Like on picking locks but for other tasks? I have a fight where the player needs to interact with the environment and it would be more stressful and tactical if it took some time to do what is needed... I don't remember when Amon was using that true name scroll in the OC, if there was a progress bar, was there?
Any way to include a progress bar?
Débuté par
andysks
, juil. 21 2016 06:08
#1
Posté 21 juillet 2016 - 06:08
#2
Posté 21 juillet 2016 - 06:25
There's also the onscreen timer, by dannj iirc.
#3
Posté 21 juillet 2016 - 08:21
Yes you can do this. Here's an example of one I use on my PW for a racing quest: https://www.youtube....h?v=ddqp42SWurY
I am not at home at the moment so I don't have the code handy but it's fairly straight forward.
M
#4
Posté 22 juillet 2016 - 07:01
Remember the progress bar I used for the alchemy set, picking mushrooms, and gathering soil samples in my module? It was an adaptation of Marshall's, adapted to remove the database calls.
#5
Posté 22 juillet 2016 - 07:16
Now that you said it I remember we talked about it. I guess that's the cost of taking some breaks lately. I forget where the cool stuff are
. What should I be looking for to implement it in a script?
#6
Posté 22 juillet 2016 - 08:29
Found it. Thank you so much all of you.





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