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Mass Effect 2 has highest completion rate in ME, Dragon Age series


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#26
rashie

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Doesn't surprise me one bit. Among the general gaming audience outside of more hardcore fans, ME2 is widely considered to be the best bioware game in years.
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#27
SNascimento

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No surprise here. Mass Effect 2 is the best game Bioware has done in... well, forever. 


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#28
themikefest

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I wonder if multiplayer wasn't available for ME3, would the completion number be higher? I'm sure a lot of folks bought the game only for the multiplayer portion. I wouldn't be surprised if the same happens with Andromeda where people only buy the game for the multiplayer and not the campaign



#29
InterrogationBear

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ME3s number is probably higher now, since the data is from July 2012.

 

The completion rates for games that are older than 9 months are almost meaningless these days. There are a lot of people who buy games during the numerous sales for a few bucks, get them in humble bundles or for free (Witcher 2) and never play them.



#30
Amirit

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And this has what to do with Andromeda? Spam elsewhere.

 

You can not see any relations unless "MEA" is in the title? I can do that, but since many people did get the point may be it's more simple to explain it personally to you.

 

They declared MEA will be a lot about exploring without the game being a space-simulator. Yet, their own metrics - as well as metrics from other games! - clearly show that if we talk about RPGs, more compact games are more successful.

 

Probably (no, obviously) it is too late to alter MEA game-format. Still, I wanted to post it here just as a reminder to the public and to the developers that they do in fact posses the formula of a good story-telling game and might as well use it some day again. Would not mind if MEA-2 repeats success of ME2.


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#31
Monk

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Spoiler


Makes you think about necessity of exploring in a story-driven games, is not it?

 

Actually, taking in consideration that the FallOut and Skyrim are also open-world yet have low completion rates, it only means the story means even less for these games because players are too busy with checking things out to be bothered with the main storyline. Now, with MEA, this doesn't mean it'll have as low completion rates. Likely, it's completion rate will be similar to the other ME games, as long as the data's pulled in 2018, allowing for a couple years to lapse before data's collected.



#32
Gwydden

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They declared MEA will be a lot about exploring without the game being a space-simulator. Yet, their own metrics - as well as metrics from other games! - clearly show that if we talk about RPGs, more compact games are more successful.

Again, I don't think the percentage of people who finish a game has anything to do with "success." There are much more reliable metrics for it, chief among them sales. And by that one, DAI is Bioware's most successful game to date. I would also argue critical acclaim contributes more to a game success than whether people finished it, and DAI also takes that one home, what with it being GotY and all.

 

Even if most people didn't finish a game it doesn't mean they didn't like it. Some of the games in my Steam library have hours upon hours of me playing them and yet I've never "finished" them.


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#33
Gwydden

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Actually, taking in consideration that the FallOut and Skyrim are also open-world yet have low completion rates, it only means the story means even less for these games because players are too busy with checking things out to be bothered with the main storyline. Now, with MEA, this doesn't mean it'll have as low completion rates. Likely, it's completion rate will be similar to the other ME games, as long as the data's pulled in 2018, allowing for a couple years to lapse before data's collected.

Plus this. Bethesda games aren't meant to be played for the main story, so it is not surprising most people don't bother with it. MEA is bound to have a lot of content for the followers and a more engaging story than Skyrim.



#34
Amirit

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Actually, taking in consideration that the FallOut and Skyrim are also open-world yet have low completion rates, it only means the story means even less for these games because players are too busy with checking things out to be bothered with the main storyline. Now, with MEA, this doesn't mean it'll have as low completion rates. Likely, it's completion rate will be similar to the other ME games, as long as the data's pulled in 2018, allowing for a couple years to lapse before data's collected.

 

I would say Fallout and Skyrim are not ALSO open-world but FIRST open-world and only then story (actually, story is not even secondary there). I would love to see DAI numbers, really. ANd without it expect something less then ME1 for now.



