Hey guys,
i read about some poisened weapon bugs from old posts....
Poisened weapons adds a poisened dot (60% weapon dmg per tick) but how
does the upgrade infected wounds work?
For me it doesnt seem to do more damage with the upgrade, weather normal
attacks or skills....
Can someone explain me what it does exactly?
It's a straight up damage buff, though the amount is in dispute. It says 25%, but it might only be 10%. If you do an average of 40 points of damage for each auto-attack hit, using the upgrade and activating Poison Weapons means you'll do average 50 (or 44) points of damage for each auto-attack hit.
It does not appear to be applied to DoT, according to this guide, which was just updated:
https://forum.biowar...mbat-mechanics/ Sabotage Poisoned Weapons- Poisoned status is applied with any attack from the caster while the ability is active.
- Poisoned effect ticks 5 times in 8 seconds for 45% weapon damage per tick.
- [Mistake/Bug - Patch 2] In-game description incorrectly lists the Poisoned effect's ability_multiplier as 25%.
Infected Wounds (Upgrade)- Adds a flat +10% to ability_multiplier (not damage_multiplier) for all attacks (including autoattacks) while Poisoned Weapons is active.