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Creature Vulnerabilities


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#1
TripleXM

TripleXM
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So, I want Frost Goblins to be vulnerable to Fire but I'm not sure where to apply it. I can't find an option to add anything like this in the creatures properties panel in the toolset. Would I instead add EffectDamageImmunityDecrease to it's onSpawn script?

 

Thanks!



#2
Proleric

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You can do this by giving the goblin a creature skin with the item property Damage Vulnerabilty : Fire.



#3
TripleXM

TripleXM
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Thank you!



#4
Terrorble

Terrorble
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Shadow's boost system is easy for doing just this sort of thing.  And, if you want a NPC that has 100% fire immune and 20% elec immune you can do that without having to make a separate skin for that scenario.  It allows you to specify a % chance of the NPC having the bonus, and allows other bonuses like AB/AC and damage.  It's a great way to give repetitive mobs variety.

 

http://neverwinterva...reatures-system