Oh they do. We are their entertainment.*sighs* Humans: so smart we're stupid. This is why real Milky Way and Andromeda aliens don't visit anymore.
How much of a say do you think fans should have in the direction BW takes ME?
#26
Posted 27 July 2016 - 04:22 AM
#27
Posted 27 July 2016 - 04:27 AM
I get that they're fanatical about the show, almost like a cult but They're not a bunch a scum.
........could've fooled me

#28
Posted 27 July 2016 - 04:28 AM
Oh they do. We are their entertainment.
And just like that, I get Bruce Lee's 2 finger punch.
- SKAR likes this
#29
Posted 27 July 2016 - 04:29 AM
Ok not all of them but some most Likely.........could've fooled me
#30
Posted 27 July 2016 - 04:39 AM
Well more like what we need which is better hair most definitely. I speakers of not for all then most about that.
Show me a complete consensus here about what exactly "better" hair entails... hair physics? (some people don't want an excessive amount of computing resources devoted to that), ponytails? (some people don't seem to like them because they don't logically go under a helmet), exotic up do's (I've seen that suggested but not everyone seemed to like that idea, some for the same reason about helmets), etc.
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#31
Posted 27 July 2016 - 04:47 AM
I think just a little. They should only listen to the sensible people who won't go overboard with zany ideas. Basically, they should just listen to me.
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#32
Posted 27 July 2016 - 04:47 AM
styles, physics,etc. Have you not seen the Threads??? Most NPC's had better hair than we did. Of course no Cinderella hair but better hair. Fallout 4 is a great example. And suddenly this thread is becoming about hair.Show me a complete consensus here about what exactly "better" hair entails... hair physics? (some people don't want an excessive amount of computing resources devoted to that), ponytails? (some people don't seem to like them because they don't logically go under a helmet), exotic up do's (I've seen that suggested but not everyone seemed to like that idea, some for the same reason about helmets), etc.
#33
Posted 27 July 2016 - 04:50 AM
Depends on what the ideas are. If they benefit everyone like better hair for example then I hope they listen. Oh and better noses. I believe they listen a little bit. Probably wanted beards in DAI and we got em. But at the same time we still had some bad hairstyles. Some were good but like I said we don't need forty versions of bald head and 10 with actual hair.I think just a little. They should only listen to the sensible people who won't go overboard with zany ideas. Basically, they should just listen to me.
#34
Posted 27 July 2016 - 04:52 AM
There was a thread for people to make suggestions on what they want in the next game. I believe a couple Bioware employees posted in the thread. I even noticed they even liked a few of the posts. Whether any of the ideas/suggestions show up in the game remains to be seen
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#35
Posted 27 July 2016 - 04:54 AM
Where is this thread?!There was a thread for people to make suggestions on what they want in the next game. I believe a couple Bioware employees posted in the thread. I even noticed they even liked a few of the posts. Whether any of the ideas/suggestions show up in the game remains to be seen
#36
Posted 27 July 2016 - 04:55 AM
Where is this thread?!
It was in the ME3 general section
#37
Posted 27 July 2016 - 04:57 AM
oh Me3. Darn I'm a little late for that party. Oh well.It was in the ME3 general section
#38
Posted 27 July 2016 - 04:59 AM
I think just a little. They should only listen to the sensible people who won't go overboard with zany ideas. Basically, they should just listen to me.
No, ME. MEMEMEMEMEMEMEEEEEEEE!

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#39
Posted 27 July 2016 - 05:02 AM
styles, physics,etc. Have you not seen the Threads??? Most NPC's had better hair than we did. Of course no Cinderella hair but better hair. Fallout 4 is a great example. And suddenly this thread is becoming about hair.
Show me a consensus... those hair threads show a wide variety of "suggestions" and also contain posts from people who disagree with those suggestions. You certainly don't "speak for" those who have disagreed with your suggestions. Also, in principle, merely holding the same opinion as someone else does not mean you have a right to presume you actually "speak for" anyone but yourself.
#41
Posted 27 July 2016 - 05:08 AM
The needs of the many out way the needs of the few. Would you want to have crappy hair in Andromeda? I want to customize my Ryder as I see fit and we need better options. People have been complaining for years. I'm sure as hell not the only one. That much is obvious. Like I said I don't speak for all but the competition seems the have a foothold. I'm no fan of Fallout but they are doing something right in their customization.Show me a consensus... those hair threads show a wide variety of "suggestions" and also contain posts from people who disagree with those suggestions. You certainly don't "speak for" those who have disagreed with your suggestions. Also, in principle, merely holding the same opinion as someone else does not mean you have a right to presume you actually "speak for" anyone but yourself.
#43
Posted 27 July 2016 - 05:17 AM
Zero say. Zero.
