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I'd like a New Game +.


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23 réponses à ce sujet

#1
UniformGreyColor

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Title. That is all.



#2
General TSAR

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All the Mass Effect games have NG+, Dragon Age doesn't.


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#3
Sir Froggie

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I don't see any reason why they wouldn't have it. It would be expected at this point.

#4
UniformGreyColor

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I've never finished a ME game, but I have finished a DA game. That would be the reason I am asking.



#5
AlanC9

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Eww. But, as long as they're not scaling enemies, it doesn't really matter if they include this.

#6
UniformGreyColor

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Eww. But, as long as they're not scaling enemies, it doesn't really matter if they include this.

 

Eww? What do you mean eww? I have no idea where this is coming from.



#7
General TSAR

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Eww. But, as long as they're not scaling enemies, it doesn't really matter if they include this.

How is it an "eww"? it adds replayability especially if you want to hike up the difficulty.



#8
Xerxes52

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Every Mass Effect title has a New Game Plus feature, so it's reasonable to expect this one will have it as well.


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#9
General TSAR

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I've never finished a ME game, but I have finished a DA game. That would be the reason I am asking.

Figures, anyway, all Mass Effect games to this point have New Game+, just import your NG Shep and it will become a NG+.



#10
straykat

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It almost feels necessary on ME3. Since if you import, you start at level 30. But you can only upgrade weapons to level V the first run.



#11
AlanC9

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Eww? What do you mean eww? I have no idea where this is coming from.

Bio games -- most RPGs, really -- almost always play worse at higher levels, both through dullness and ease, although I suppose those are more or less the same thing. ME1's a particular offender; before you even finish the game the first time loot has become worthless, XP almost so, and difficulty has collapsed.

But like I said, as long as NG+ isn't compromising the rest of the design, having it exist isn't a problem.

#12
Hanako Ikezawa

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As others said, every other Mass Effect game has had a New Game + feature, so I have little doubt that this will be any different. 



#13
UniformGreyColor

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Bio games -- most RPGs, really -- almost always play worse at higher levels, both through dullness and ease, although I suppose those are more or less the same thing. ME1's a particularl offender; before you even finish the game the first time loot has become worthless, XP almost so, and difficulty has collapsed.

But like I said, as long as NG+ isn't compromising the rest of the design, having it exist isn't a problem.

 

OK, yeah, that makes sense. I do hate it when the game suddenly drops off in difficulty and makes the rest of the game a cakewalk. That said, I think if NG+ is implemented well, it only makes sense to have in the game.



#14
Killroy

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I've never finished a ME game, but I have finished a DA game. That would be the reason I am asking.

 

Then why would you care about this feature in the next installment? 


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#15
themikefest

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I don't see why it wouldn't since it was available for the previous 3 games


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#16
Geth Supremacy

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I've never finished a ME game, but I have finished a DA game. That would be the reason I am asking.

 

That's backwards, but whatever floats your boat.  As already stated though NG+ is usually in ME, but I wouldn't put my money on it being in the new one.  It should, but given recent history from ole Bioware I wouldn't be surprised if it was cut.



#17
ZipZap2000

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I'm just here to reiterate that NG+ is a given at this point.

But I'd also like to point out that having never actually finished a Mass Effect game, it likely wouldn't matter to you anyway if they didn't.


*Sips Ryncol.*

#18
Onewomanarmy

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I'll sign this/



#19
UniformGreyColor

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I'm just here to reiterate that NG+ is a given at this point.

But I'd also like to point out that having never actually finished a Mass Effect game, it likely wouldn't matter to you anyway if they didn't.


*Sips Ryncol.*

 

Right, I haven't finished a ME game, but that doesn't mean it will stay that way. I have other games I am playing right now. I did say I finished a DA game and I have actually finished both DA:O and DA:I. I have spent hundreds of hours playing those games each. I believe I got very very close to finishing ME2, like the last battle close. But anyways, I do plan on playing ME:A to completion given its a fun game. Time will tell if that is going to be the case or not. I just have never really been into shooters much, so if its an Action RPG with an emphasis on Action, then yes, I might not make it all the way through, but if its a truer RPG then I might be playing it a lot. Depends. Also, since setting myself up with the task of completing 3 40+ hour games minimum, I will say its a little daunting to me. Plus, I'm pretty sure we are going to have pretty much a fresh start with ME:A so I don't have to worry about completing the previous ME games.



#20
Catastrophy

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Click on multiplayer and you have it.



#21
Killdren88

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Having a fully upgrade Mattock at the start of a new game does have a lovely appeal...



#22
Spectr61

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Reminiscent of a voter who doesn't vote.
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#23
Jenpants

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NG+ yes, I'll take that but I also want a more painful difficulty than Nightmare or Insanity. I want some DS level pain xD



#24
KaiserShep

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Bio games -- most RPGs, really -- almost always play worse at higher levels, both through dullness and ease, although I suppose those are more or less the same thing. ME1's a particular offender; before you even finish the game the first time loot has become worthless, XP almost so, and difficulty has collapsed.
But like I said, as long as NG+ isn't compromising the rest of the design, having it exist isn't a problem.


I can see the ease being a problem, like how ME1 Shepard goes from struggling with the krogan battlemaster to practically ragdolling colossi, but i really like that i no longer care about loot if i want to replay the game. I can ignore the compulsion to open every safe or loot every corpse.