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#6251
Ph34rsome1

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GOTTA GO FAST

Yeah. Sad to hear BSN is closing :'( but maybe we can regroup elsewhere?


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#6252
AlanC9

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Oh come on! I can't make the Bull do that...

The ONE character that ended with a playthrough where Anders is dead is forever cannon as the "Hawke that my Warden would kill on sight.". At least DA:2 was short, I can't fathom playing all the way to DA:I end with making Bull do that hanging over my head. Every Hawke I played and every Warden I played would heavily disagree with that decision and that Inquisitor would become cannon "Inquisitor destined to die by Hawke's hand or Warden's hand whenever she reappears".

Well, it's not like your Inquisitor needs to know or care what the Warden or Hawke think about the decision, or would need to feel threatened by them. Even if your Hawkes and Wardens are psychopaths who would attempt to murder the Inquisitor for refusing to betray an ally , they can be handled.

You can just get them both killed too. US Warden, Hawke dead in the Fade.
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#6253
BigEvil

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Ha, got two warning points for the same post. Someone really does have ugly shoes. :P

 

Well, it's been fun but I think I'm going to go. I've already joined Fextralife and BSN.net. I'll probably join VSN as well. I was going to do this shortly before this place closed but now seems more fitting. They're either going to delete this or it'll be here as a reminder until the forum goes.

 

It's ultimately amusing that Bioware feels that this forum is obsolete in this modern era of Social Media. They're betting on losing horses. Facebook is a discount video and gif posting website devoid of the charm or substance of a forum. Twitter's stock continually falls into the abyss and has never made any money. And let's just take a moment to reflect on the absurdity of having a meaningful discussion 140 characters at a time. Tumblr is the punchline to a joke, unfortunately it's a Dane Cook joke so it isn't remotely funny. Reddit is, let's be honest here, the best of the bunch and it's still a limited forum for people that really feel the need to downvote anything they remotely disagree with to feel superior about something in their empty lives.

 

There's a reason why I've been on forums since I started using the net, they have a purpose. There's nowhere else that can facilitate a gathering of a diverse group of people with a shared interest and the detailed discussion of that interest. Companies never seem to figure this out though, well, some don't. I remember the time I spent on the Games Workshop forums, the countless hours spent discussing 40k fluff or rules. They thought they didn't need a forum, they wanted to save money. Now I'm not saying it was the death-knell of the company, GW are still around, but people didn't go to MySpace to discuss their products. They went to WarSeer or Bolter & Chainsword, places the company could no longer control what was said. On their forums their word was law, but on fan forums people could be as critical as they wanted and other fans would see it. That was when the narrative began to form, that WarSeer was toxic and only ever bashed GW, each fan forum was worse than the others combined. It seems to be a running theme with companies that can't stand criticism anymore.

 

Just don't expect criticism of your product to magically stop and disappear by getting rid of the BSN, Bioware. Even if the effect isn't some dramatic drop in sales, there will be an effect. 

 

You say the forums are toxic, full of negativity, but there was positivity too. Look through some of the outpouring of nostalgia and stories of good times in this thread alone. I don't know if I'd still be playing DA:I on and off if it wasn't for the BSN and certainly topics like Umm... Where bad screenshots go to die. I would not have stuck out ME3MP as long without the advice and information on the BSN. I still feel sorry for the poor players who didn't frequent these boards and had to try and complete the challenge weekends without knowing what was going on. Hell, if I hadn't been tempted to play MP by looking at the boards I doubt I'd have kept ME3 installed after finishing my first playthrough. That fun made me stick around long enough to buy Leviathan. The problem is Bioware saw negatives and apparently felt their presence alone made any positives meaningless. I'd say that's their problem, not the fans.

 

At the end of the day I can't make this leaving post too negative. I've been gaming since the age of four when my brother and I got a NES to share for Christmas 1990, complete with Mario Bros and Duckhunt. After all this time, all the games I've played, Bioware managed to snag two places in my top three favourite games. Baldur's Gate II: Shadow of Amn is my second favourite game. I poured hours of my life into that game, finding every piece of content I could, being amazed by David Warner's performance as Jon Irenicus. This was a villain if ever I'd met one. I did everything I could to build up the De'Arnise Keep. Any sort of keep-building, management features in RPGs has always caught my interest. My third favourite spot was claimed as late as 2010 when I played Mass Effect 2. You gave me the Dirty Dozen in space, how could I not love it? Every Bioware game I've played, I've enjoyed to some degree. That's rare.

 

I'll miss forum members who don't end up on any of the other forums. I'll miss the good times and the bad, I'll miss the fun, the laughs, the snark. I'll miss Seival threads getting turned into spiderman threads. I'll miss the bad screenshot thread.

