Can someone PLEASE help me understand what could POSSIBLY be the reasoning for hardcapping level at 27, im at 84 hour and have just done the second story quest, and im stuck at 27 with 3 DLC, and 15% of the vanilla game left, and i will gain nothing from doing anything, except the stories (which are good, for all their many MANY flaws, they do make great stories)
But back to the question, why hard capping, why not just soft cap at 27 and then make the next levels 5 or 10 times more expensive, i dont get how they can use time and effort on the DLCs, but not at the same time fix this issue, it just makes no sense what so ever, and of all possible solutions, the xp trial option is the worst.
Even now i really dont understand how hard it can be to add maybe 8 more levels, from a technical standpoint it seems pretty straight forward, now i understand that DAI is dead to them, and they wont do anything with it anymore, but im just so confused by the decision making on this topic.





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