#35
straykat

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Again, I don't think the percentage of people who finish a game has anything to do with "success." There are much more reliable metrics for it, chief among them sales. And by that one, DAI is Bioware's most successful game to date. I would also argue critical acclaim contributes more to a game success than whether people finished it, and DAI also takes that one home, what with it being GotY and all.

 

Even if most people didn't finish a game it doesn't mean they didn't like it. Some of the games in my Steam library have hours upon hours of me playing them and yet I've never "finished" them.

 

They never said most successful game, did they? They said most successful launch. Then they've been silent ever since. 


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#36
straykat

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Plus this. Bethesda games aren't meant to be played for the main story, so it is not surprising most people don't bother with it. MEA is bound to have a lot of content for the followers and a more engaging story than Skyrim.

 

i'd have to agree. I played all of them that way, until Skyrim. I don't know why. It was more like GTA before for me (went psycho), but that one I did all the quests and behaved myself..relatively speaking.



#37
themikefest

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They never said most successful game, did they? They said most successful launch. Then they've been silent ever since. 

I wonder if DAI wasn't made for the ps3 and x360, but just for ps4 and xone plus pc, if it would've been the most successful launch.



#38
En Es Ef Dubyu

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Mass Effect 2 also did not have a story that made much sense so I guess that makes you think about the necessity of story in a story-driven game, does it not?

The romances are the story.



#39
TJByrum

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What was so different about Mass Effect 2 than other BioWare games was how the story was molded.  The entire story was almost entirely focused on building a team of very different individuals, and then earning their 'loyalty'.  There was a lot of emphasis on the characters, your relationships with them, exploring their backstories and their agendas, etc.  It was all about you getting the dirty dozen together and then watching them in action on the Suicide Mission, which was also great since these beloved characters might end up dying. Of all BioWare games (except maybe KotOR and KotOR II), this made your squadmates feel like actual companions as opposed to minor NPC's who were just tagging along for the ride.

 

Sure, there was the Collector threat, and while those missions proved to be important to the story, there were very few missions surrounding them (what was it, like 3 or 4?).  The Collector story was more like a backdrop that just tied the characters together.

 

In ME3 the characters were given some light, but they were overshadowed (in my opinion) by the impending doom of the Reapers that ME3 revolved around.  In this game, I did not much care about the Reapers or what was going to happen; but I also didn't like the characters in this game - because I really just wanted my team from ME2 back.  ME1 was more heavily focused on Shepard and what he was learning.

 

Playing Dragon Age Origins, I was more interested in finding the characters and finding out more about them rather than deal with Loghain and the Blight.  Same with DA2; I was not wholly invested in the overarching story, nor the characters for that matter.  I did like the characters of DA:I but again, the story overshadowed them and I was not wholly interested in it.

 

That was why I liked Mass Effect 2 more, and why it is one of my favorite games of all time, and that is why I think more people completed ME2 than any other BioWare game.


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#40
Gwydden

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i'd have to agree. I played all of them that way, until Skyrim. I don't know why. It was more like GTA before for me (went psycho), but that one I did all the quests and behaved myself..relatively speaking.

I've also seen let's plays where people purchase story-driven RPGs, start them and then complain that there is "too much talking." That someone would buy a game like this and then grumble because you spend too much time in dialogues is baffling to me, to say the least. But it happens, and I'm guessing a lot of the people who don't finish these games are like that: not particularly into these types of RPGs or wanting to experience a story, but rather pick up ME hoping it will be the next Halo or Gears of War or some such, or DA because they got it mixed up with Skyrim (sandbox RPG) or Dark Souls (hack & slash / dungeon crawling RPG).



#41
Cyberstrike nTo

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Actually, taking in consideration that the FallOut and Skyrim are also open-world yet have low completion rates, it only means the story means even less for these games because players are too busy with checking things out to be bothered with the main storyline. Now, with MEA, this doesn't mean it'll have as low completion rates. Likely, it's completion rate will be similar to the other ME games, as long as the data's pulled in 2018, allowing for a couple years to lapse before data's collected.