 

Spoiler

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#6254
Illyria

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I've never been so glad to be a mage player as right now. LOL

 

(Honestly, I only played non-mage in DA:2 because I wanted to have a romance with Fenris when he's not always pissed off at me. The hate romance was just messed up with him as a mage.)

 

It's a lot of work to romance Fenris as a mage on the friendship path while being pro mage but I think it's well worth the effort.  It's possible to max out his friendship by the end of his Act II quest.


  • AtalaSirion et Biotic Apostitute aiment ceci

#6255
Dutchess

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Right, just look at DA:O, the mage warden wielded their staff with only one arm throughout the entire game.  Not to mention all the spells and shape shifting that was done not even using your hands or staff.  Then check out the Venatori mages who casted spells using a floating book.  A one arm loss should be nothing to a mage IQ.

 

It was only in DA 2 and DAI that for some reason mages couldn't fight properly without twirling their staffs around.

 

I seem to recall mentions in DA:O of how a mistake in movement could mess up a spell. I think it was Wynne implying that, but I'm not sure of the exact quote or conversation. But that would suggest that precise hand gestures are a requirement for casting.


  • AngryFrozenWater et Biotic Apostitute aiment ceci

#6256
Cassandra Saturn

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most of DAO required hand gestures and staff for spells. that's all here it is.

#6257
Jehuty

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Oh mods. You tease me quite well. But soon enough Biowaremod02 shall make us whole. 


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#6258
Biotic Apostitute

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Given what Anders said about what goes on in the Circle, are we worried about hand gestures or 'hand gestures'?  :rolleyes:


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#6259
Pasquale1234

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Wait...it's confirmed that DA4's protag isn't the Inquisitor? Cause if so there were all my interest. What was the damn point of trespasser then other than to screw my PC's happy ending up again?


I'm not quite sure how that's any different from the Warden (who ended DAA with new revelations about darkspawn / the Architect unresolved) or Hawke (under whose watch the mage rebellion began and Corypheus was freed). There's a reason why we continue to see 'bring back the Warden' threads - as long as darkspawn are an ongoing threat to Thedas, some people are going to want their Warden dealing with them.

This is the problem that's always going to exist so long as the DA team sticks with their new protagonist every game policy while carrying over world state. Some players will always naturally feel like their other protag's stories are incomplete, and will feel greater attachment / connection with some protags more than others.
  • AngryFrozenWater, voteDC, Silcron et 2 autres aiment ceci

#6260
RSX Titan

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I think there's a danger in pandering to those who scream the loudest. They aren't necessarily representative. But this is something I feel that Bioware have well in hand. What they don't understand, is how much golden and unique information there is in the feedback from people who are genuinely angry, no matter how raging or offensively that feedback is presented.

 

As for the "hardcore fans" and "casuals": If we're speaking about people who are buying games, spending money, and playing typical games, - There are no "casuals". That's an illusion. Those people are similar to the "hardcore fans". They think the same, feel the same, have similar opinions. They're just more silent.

 

"Casuals" is the imaginary market segment that EA marketing forced Will Wright to make the gameplay for, in Spore. They don't exist in videogaming and never will. Possibly, you could call those on mobile phones casual.

 

There is however a huge untapped market of people that would find some variety of videogames fun and entertaining to play. But they aren't anything at all like what is often perceived as "casual" players. They are the type of people that sometimes get drawn into computer gaming through contemplative and fairly sophisticated things like non-action RPGs and simulations like old SimCity (not new).

 

I'm going to leave the question, if Bioware will lose customers or not by closing down the forums, by the side. I'm not sure that's the case. What I'm saying here is that if you lose 100 hardcore fans, you also lose 1000 other, silent customers. Any other perception is pure delusion.

 

Don't get hung up on the term "casual". What it represents in this instance are the millions of potential customers that don't peruse forums, geek out at every tidbit of information, or wait for years to play a  game. Closing the forums is a bad move in my opinion because it cuts off a direct link to the most passionate of the fanbase however that cuts both ways. Closing the forums isn't likely have any impact on overall sales or the quarterly earnings of Bioware and EA as a whole. They made a conscious decision years ago to make their games more accessible to the average consumer and that will continue because it's good business. No matter what gamers think, EA and by proxy Bioware have a fiduciary responsibility to their share holders and that is what drives their dev\sales cycle. Anyone who has ever worked in Sales or for a company that produces goods will tell you attrition is a concern but it's secondary to net new customers as growth drives earnings. Attrition only becomes an issue if the ratio of attrition to net new sales is off and there are no signs of that happening at this time. Welcome to corporatization of the Gaming industry. It was inevitable.


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#6261
AlanC9

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There's always going to be churn. 64% of ME3 players never met Wrex, and half of ME2 players didn't play ME1.

