OK
What did I do wrong?
Checking node ztr01_f02_01
Checking node walkmesh
Bad Edge: 6 Vert pair: [450,500,1000],[375,500,975]
Bad Edge: 8 Vert pair: [375,500,975],[250,500,875]
Bad Edge: 12 Vert pair: [-375,500,515],[-450,500,500]
Bad Edge: 27 Vert pair: [125,-500,750],[250,-500,875]
Bad Edge: 30 Vert pair: [250,500,875],[125,500,750]
Bad Edge: 33 Vert pair: [0,-500,650],[125,-500,750]
Bad Edge: 36 Vert pair: [125,500,750],[0,500,650]
Bad Edge: 39 Vert pair: [-125,-500,600],[0,-500,650]
Bad Edge: 42 Vert pair: [0,500,650],[-125,500,600]
Bad Edge: 45 Vert pair: [-250,-500,550],[-125,-500,600]
Bad Edge: 48 Vert pair: [-125,500,600],[-250,500,550]
Bad Edge: 51 Vert pair: [-375,-500,515],[-250,-500,550]
Bad Edge: 54 Vert pair: [-250,500,550],[-375,500,515]
Bad Edge: 75 Vert pair: [375,-500,975],[450,-500,1000]
Bad Edge: 81 Vert pair: [250,-500,875],[375,-500,975]
Bad Edge: 83 Vert pair: [-450,-500,500],[-375,-500,515]
Bad Edge: 85 Vert pair: [-500,500,500],[-500,375,500]
Bad Edge: 89 Vert pair: [-450,500,500],[-500,500,500]
Bad Edge: 104 Vert pair: [-500,-500,500],[-450,-500,500]
Bad Edge: 109 Vert pair: [500,375,1000],[500,500,1000]
Bad Edge: 110 Vert pair: [500,500,1000],[450,500,1000]
Bad Edge: 131 Vert pair: [450,-500,1000],[500,-500,1000]
Checking node ground
Checking node line01
Checking node rectangle60
Checking node line205
Checking node line207
Checking node line206
Checking node line208
Checking node rectangle13
Checking node line203
Checking node treetop01
Checking node line204
Checking node line202
Checking node line201
Checking node roots
Checking node trunk_mid
Checking node trunk_top
Checking node ngon20
Checking node ztr01_f02_01ml2
Checking node ztr01_f02_01ml1
Checking node ignore_NGon01
Edit: All I did was open a tile deleted all but the tree and line01. Then imported the new tile moved the tree and bush a round on the tile. Last I linked everything to the AuroraBase.