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How to get Optimal FPS AND Best Looks....?


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#1
EnergizerBunny211

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Hi All.  I just recently built a new rig and when I first tested DAI I using the in-game BENCHMARK feature, I was astonished to see that I was getting frame rates of anywhere from 80 to 115, with a Minimum of 80 and an Average FPS count of 91 and a Maximum of 115 FPS after the internal calculations were complete.  At the time, I thought I was using the "Game Optimized Settings" from GeForce Experience. Im not sure what the In-Game Settings were set at.  V-Sync was off.  My GPU's Global Settings are all "Default" values.

 

Then today I ran the same bench mark tool and my FPS was down to a Minimum of 49, Maximum of 80 and an Average of 55 (still using the same Settings from Geforce Experience which had it Opitimized using a combination of HIGH and ULTRA settings (more Ultra than High) and MSAA turned OFF).  So I played around with different settings in the Game Menu and found that the best I could do was have everything on HIGH:  Min. FPS was 50, Max was 78, Average was just below 60.00 @ 59.5 FPS...this time I ignored what G.E. said and relied on the in-game Settings.

 

So this in mind, I have two questions:

 

1)  Should I use Nvidia GeForce Experience to Optimize my games OR should I forget that and stick to the In-game Menu?

 

2) Does anyone else have any suggestions, tips or tricks on how to get the best combination of Performance AND Fidelity?

 

 

*For reference, my new set-up has the following hardware as of July 20th:

 

CPU: Broadwell-E based  Intel 6850K (six-core processor @ 3.6 GHz per core- not OC'd)

 

GPUs: 2 Nvidia/EVGA GeForce GTX 980 FTW (4 GB) in 2-way SLI

 

RAM:  32 GB of G.Skill DDR4 @ 2400 MHz

 

Motherboard: Gigabyte X-99 Phoenix SLI

 

 

**My old system from July 2013-2016 was an Intel 4770, the same two EVGA 980s and 32 GB of DDR3 from GSKill @ 1600 on a(n) (garbage) ASUS Maximus 6 Hero. 

 

My performance in DAI with this older system was Maxed at out on (Mostly HIGH settings, a few Ultra- 1 or 2) with an average FPS of 40 to 45.   So there is a remarkably considerable increase in performance with my newest set-up....But I'm still unsure if I'm really getting the best performance I can....So that is why I am writing this post, and I would appreciate any advice anyone has to offer.

 

Many Thanks.



#2
nightscrawl

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1 The settings button in GeForce Experience is meant to be a guide only and to show you what you can get in a given game with the card you have. They're just suggestions and something for people who want to hit a button and go. People who really want to tweak will use a mixture of in-game settings and NVIDIA Control Panel settings. Here is a nice guide for the Nv CP that explains all the settings.

 

2 Everything will depend on your own system and hardware specs. There is no harm in trying out different settings and seeing what works best for you. Keep in mind that Hinterlands sucks for everyone, everywhere, most of the time, so don't experiment there. Or, you could and just see which setup gives you the best-working Hinterlands!

 

Dragon Age: Inquisition does not play well with SLI. If you have significant problems, I suggest that you disable the SLI for DAI and just run off a single card. One 980 card is more than enough.

 

You also don't mention your monitor, how large it is, the res you play at, etc. That makes a difference as well. I play on a 19" monitor at just 1440x900 with a GTX 960. I can use all Ultra and Fade-Touched textures, but the game doesn't have to render it in 1080p on some gigantic resolution, which is a LOT less work for the video card. I can tell you, when I use an app to artificially change my resolution (for screenshotting purposes) my card is working much harder to render it all. Also, depending on the monitor, you might not notice a difference with MSAA on or off in general play, I don't, but a person playing on a 1080p would.

 

Also, it's pointless to have V-Sync off. You will get tearing. The game may be rendering at some certain frame rate, and that's very nice for your hardware capability, but if your monitor is at 60hz, you're not going to see those extra frames and they are essentially wasted.

 

My suggestion would be to max out everything, all Ultra, and just go from there. If you have performance issues, start lowering some of the more intensive settings, like Post Process AA, which adds screen blur to things in the distance and during cinematic conversations.



#3
EnergizerBunny211

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1 The settings button in GeForce Experience is meant to be a guide only and to show you what you can get in a given game with the card you have. They're just suggestions and something for people who want to hit a button and go. People who really want to tweak will use a mixture of in-game settings and NVIDIA Control Panel settings. Here is a nice guide for the Nv CP that explains all the settings.

 

2 Everything will depend on your own system and hardware specs. There is no harm in trying out different settings and seeing what works best for you. Keep in mind that Hinterlands sucks for everyone, everywhere, most of the time, so don't experiment there. Or, you could and just see which setup gives you the best-working Hinterlands!

 

Dragon Age: Inquisition does not play well with SLI. If you have significant problems, I suggest that you disable the SLI for DAI and just run off a single card. One 980 card is more than enough.

 

You also don't mention your monitor, how large it is, the res you play at, etc. That makes a difference as well. I play on a 19" monitor at just 1440x900 with a GTX 960. I can use all Ultra and Fade-Touched textures, but the game doesn't have to render it in 1080p on some gigantic resolution, which is a LOT less work for the video card. I can tell you, when I use an app to artificially change my resolution (for screenshotting purposes) my card is working much harder to render it all. Also, depending on the monitor, you might not notice a difference with MSAA on or off in general play, I don't, but a person playing on a 1080p would.