#6262
Biotic Apostate

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Given what Anders said about what goes on in the Circle, are we worried about hand gestures or 'hand gestures'?  :rolleyes:

Ayy that's the quality content I come here for!


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#6263
voteDC

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I'm not quite sure how that's any different from the Warden (who ended DAA with new revelations about darkspawn / the Architect unresolved) or Hawke (under whose watch the mage rebellion began and Corypheus was freed). There's a reason why we continue to see 'bring back the Warden' threads - as long as darkspawn are an ongoing threat to Thedas, some people are going to want their Warden dealing with them.

This is the problem that's always going to exist so long as the DA team sticks with their new protagonist every game policy while carrying over world state. Some players will always naturally feel like their other protag's stories are incomplete, and will feel greater attachment / connection with some protags more than others.

I very much feel that way about the Warden. Their story isn't complete, well unless you refused the dark ritual and took the blow yourself of course.

Surely the franchise is strong enough to support spin-offs? Why not have a Warden based game taking place at the same time as Inquisition, let us play the hunt for the cure instead of just being told it is happening.

The only real issue I can see is the amount of Origins and importing the look to the Frostbite engine, though I wouldn't complain if the Eclipse/Lycium Engine was used. Come to think of it would the origins really be an issue since they gave us similar multiple protagonists for Inquisition.

 

There's always going to be churn. 64% of ME3 players never met Wrex, and half of ME2 players didn't play ME1.

I wonder how those numbers were influenced by the PS3 not having access to the first Mass Effect for a good while?


  • TheRealJayDee, vbibbi et Pasquale1234 aiment ceci

#6264
Pasquale1234

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No offense but the numbers you are talking about are infinitesimal on a global scale. They know most of us here will grumble but end up laying out the cash for each game that is released. What they really care about are net new customers and if they lose 100 hardcore fans while gaining 1000 casuals thats okay from a business perspective. This isn't just an issue for bioware fans. It's the gaming industry as a whole. Hardcore fans aren't nearly has important to the bottom line as we like to think we are.


This argument only makes sense if you have to lose those 100 hardcore fans in order to gain the 1000 casuals. The better alternative is to have both.

Also - anyone involved in marketing will tell you it's generally a lot cheaper to retain current loyal customers than it is to find new ones.

Note, too, that those hardcore fans are the ones most likely to pre-order, wait patiently for every DLC to drop, and buy up the swag, the novels, the comics, etc. Casuals often buy games used, sell their copies (thus supplying the used games market), don't buy DLCs, wait for the release of legendary/goty editions, and/or wait for prices to drop before they buy.
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#6265
LPPrince

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There's always going to be churn. 64% of ME3 players never met Wrex, and half of ME2 players didn't play ME1.

 

 

Which is sad to be honest. Doesn't help that Bioware always sold their games by saying the previous ones were "unnecessary" for the enjoyment of the series.


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#6266
CrazyRah

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Which is sad to be honest. Doesn't help that Bioware always sold their games by saying the previous ones were "unnecessary" for the enjoyment of the series.

 

That is simply unacceptable

 

Wrex is love

 

Wrex is life


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#6267
thedancingdruid

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Sorry to bother everyone. Does anyone know how to tell which Moderator is on? I want to disconnect my forum account from Origin. Thanks



#6268
Clover Rider

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GOTTA GO FAST

Good point.

 

Bioware should watch Sonic Underground.

 

https://www.youtube....h?v=PMkZVA3_H2g 

 

How will Jaleel White voiced Sonic and his Jaleel White voiced brother and Jaleel White voiced sister find their mom without BSN?


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#6269
Liamv2

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Good point.

 

Bioware should watch Sonic Underground.

 

https://www.youtube....h?v=PMkZVA3_H2g

 

How will Jaleel White voiced Sonic and his Jaleel White voiced brother and Jaleel White voiced sister find their mom without BSN?

 

****. I actually have a DvD of that show.


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#6270
FKA_Servo

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Sorry to bother everyone. Does anyone know how to tell which Moderator is on? I want to disconnect my forum account from Origin. Thanks

 

Hmm.

 

Just curious, but A) can you even do that? and B ) What's the benefit of doing so?



#6271
Alan Rickman

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i luv sanic


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#6272
lynroy

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Sorry to bother everyone. Does anyone know how to tell which Moderator is on? I want to disconnect my forum account from Origin. Thanks

You can keep an eye on them all here: https://forum.biowar...tats&do=leaders

None are online at the moment.



#6273
Alan Rickman

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You can keep an eye on them all here: https://forum.biowar...tats&do=leaders

None are online at the moment.

 

Sj6k6pR.gif


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#6274
Clover Rider

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****. I actually have a DvD of that show.

Nice.



#6275
Clover Rider

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i luv sanic

Me too.