final battle does come...
If one side or the other is missing a body from the battlefield afterwards, who would ever know?
Most relationships in this phone are just about doing the nasty. The closest one that felt like a relationship in ME was Ash/Kaidan. If they go into this game expecting a trilogy, they might do a good job, but I'm hesistant.
The planet will vomit corpses.
Classic.
*Lifts Ryncol*
My personal favourite was the suggestion that we should launch naked dead people into stars using ceremonial man-cannons.
That's not the product of a healthy mind.
Are you talking about Solas?
So Lady Artifice thinks all the people in power etc are close enough to people that like LGBT to make a single category
No, I don't. I never said that. I said the opposite of that.
Kaiden and Liara were pretty much shep slaves. Cult of Shepard. So why not?
I get Liara, but why do you think that Kaidan is a Shep slave? (Or aren't all of them except Jacob actually Shep slaves anyway?
)
Breeding request, accepted.
*Whips Solas*
"AHHHHHHH, STAP DAT!" - All romanced Female Lavellans in the world
"YES!" - Canon Quizzie
Or, alternatively, if the player can join their faction. 'Villain' might be the wrong term then, but we can certainly have a relationship with a quasi-antagonist that begins under false pretenses/ulterior motivations but continues on its own merits. Solas could have been one, if his role as future antagonist had been of a 'I am aligned with your enemies' sort rather than 'I will kill everyone you've ever known and loved'.
To flip that around sort of, you could have the villain be a known antagonist inside our own faction.
A general or a politician who is part of our system and can't just be killed and we have to work alongside effectively, but have conflicting goals with. Sort of Udina + Kurtz + Palpatine. Or Saren if we hadn't proved he was evil as part of our protagonist club initiation ceremony.
Sticks and stones may break my bones but chains and whips excite me.
Dicks out for Harambe.