I am putting the final touches on a throwable item for someone's campaign and one of the adjustments I'd like to make is to have the spawned projectile target be at the creature's chest area rather than hitting at their feet. There are effects like beam that allow you to select a body part node, which would be ideal, but lacking that for the spawning projectile function I thought I might be able to check the creature race, find their height in some 2da, and then increase the location z-axis by half the height. If the creature/race height is not in a 2da then I would just pick a number to increase by figuring that most enemies are somewhere between goblin and giant height. My searching so far has not been effective though.
So does anyone have an example of how to adjust the height in a location? And does anyone already have a way to get creature height?
Regards





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