Or they just got tired of being screamed at or have someone like you continually wag your finger in their face and tell them they have been bad boys and girls...... did you even read what you wrote? You came off far more entitled and pretentious than the company you are complaining about.
No, no. I know it's really easy to pick apart every fault they have and I understand how hard game development is and can only imagine what it's like to run such a big company like Bioware with that much at stake, but that said I stand by what I said that I think they have a bad way of presenting themselves publically. I guess some of their fan-events is fine and healthy, but their last 2-3 E3s for example had even people who don't usually critique them say "that was lame", like certain people at IGN or Kinda Funny or the Gametrailers crew. The way they make videos featuring themselves taking about how good they are is disingenuous AF.
"Stories are timeless and they last forever" "Our Award Winning writers at BioWare" etc. can this company with any audacity claim these things right now? They did last year and the year before that and they have nothing to show for it and even non-fan/morons like myself have started to notice it.
I know about drew karpyshyn but Mac Walters took the reigns later and he did some good stuff. I do miss drew though. He would never had stood for those endings.
I like Mac because he's apparently very on-hands with everything right down to giving voice direction and designing Action Mode in ME3 lol. I think he should avoid making large-scale plots in the future though. ME3 had potential but boy, it was such a mess, not that it was an easy thing to do, but there were so many things in the scenario that came across as really strange. I can't put my finger on it because ME2's plot isn't that good either, but I didn't notice how bad it was at first whereas in ME3 I constantly felt developments were being thrown at a wall and they reintroduced elements of ME1's plot just to misuse them or how TIM's role was very forced and lacked a sense of theme.
I know about drew karpyshyn but Mac Walters took the reigns later and he did some good stuff. I do miss drew though. He would never had stood for those endings.
I like Mac because he's apparently very on-hands with everything right down to giving voice direction and designing Action Mode in ME3 lol. I think he should avoid making large-scale plots in the future though. ME3 had potential but boy, it was such a mess, not that it was an easy thing to do, but there were so many things in the scenario that came across as really strange. I can't put my finger on it because ME2's plot isn't that good either, but I didn't notice how bad it was at first whereas in ME3 I constantly felt developments were being thrown at a wall and they reintroduced elements of ME1's plot just to misuse them or how TIM's role was very forced and lacked a sense of theme.