#44
Posted 27 July 2016 - 05:19 AM
"zsom 20 Sep 2012
Spinoff in a universe where Shepard didn't exist. We lost the war against the reapers and you have to help the survivors hide / leave the galaxy before everyone is wiped out. You can have different backgrounds asari Commando, salarian stg operative, alliance officer etc.
While leaving the galaxy you can pick up survivors from all the worlds you visit (i.e. your companions), you can help them save more of their races or concentrate on your needs.
A bit like Battlestar Galactica just with less religion and space angels."
#45
Posted 27 July 2016 - 05:28 AM
Ehh.Found this post from the thread mentioned... o_O
"zsom 20 Sep 2012
Spinoff in a universe where Shepard didn't exist. We lost the war against the reapers and you have to help the survivors hide / leave the galaxy before everyone is wiped out. You can have different backgrounds asari Commando, salarian stg operative, alliance officer etc.
While leaving the galaxy you can pick up survivors from all the worlds you visit (i.e. your companions), you can help them save more of their races or concentrate on your needs.
A bit like Battlestar Galactica just with less religion and space angels."
#46
Posted 27 July 2016 - 05:59 AM
There is a very fine line in what people want for we have seen it backfire a lot more often then it works because people want to see their ideas included, but are unable to see the consequences of their ideas.
Dragon Age: Inquisition people wanted a game that would take 100 hours to complete and other wanted a game that would only take 20 hours to complete while going back to having an exploration/open world feel. Look at the mess we got with that tedious side quests and entire maps that you only really need to visit 10% of to complete the game. They gave three different groups of people what they were asking for and it hurt the game dramatically because the side quests weren't important to the game because people did not want to spend a 100 hours playing the game, but they included all those unrelated side quests for those that wanted a 100 hour game.
Mass Effect 3 people were upset to hear that only a couple of characters from Mass Effect 2 would be returning and kept talking about how their favorite character must return to the game or would have a list of characters. So BioWare went back and had every previous squad member return to the game and look at how lifeless all those characters were because they had to write a second character into the game in case your squad member died in Mass Effect 1 or 2 and on top of that they dumped a lot of exposition onto Liara because she was the only guaranteed returned squad member so they wouldn't have to record all that exposition a second time for a replacement character.
I believe BioWare goes to extremes when trying to please the people that complain about the game and I hope with Mass Effect 3 and the community outcome they still pay attention to what the community is saying, but at the same time don't focus major changes to the game based on those requests unless that was an idea they had already.
- Mustard likes this
#47
Posted 27 July 2016 - 06:25 AM
I hope Bioware doesn't take any of these "ideas" and ruin the game with them. Let the pros do their job.
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#49
Posted 27 July 2016 - 06:44 AM
Very little, to be honest.
All I'm concerned about is how things go for them, internally, during development. They can 'listen' to our feedback, that's fine (if they want to, of course). But they certainly don't have to implement anything from "our ideas", that's for sure. And I don't mind that at all. But to reiterate, if they - themselves - have good ideas then that's cool, but as long as the working environment for, and communication between employees remains good, fun and healthy. Also, the lead writer(s) should consult the relevant team members (other writers I suppose, mostly) about story arcs and ending(s), don't just isolate yourself from the rest only to come out of your office one day and claim that this and that story arc is going to happen your way.
As far as the community's feedback goes, it's probably a way for them to ensure that we're being kept busy and tempered in the meantime until big reveals are made. After that's done, feedback keeps coming for future content (DLCs, etc). At that point (when it's time to release DLCs, or multiplayer stuff) then I suppose that implementing some of "our ideas" becomes more feasible (albeit I guess not always desired on their part). We'll see anyway how it turns out for Andromeda, but really I wouldn't want BioWare to consider too much from us... a little bit sure, why not? When it's feasible and when it brings something fun to the table; other than that I'd rather have them do their stuff as long as the atmosphere at the dev studio(s) remains pleasant and favors dedication at work.
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#50
Posted 27 July 2016 - 06:45 AM
When it comes to the Campaign, at this point in time there should be zero fan influence. Fans have been giving their opinion since the first Mass Effect. Probably it is a good idea for the developers to come here every now and then and check some of these ideas before they start developing a new game. Though during development stage it is simply too late for fans to have their say. If the developers happen to gather useful ideas from this ME:A subforum, that is material for a DLC or the next Bioware game.
Now as far as the Multiplayer mode goes, listening to the fans is a bit more pertinent. This mode happens to require a progressive (for the lack of better words) 'fan pleasing aspect'. It is not like the Campaign where as long as you paid for the game and its DLCs, Bioware will be benefiting from you. For the Multiplayer they actually need you playing it, getting new players to join and helping them out. The relevance of a Multiplayer mode depends entirely upon how large and active its community is, and the community will only be large and active as long as there is value in playing the game. What this value is, no one knows better than the community itself.
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