 

The Elder Scrolls series and Bethesda's Fallout games aren't really played for their stories it's more abut exploring the world and modding the game up the wazoo on the PC and now for the consoles. Honestly if weren't for the Bethesda's comment to the PC modders and the insane amount of player mods I doubt Skyrim and Fallout 4 would have been half of successful as they are. 


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#42
Giantdeathrobot

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Because the number is so low that it would be pointless to add it to the rest of the data.

 

That's the only reason I can think of for it not being on there.

 

Dark Souls 3 is also newer and that's on there.

 

There's absolutely no way DA:I has lower completion rate than Darkest Dungeon.

 

You think Inquisition is a grind? Oh, my sweet summer child, never play Darkest Dungeon past the first few hours.



#43
straykat

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I've also seen let's plays where people purchase story-driven RPGs, start them and then complain that there is "too much talking." That someone would buy a game like this and then grumble because you spend too much time in dialogues is baffling to me, to say the least. But it happens, and I'm guessing a lot of the people who don't finish these games are like that: not particularly into these types of RPGs or wanting to experience a story, but rather pick up ME hoping it will be the next Halo or Gears of War or some such, or DA because they got it mixed up with Skyrim (sandbox RPG) or Dark Souls (hack & slash / dungeon crawling RPG).

 

There wasn't much talking in Morrowind either.. Not for awhile at least. But it was amazing at the time for all the sandboxy features, and what kind of things you could get away with. It wasn't that I disliked it.. I just got lost in one aspect of it. Years later, I played the story though.

 

On a sidenote, it's kind of funny, but I recently read Todd Howard's favorite game is GTA3. So I guess I was in good company.



#44
10K

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Exactly, and it was a damn good one IMO. ME2 is still my favorite for its strong characterization.


And yet EAware fail to realize their actual story telling within their games pale in comparison to their characterization. I ran through the missions in ME1 just to go back and see what else my companions had to say. This is why ME2 will always be my favorite, EAware ran with what they were good at, the characters.

#45
They call me a SpaceCowboy

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It seems odd to measure how successful a game is by completion rate. As others mentioned, people play Bethesda games for other reasons besides the main story.

 

Skyrim was so successful that EAware and CDPR decided to try to emulate it in order to gain that type of success, and yet not many people bothered actually completing the game.

 

If I started 10 characters, and only played through to completion on 2 of them, I still saw the end game content.



#46
ArcadiaGrey

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Well, would you look at that? The Witcher has lower completion rates than Bioware games!

 

I now have objective proof to support my belief that Bioware kicks CDPR's ass! 

 

That's right. I said it. 

 

:D

 

Didn't see that.  'Scuse me while I chuckle very quietly in the corner over here...


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#47
ArcadiaGrey

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And yet EAware fail to realize their actual story telling within their games pale in comparison to their characterization. I ran through the missions in ME1 just to go back and see what else my companions had to say. This is why ME2 will always be my favorite, EAware ran with what they were good at, the characters.

 

Yet in ME2 squadmates hardly say anything in missions.  I specifically got Legion as early as possible yet he was barely acknowledged in all the loyalty and recruitment missions.  It's one of ME2 failings for me, thank goodness the squad gets more to say in ME3.



#48
ArcadiaGrey

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I'm dumbfounded by statistics like that.  But then I can't afford many games and play every one I get at least twice, to completion, to keep me occupied until I buy something new.

 

The games I've quit before the end can be counted on one hand tbh.  There's....er.....Mafia, Hitman Absolution, Deus Ex 2, and just a few hours of Cities Skyline so I guess I never played that enough either.


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#49
Gwydden

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I'm dumbfounded by statistics like that.  But then I can't afford many games and play every one I get at least twice, to completion, to keep me occupied until I buy something new.

 

The games I've quit before the end can be counted on one hand tbh.  There's....er.....Mafia, Hitman Absolution, Deus Ex 2, and just a few hours of Cities Skyline so I guess I never played that enough either.

Some people obviously have more money to waste than we do  :lol:


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#50
ArcadiaGrey

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Some people obviously have more money to waste than we do  :lol:

 

Ikr.  I hate them.  :lol: