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#6126
Lady Artifice

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There were several moments I felt stuck playing DA:I, and I needed to come here and ask advice. The wiki doesn't cover everything, and it's not always right. 

 

Up until now, Bioware has had a small volunteer army of people perfectly willing to help other players who are struggling with glitches and bugs--which, as mousestalker has pointed out--helped raise awareness of things that the devs might actually need to fix. 

 

And all this for the low, low cost of allowing us an official space to do so. 

 

This seems self-destructive, Bioware. 


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#6127
Iakus

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Remember the surveys for DA2 and DA:I?

 

We got the Free Marches setting for DA2 thanks to that, but I don't recall if they had any point at all. And they didn't use the forums for those.

I've never even seen one of these mythical "surveys" that Bioware puts such stock in.


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#6128
Khayness

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Like others said before I am really starting to think this is preemptive damage control because Something about ME:A is known to be bound to ****** A LOT of people off. Large companies do it all the time just not with as much finality as with this avtion.

 

After they messed up a franchise which basically wrote its own conclusion, because of artistic integrity reasons, I lack the mental capacity to fathom what could they possibly do.

 

Maybe make the renegade control ending canon, and you have to fend of Evil Mecha-Cthulu Shepard invading from the Milky Way? After all, they did make Cortana a villain in Halo.


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#6129
mybudgee

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This seems self-destructive, Bioware. 

Stick to what ya know, I guess


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#6130
o Ventus

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I also hope you can edit your tweets because I had to edit the one above twice to get rid of spelling mistakes. 

 

Can't edit tweets, you'll have to delete the bad one and tweet the message again.


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#6131
skuid

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Another day, another post discussing how shortsighted and counter-productive this whole move is.

I've joined the new BSN. It's a pretty good place. Some folks that were on my ignore list are there. However, in light of what's happening, I'll consider it a fresh start. One of the things I've noticed is the amount of lurkers around. There are more and more people signing up that rarely posted here. One guy had 7 posts in about 5-6 years. He didn't come around for dev imput. He lingered to watch the Twitter thread, watch lore conversations and to find various game fixes.

Those are the people that are going to be hurt the most by the forums going offline. Forget people like me, with over 14K posts. It's those folks that rarely (if ever) post that is going to be the most effected by this. At least the regulars on here know what's going on and where to go for information. That's being archived by dedicated fans. Many people that lurk tend to do so only around when a game is being released. For those that wait until later, how are they supposed to know what happened?

Again, all of the lurkers I've talked to so far could give two flying pyjaks about whether or not the devs participate here. They care about the knowledge. Which would be completely obliterated without the posters on the forum. We just soooo vile. The folks on the BWF as sooo horrible that...they would leave the devs/writers alone and quietly backup all of this information.

You know, to make sure BioWare games are playable for everyone. Not just the relative minority of posters here. I love encouraging people to try to play games I think are good. It's a lot easier with one focused site. Am I yelling into the wind? Probably. Is that going to stop me from trying? Heck no.

I've been a lurker mostly since I join in 2009 and I have an account in the old forums (before BSN). I visited this place almost every day seeking for news, gameplay strategies or crazy theories. I've even contributed a little by making some mods, posting pictures of my heroes or even helping others with some technical or gameplay issues (all of it will be gone forever). As you mentioned having a central official forum was good because anyone could come here for help, here where the most passionate fans are, those that have played each game several times and know almost anything about them. How can a place like AnswersHQ be in any way similar to these forums? or how are you suppose to ask a question in Twitter, Facebook or whatever other site seeking for answers?

 

It's amusing that most of the people posting here in this thread have almost the entire collection of Bioware games under their avatars. Good marketing decision pissing off your most loyal customers. Good luck with that.

 

I think "Linkin Park - In the end" describes how i feel perfectly (and also the ME3 endings :lol:):

(Mass Effect spoilers warning)

Spoiler

This should be the official OST of the forum closure :) .


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#6132
vbibbi

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This is my problem, and why I hate pre-order stuff. I can live with early-access stuff, fine. I can get that myself eventually. That doesn't bother me. But as a completionist, it really, really irks me if I don't pre-order and then can never get something. Even if it's not very useful. Sadly, this makes me fairly easy pickings for the corporate gaming machine :(

 

I'm a completionist, as well, but I'm not too worried about any preorder content for MEA. In DAI, as others have pointed out, the bonus items are quickly made useless by the wealth of crafting items available. In fact, the entire crafting system broke the loot system and made any unique items meaningless (which makes me sad). I would imagine MEA will be similar in that any specific preorder bonus items will be near useless after the first ten minutes of the game.

 

I wouldn't know, I've always played male Hawke. Either way, all of the bad outfits (like that awful green vest thing) are outweighed by the fantastic mage champion armour.

 

The mage Hawke champion armor is very iconic. That and the mage outfit we can get in Act 2 which looks like a nobleman's outfit in light blue were the only memorable/attractive outfits I can recall.


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#6133
crimzontearz

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I don't know what happened with Halo, but if the bolded is in fact a contributing factor - well, maybe some conscientious forumite can put together an informational pamphlet on the Streisand Effect for Bioware Brass to peruse.

Mike Colter let it slip that "yes I play the main character in halo 5" during an interview. His character is Jameson Locke, not the Master Chief. The fans immediately reacted with a collective "wtf" on the forums. Frank O'Connor tried some preemptive damage control by stating "do not worry the chief is still the protagonist in Halo" and since then we never EVER got a peep from anyone about just what the split was between the Locke missions and the Chief missions in halo 5. When the game came out the split ended up being 80/20 in favor of Locke.

Needless to say people were quite off put
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#6134
BansheeOwnage

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Apparently there is a limit to how many posts you can quote for a reply. Weird.

KV0H1RX.jpg

 

Also, these are words so I just don't get deleted, but I probably will anyway.  <_<

Well, it would make sense. After all, we have seen the throne of the gods, and it was empty.

 

I wish all our last posts weren't going to be about the place closing and instead were on better subjects like the stuff we used to talk about in Off Topic or in the ME/DA sections. :/

Well, I've been throwing out ME and DA stuff along the way!

 

I'm not sure that's a good idea. What if we have something important to say, such as a bug report covering something specific or a descriptio

In all seriousness, this really illustrates how pathetic this move is. Remember my last post, where I said I had to make multiple tweets to convince a dev there might be a problem with DA:I's hair? Well if they'd just read one of my many essays ( :whistle: ) about it here on the forums, just one quick link, I wouldn't have had that problem. So that both illustrates how stubborn they are, that they won't even come here to look at a good post, and that it's impossible to replicate good arguments on twitter.

 

How do they expect to get important feedback to improve their games? Oh right, they don't. Not for something as universally-agreed-upon as the hair, not for objective things like bugs-fixes. Nope, they make perfect games, why would they need our feedback?

 

You're right, nobody ever came to see us :D
BUT we still have a off-topic section :P

That's hilarious! And sad. Wow, so they only axed the English section's Off-topic? That completely undermines their reasoning for doing it. Surely any reasoning would apply to the non-English sections, as well? Ha. Wow.

 

Also, I just sounded out your name and noticed that it is the French word for Y. In case anyone is curious, it's pronounced EEE-G+phlegm+EK :P

 

I suspect this is the true reason behind shutting the boards down.  They don't want feedback, they want an echo chamber.

Apparently. It's pathetic, both personally and professionally. No game developer (or really anyone) should not care to improve their products and/or make them the best they can.

 

Conal actually responded to my bug report tweet! But then I read the tweet and he directed me to Answers HQ.

Which will shortly redirect you here.

 

I'm a completionist, as well, but I'm not too worried about any preorder content for MEA. In DAI, as others have pointed out, the bonus items are quickly made useless by the wealth of crafting items available. In fact, the entire crafting system broke the loot system and made any unique items meaningless (which makes me sad). I would imagine MEA will be similar in that any specific preorder bonus items will be near useless after the first ten minutes of the game.

You should have bolded my next sentence too, because I said "Even if it's not very useful" :P

 

I wouldn't know, I've always played male Hawke. Either way, all of the bad outfits (like that awful green vest thing) are outweighed by the fantastic mage champion armour.

I figured. And yes, all the Champion sets are pretty good to good. I like the Rogue's spiky shoulders and claws!

 

Lol to each their own! I always liked the dress-like mage robes even on male characters but a lot of people hated them (which is probably why we didn't have access to them in DA:I T_T)

Just a standard Bioware feedback response! "What, people wanted to have the option to have pants as a mage, not just robes? Alright, we'll only have outfits with pants in DA:I, no robes at all"  :pinched: Typical.

 

That's also the reason I really like this outfit. They're robes with pants!

Spoiler

 

Also, I think we had that entire conversation before, but that's okay ^_^

There were a distinct lack of Dresses in DA2 and DAI for the Player Characters.