 

Also, it's pointless to have V-Sync off. You will get tearing. The game may be rendering at some certain frame rate, and that's very nice for your hardware capability, but if your monitor is at 60hz, you're not going to see those extra frames and they are essentially wasted.

 

My suggestion would be to max out everything, all Ultra, and just go from there. If you have performance issues, start lowering some of the more intensive settings, like Post Process AA, which adds screen blur to things in the distance and during cinematic conversations.

Hello. Nightscrawl.  Thank you for your quick and thorough response and all your advice.  It is appreciated.  Thank you also for pointing out some things I neglected to mention, namely my monitor.  To answer your question about that...the monitor I'm using is the 27" Samsung S27D850T PLS monitor (it has a resolution of 2560x1440, a 4 ms response time, a colour gamut of 95% @ 16-bit Depth and a Dynamic Contrast of 1000:1)  I have previously connected my monitor via DisplayPort 1.2 but as of today I have it connected with DVI-D. I am considerng moving back to DP 1.2.

 

Would the DisplayPort 1.2 make improvements?

 

Thanks again for your help.



#4
skuid

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Unless you are using 3D you won't need more than 60 fps (or the equivalent of your monitor frequency) as suggested by nightscrawl.

To get the best image you should try the following:

  • Enable V-Sync or the tearing will reduce the quality of the image.
  • MSAA should improve the image quality, however, DAI's implementation of it is poorly optimized  and if you play at 1440p you won't need much of it.
  • I would disable FXAA too because it tends to give a smooth image (loosing details).
  • Another thing you should try is reducing post-processing quality to High since the only thing I think Ultra adds is motion blur which I personally hate.
  • If you think particles are too flashy, try reducing effects quality to High.

I have a 970GTX and I play at 1080p mostly at 60fps with all Ultra except post process at High and FXAA and MSAA disabled.



#5
EnergizerBunny211

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Unless you are using 3D you won't need more than 60 fps (or the equivalent of your monitor frequency) as suggested by nightscrawl.

To get the best image you should try the following:

  • Enable V-Sync or the tearing will reduce the quality of the image.
  • MSAA should improve the image quality, however, DAI's implementation of it is poorly optimized  and if you play at 1440p you won't need much of it.
  • I would disable FXAA too because it tends to give a smooth image (loosing details).
  • Another thing you should try is reducing post-processing quality to High since the only thing I think Ultra adds is motion blur which I personally hate.
  • If you think particles are too flashy, try reducing effects quality to High.

I have a 970GTX and I play at 1080p mostly at 60fps with all Ultra except post process at High and FXAA and MSAA disabled.

Hi, Skuid.  Thanks for your input/reply to my post.  I do have V-Sync on and MSAA turned off.  Also, all my GPUs values that can be 'tweaked' (like FXAA, MSAA and Scaling etc....All the fancy stuff) is all set to "Factory Default".  The In-game Settings are all set to HIGH....And when I last ran the game's benchmark tool, I was getting an average FPS of 68, minimum of 59.5 (which is equal to the actual refresh rate of my monitor) and the highest FPS count I saw was 85.  And it looks really good at 2560x1440 as I have it set....I can't really tell the difference between HIGH and Ultra/Fade-Touched so I'm gonna colour myself happy and just enjoy playing the game.

 

On a side note....I have a post about troubles with DA II (in the DA II Forum/Message Board).  Would you mind reading that and telling me what you think?   I can't get the Mouse buttons to be recognized as "Attack". Instead I have to use any other key (like ENTER, for example).

 

Your help is appreciated.



#6
skuid

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Hi, Skuid.  Thanks for your input/reply to my post.  I do have V-Sync on and MSAA turned off.  Also, all my GPUs values that can be 'tweaked' (like FXAA, MSAA and Scaling etc....All the fancy stuff) is all set to "Factory Default".  The In-game Settings are all set to HIGH....And when I last ran the game's benchmark tool, I was getting an average FPS of 68, minimum of 59.5 (which is equal to the actual refresh rate of my monitor) and the highest FPS count I saw was 85.  And it looks really good at 2560x1440 as I have it set....I can't really tell the difference between HIGH and Ultra/Fade-Touched so I'm gonna colour myself happy and just enjoy playing the game.

 

On a side note....I have a post about troubles with DA II (in the DA II Forum/Message Board).  Would you mind reading that and telling me what you think?   I can't get the Mouse buttons to be recognized as "Attack". Instead I have to use any other key (like ENTER, for example).

 

Your help is appreciated.

I was referring to the in game MSAA and FXAA config not the NVIDIA control panel. As I understand, the difference between Ultra and Fade Touched textures is the memory pool size which translates in a larger amount of high quality textures at the same time. With Fade Touched I noticed an overall increase in texture detail especially with complex materials.

 

I would try setting all to Ultra with Fade Touched textures (disabling MSAA and FXAA of course) to see the amount of FPS you get in the benchmark. Then if you are not happy with the amount of avg FPS turn Post-Process quality to High. Post-Process effects should have the greatest impact in frame-rate with higher resolutions.

 

And regarding the DAII topic, if I recall correctly, the auto attack function was mapped to the 'R' key by default so it might not let you remap it to a mouse button, but I could be wrong.