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Baldur's Gate Trilogy crashes...


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#1
WanderingScholar

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With my latest install of BGT I've been experiencing semi-frequent crashes that give this message:

 

"ASSERTION FAILED! Return Address: 0x9892C8 File: ChDataTypes.cpp Line: 1591 Expression: !(x >= pBitmapInfoHeader->biWidth || x < 0 || y > pBitmapInfoHeader->biHeight || y < 0) Message: (null)"

 

About 15 hrs into my run they started occurring and what is frustrating is that there doesn't seem to be any noticeable pattern or trigger that's causing it. Sometimes it happens every 5-10min other times I can go for several hours without this crash. I'm on windows 7

 

Here is my WeiDU and ini. Any insight would be helpful

Spoiler

Spoiler



#2
Flamedance

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The game is either unable to locate a file it needs or that file is corrupted. Try deleting the files in your game cache. When restarting the game, the program should automatically repair the corrupted/missing file. You might also want to clear out the "temp" and "tempsave"f iles.

 

If that doesn't work, you may need to reinstall the game.

 

EDIT: here's a list of possible assertion errors and what to do about them. Might be useful to other players too.



#3
WanderingScholar

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The game is either unable to locate a file it needs or that file is corrupted. Try deleting the files in your game cache. When restarting the game, the program should automatically repair the corrupted/missing file. You might also want to clear out the "temp" and "tempsave"f iles.

 

If that doesn't work, you may need to reinstall the game.

 

EDIT: here's a list of possible assertion errors and what to do about them. Might be useful to other players too.

Well I've tried deleting all the files from those directories and it seemed like I had success (no crash for several hours) but upon investigating the temp folder after the last crash it looks like most if not all the files have returned to that folder...


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