Good. /TrollBanshee :P


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#6135
mgagne

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...

 

It's amusing that most of the people posting here in this thread have almost the entire collection of Bioware games under their avatars. Good marketing decision pissing off your most loyal customers. Good luck with that.

 

...

 

 

 

Squashing all potential source of dissent and drowning everyone else in Twitter white noise are merely the first part of the strategy.  You have to understand that by flushing us out of the airlock they eliminate the old fan base and replace it with a new one.  It doesn't matter if their newly recruited customers (as opposed to fans) stop playing their games the week after purchase: they'll have paid the full price without bitching about it.  That's the bottom line.


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#6136
RSX Titan

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It's amusing that most of the people posting here in this thread have almost the entire collection of Bioware games under their avatars. Good marketing decision pissing off your most loyal customers. Good luck with that.

 

 

We are a much smaller segment of the overall customer base than people realize. most businesses are concerned with new customers, not existing ones.



#6137
Khayness

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We are a much smaller segment of the overall customer base than people realize. most businesses are concerned with new customers, not existing ones.

 

And so, the Awesome Button was born for people who shut Dragon Age: Origins off 1 hour in.

 

Perfect Entry Point For The Series


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#6138
Biotic Apostate

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Here's something interesting for you guys. I'm many things, but never a dull poster. ;)

According to BW's employee website, they are looking for another full time data analyst. I can pull up of job postings for BioWare, but I'm tired and lazy at the moment. They list what positions are contract and which aren't. This isn't based on a contract.

Anyway, this is the definition of one from http://www.payscale....Analyst/Salary.

"A data analyst uses data to accquire certain information about specific topics. This usually starts with the survey process, in which data analysts find survey participants and to gather the needed information. The data is then interpreted and presented in forms such as charts or reports. Data analysts may also put their survey data into online data bases."

The reason why I bring this up is because a lot of data analysts rely in part on forum boards to do their job. IMHO, it's part of the reason why I think that the forum heads at BioWare have (and at EA_ is lacking long-term perspective on the matter. They don't have anyone that's capable to drilling the importance of forums into their heads.

I know I'm well beyond any point of changing anyone's minds. However, I want these kinds of knowledge out there. Could mean everything, could mean nothing. Yet I can't help but seek for answers. It's just my nature.

The job opening is not viewable anymore, but it's not that significant. And it was posted for Austin, the SWTOR studio, so an analyst would have plenty of data available from the game itself to do their job. If they don't, their forums are not going anywhere.


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#6139
Biotic Apostate

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I'm a completionist, as well, but I'm not too worried about any preorder content for MEA. In DAI, as others have pointed out, the bonus items are quickly made useless by the wealth of crafting items available. In fact, the entire crafting system broke the loot system and made any unique items meaningless (which makes me sad). I would imagine MEA will be similar in that any specific preorder bonus items will be near useless after the first ten minutes of the game.

I always preferred legendary items to those I crafted myself. Great that DAI has such a system implemented, but the weapons I find, after combing the entire map, should be worth the time I invested into it. Finding a hidden chest should be exciting, not followed by 'ugh another sword of destruction that doesn't even do half the damage of the one I made earlier.' I hope MEA fixes that.


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#6140
crimzontearz

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I always preferred legendary items to those I crafted myself. Great that DAI has such a system implemented, but the weapons I find, after combing the entire map, should be worth the time I invested into it. Finding a hidden chest should be exciting, not followed by 'ugh another sword of destruction that doesn't even do half the damage of the one I made earlier.' I hope MEA fixes that.

let it work like ME3 and it will be fine. One of the very few things I was very happy with in ME3 was the weapon system.
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#6141
crimzontearz

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I always preferred legendary items to those I crafted myself. Great that DAI has such a system implemented, but the weapons I find, after combing the entire map, should be worth the time I invested into it. Finding a hidden chest should be exciting, not followed by 'ugh another sword of destruction that doesn't even do half the damage of the one I made earlier.' I hope MEA fixes that.

let it work like ME3 and it will be fine. One of the very few things I was very happy with in ME3 was the weapon system.
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#6142
PsychicHammer

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Did answers hq refer you back here?

Ps. That's such a useless site. EA doesnt even check it. They are relying on other players to solve each other's problems. Noone even goes there anyway except when there is a new game I guess.

 I'm reasonably certain that would have happened, but I didn't actually bother. I might just try and if they send me here, I'll tell them the forums are closing and see if they respond to that.

