Conal Pierce said the decision to shut down the BSN wasn't a money issue, while Chris Priestly revealed that certain unnamed higher ups in Bioware had wanted to shutter the BSN after DA2 and ME3's ending controversy, while he fought to keep it going.
That gives the impression that those unnamed higher ups finally got their way, and this has more to do with trying to stifle criticism of Bioware by removing any central hub to discuss its products.
Once again, Bioware utterly fails at PR. In four years the company learned **** all.
Agreed. I also really don't think they liked it when we basically "used" the forum to mobilize and show our displeasure. That must have felt like a slap to the face.





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