So I guess we should all dance?

Umm, how did they render that? That can't be a mod. Did they literally do an original animation in 3DsMax?
You have one month to find out...
Umm, how did they render that? That can't be a mod. Did they literally do an original animation in 3DsMax?
People will rip the models out and rig them up for custom animations. It's also used in less...innocent animations for certain characters in a lot of games.
Not that I would know anything about that, or anything.
Awkwardly slow dance with me.
Is the party still going?

Is the party still going?
I hope so *tries to drink Ryncol while dancing*
Edit: *looks out of window* I have a firework here oO How nice xD





Hey... Ho... Hey... Ho...

Is the party still going?

Might as well join and bring some more dancing and drink to this party.

here's some music from me
i wonder where we'll read about ME future now:P
Might as well join and bring some more dancing and drink to this party.
Yah yah!! This is the video I was thinking about but I didn't know where to find it!!
Might as well join and bring some more dancing and drink to this party.
https://www.youtube....h?v=QPTB-NW8OHs
Since this is the End of The World party...
some Life is Strange:

Yah yah!! This is the video I was thinking about but I didn't know where to find it!!
Glad to help, guess I am a mind reading oracle now ![]()
Omg Mass Effect needs a dancing mini game and Vivien Leigh would be a plus.
Completely agree on both points.
I'll go pour some more drinks for the party.


and ofc those
Guys listen to this. I'm obsessed with this party track from Sims 4. It's gorgeous.
Guys listen to this. I'm obsessed with this party track from Sims 4. It's gorgeous.
https://www.youtube....h?v=qXCriEpqOIg
I seriously thought Sims 4 was a huge downgrade from Sims 3 because Sims 3 allowed unlimited floors in building, 100% seamless open world (can go in and out residential and commercial lots, etc). Sims 4 graphics looked tackier, the UI looked Facebook-ized. However, after playing Sims 4 a bit longer, I realized that the social interactions were much more layered and complex, and there are more details in behavior and mood for sims. Sims can do up to 4 things at one time (depending on what they are), making the overall social experience more realistic. Also, the commercial zones are broadened so they approximate open world. There are just loading times coming in from outdoors, to go into a coffeeshop, etc. But it kind of feels like open world. A little RPG-ish, actually. They have RPG-like fetch quests in the career DLC where you follow sims to the workplace. Haha. But it's not mandatory or anything. I recommend it. Cutting out the open world stuff actually sped up the loading and helped with optimization greatly.
Anyways. That's another reason I don't mind less open world, for Andromeda. You might actually improve the experience by decreasing loading times if you aren't so unnecessarily ambitious in the open-world zone building.
I seriously thought Sims 4 was a huge downgrade from Sims 3 because Sims 3 allowed unlimited floors in building, 100% seamless open world (can go in and out residential and commercial lots, etc). Sims 4 graphics looked tackier, the UI looked Facebook-ized. However, after playing Sims 4 a bit longer, I realized that the social interactions were much more layered and complex, and there are more details in behavior and mood for sims. Sims can do up to 4 things at one time (depending on what they are), making the overall social experience more realistic. Also, the commercial zones are broadened so they approximate open world. There are just loading times coming in from outdoors, to go into a coffeeshop, etc. But it kind of feels like open world. A little RPG-ish, actually. They have RPG-like fetch quests in the career DLC where you follow sims to the workplace. Haha. But it's not mandatory or anything. I recommend it. Cutting out the open world stuff actually sped up the loading and helped with optimization greatly.
Anyways. That's another reason I don't mind less open world, for Andromeda. You might actually improve the experience by decreasing loading times if you aren't so unnecessarily ambitious in the open-world zone building.
ME2 missing citadel was sad tho but maybe more so cos RPG elements were undercut [i'm not saying combat focus was bad but it wasn't enough what ME1 was]
I seriously thought Sims 4 was a huge downgrade from Sims 3 because Sims 3 allowed unlimited floors in building, 100% seamless open world (can go in and out residential and commercial lots, etc). Sims 4 graphics looked tackier, the UI looked Facebook-ized. However, after playing Sims 4 a bit longer, I realized that the social interactions were much more layered and complex, and there are more details in behavior and mood for sims. Sims can do up to 4 things at one time (depending on what they are), making the overall social experience more realistic. Also, the commercial zones are broadened so they approximate open world. There are just loading times coming in from outdoors, to go into a coffeeshop, etc. But it kind of feels like open world. A little RPG-ish, actually. They have RPG-like fetch quests in the career DLC where you follow sims to the workplace. Haha. But it's not mandatory or anything. I recommend it. Cutting out the open world stuff actually sped up the loading and helped with optimization greatly.
Anyways. That's another reason I don't mind less open world, for Andromeda. You might actually improve the experience by decreasing loading times if you aren't so unnecessarily ambitious in the open-world zone building.
Yeah that career DLC was one of the things that I found interesting that I noted in the TSG discussion of this.
Perhaps one day when it's on sale.
m0ar music