 

Edit: What the hell, submitted a post at Answers HQ. Let's wait and see. 


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#6143
BigEvil

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There were several moments I felt stuck playing DA:I, and I needed to come here and ask advice. The wiki doesn't cover everything, and it's not always right. 

 

Up until now, Bioware has had a small volunteer army of people perfectly willing to help other players who are struggling with glitches and bugs--which, as mousestalker has pointed out--helped raise awareness of things that the devs might actually need to fix. 

 

And all this for the low, low cost of allowing us an official space to do so. 

 

This seems self-destructive, Bioware. 

 

Indeed. The wiki also has the problem of not being a particularly useful resource when the new game has just released, as the contributors are likely busy playing the game and finding out the information which would be added to the wiki. The wiki becomes more useful as time goes on, while the forums were useful immediately when it came to bugs, glitches and general confusion about things.

 

I'm sure that when ME:A releases there will be just as many problems with bugs as any other Bioware game and this time people will struggle more with finding fixes/solutions. Whether that will cause problems for Bioware of if they'll even care, who knows?

 

Also, Biomod01 is a noob and Biomod03 has ugly shoes! B)  I await my warning points with baited breath.


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#6144
FiveThreeTen

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I wasn't posting much on the main forum anymore but

50% of my enjoyment of games like DA2 and ME2 came from trying out some builds that were posted on the strategy forums despite finding both games lackluster in many areas.

 

So thanks to people like AreleX and SuicidalBaby who made me really enjoy my Nightmare runs. Gonna save your guides for sure.

 

Thanks also to all the people who posted their mods and tweaks during the DAO area. There are some pretty good ones that are not on the Nexus.

 

On the whole closing issue, it really feels like we're an "inconvenient part" of their audience. And even if we're a small part, the whole thing seems really extreme. Not gonna repeat what tons of people said about how forums allow discussions that SM can't really replicate.


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#6145
Puddi III

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I don't agree this this decision any more than you do. However, remember that Conal isn't "BioWare." He's the poor dev that drew the short straw and has to be the messenger of this whole thing. It doesn't mean it's his fault. He's just passing the word along and doing his best to keep things civil in the meantime.

If you're going to be angry at someone, be angry at the forum heads and "suits" at BioWare that agreed to and supported this call. Your best bet at trying to get their attention is on Twitter, sadly enough.


He's the community manager, but since communication does not appear to be his strong suit, it's down to speculation how much input he had in the decision. Chris Priestly, according to his own words had a say in preventing them from closing the forums down a while ago, and he himself closed down the ME romance board and apparently wanted to close Off-topic.

Given Conal's obvious lack of concern for this place (based on his posting history over the years he has been community manager), I would speculate he wasn't resistant to the idea of shutting this place down.
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#6146
AlanC9

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I've never even seen one of these mythical "surveys" that Bioware puts such stock in.


I probably shouldn't mention this in this thread, but if you drop by the Paradox boards, they're polling their forumites about replayability in RPGs today
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#6147
Khayness

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One of the very few things I was very happy with in ME3 was the weapon system.

 

Nonsense. You couldn't possibly be happier with that, than the virtual bangable Jessica Chobot for 10/10 IGN score Diana Allers.

 

You have to admit, BioWare really puts effort and resources into things the fans asked for.

 

Like Tali's face reveal.


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#6148
Spirit Vanguard

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I can't help but think about the banter bug of DAI -- which I suffered from -- and how when I looked for help through Google the only/best tips available were HERE on this forum. There's an entire thread dedicated to workarounds and theories and attempted fixes. It was insightful and helped me try to combat the issue.

What would've happened if there hadn't been a BSN?

Would I still be wandering in silence?


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#6149
Han Shot First

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He's the community manager, but since communication does not appear to be his strong suit, it's down to speculation how much input he had in the decision. Chris Priestly, according to his own words had a say in preventing them from closing the forums down a while ago, and he himself closed down the ME romance board and apparently wanted to close Off-topic.Given Conal's obvious lack of concern for this place (based on his posting history over the years he has been community manager), I would speculate he wasn't resistant to the idea of shutting this place down.


I didn't even know who he was until the closure of the forums was announced.
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#6150
Jehuty

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Mod02-Senpai has given me a warning. She only has slightly noticed me. Of course due to it being against the rules I cannot talk about moderation and will not go off topic, even though posts are constantly being deleted. 


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