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Set Weather with BG 2 engine (BG Trilogy)


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3 réponses à ce sujet

#1
Angemell

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Greetings:

 

I'm new at the forum... I hope to not being asking things out of place :)

Nowadays I'm playing (once again), BG, but now I'm trying this amazing mod of BGT. As far as I understand, some features changed from BG1 to BG2, and in such fashion this is reflected at BGT.

Before (at the original BG1), I could activate the weather with the SetWeather() cheat: not such luck now. Could you please give me a hand with a method for manipulating the in-game weather?

Thanks a lot in advanced: there are not so much source for info about this things (not at first hand at least).

 

Regards,



#2
corey_russell

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Actually, Angemell, the SetWeater() cheat might still work. But you need to activate the mode that will allow commands differently, as BGT uses the BG 2 engine. You need to set in the baldur.ini, under the [Program Options] section, the line: Debug Mode=1

 

Then your setweather() cheat might work.

 

Corey


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#3
Grond0

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I think in BG2 the option is just Weather, so put Weather=1 under Game Options in the ini file.



#4
Angemell

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Greetings:

I wanted to upload a picture where I showed my results (but I've already learned that I could, at best, link to an outer site); so, here is what I got: corey_russell is right: it is as simple as in BG1, with the detail that we have to include the "CLUAConsole" statement. So:

 

CLUAConsole: SetWeather (1) , works. Where:

0 = No Weather

1 = Rain
2 = Snow

I really dunno what happened; I "was sure" that the old command just didn't work, but it all seems that I was wrong.

Please forgive for this, maybe, out of place question but, well.. perhaps someone will arrive here with the same question, and might get his/her answer.

Btw... I've read that this community it will be closed soon: I'm sure that you have all lived and shared great stuff around... 

My best wishes to all... I'm glad to have been able to be part a little bit of all this.

Regards,

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