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Keep getting renegade points upon freeing Jack


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#1
drplote

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I'm trying to play through as a pure Paragon but I keep ending up with Renegade points when freeing Jack, and I'm not sure why.

Going into the final battle against the prison boss, I've got no renegade points. After killing him, I have a dialog with Jack in which I keep choosing the non-aggressive options and tell her she can read the files. Once we get to the ship, I give her the files right away.

A window pops up which tells me +2 paragon points, and while I may indeed be getting those, as soon as I check my info in the squad screen I've got a very small amount of Renegade points now. I've tried a number of different dialog options here and I can't figure out where these renegade points are coming from. Is there a non-violent way to deal with the prison boss, or something?

#2
Mr. Gerbz

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There are certain moments you randomly seem to get renegade points, for no reason at all. Even if you pick all paragon options.

I also seemed to get extra renegade points when choosing class evolution (nemesis in my case).

#3
vallix

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Not a fu**ing clue. It's just a few points though, I wouldn't worry about it.

#4
hgroce15

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I think it may be because you give her the files. Even though it would appear to be the Paragon choice, Miranda makes some comments about how you don't have the authority to give her the files. Or how you are "betraying" Cerebus by giving her access. I noticed I got some renegade points also, but I took it as being a renegade to Cerebus and not necisarily being a renegade morally.



I'm playing as Para also, but there have been a few times where doing the "para" choice gave me renegade points.

#5
drplote

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I tried the path where I don't give her the files, and that just gave me MORE Renegade points. Guess I'll just live with what I have. :)

#6
Pathogen69

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ya, when my playthrough was all said and done, i think i had a little over 1 full bar of renegade. and i was going for pure paragon as well. kinda mad me sad to get renegade points popping out of, what seemed like, thin air for no apparent reason.

#7
RiouHotaru

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I'm of the opinion that a "pure" run in ME2 simply isn't possible. For example, when I helped out Mordin right in the beginning? Lo and behold, Renegade points. I'm thinking that, due to the setting and story, it's impossible for us Paragons to be "pure" Paragons. Remember, the world isn't so black-and-white anymore.



That said, there were times when I took Renegade actions if I felt it would help with the mission (for example, the interrupt where you kill the engineer working on the Gunship when recruiting Archangel). So as someone said earlier, I believe it's more "Renegade in regards to Cerberus"

#8
reinhart_menken

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RiouHotaru wrote...

I'm of the opinion that a "pure" run in ME2 simply isn't possible. For example, when I helped out Mordin right in the beginning? Lo and behold, Renegade points. I'm thinking that, due to the setting and story, it's impossible for us Paragons to be "pure" Paragons. Remember, the world isn't so black-and-white anymore.

That said, there were times when I took Renegade actions if I felt it would help with the mission (for example, the interrupt where you kill the engineer working on the Gunship when recruiting Archangel). So as someone said earlier, I believe it's more "Renegade in regards to Cerberus"


Yeah, I share the sentiment. Given choices I'd save the innocent, but when people shot at me and I'm given a chance to decide their fate at a cut scene, I'd either injure them or shoot them (like Harkins, I let Garrus shoot him in the leg; and in ME I shot Fink in the head).

I guess it made some sense that you'd get renegade points for saving Jack. After all, you are recruiting a felon, even though you liberated her from other felons.

Modifié par reinhart_menken, 28 janvier 2010 - 09:09 .


#9
Pathogen69

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the only BIG chunk of renegade points i got was from doing legions loyalty quest and i had him destroy the "heretic" geth programs. then learned of the plight of the geth later on in the game and felt kinda like a douche. but, i did it for tali, i swearz!!!


#10
BobbyTheI

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Yeah, some of the points where you get renegade points in this game are pretty silly.



Like the scene where you find Garrus, and are looking down the sniper scope at an oncoming mech. Apparently, it's a renegade action to shoot an oncoming enemy in the head - a NON-LIVING ROBOT enemy, mind you - but it's A-OK to wait five minutes and shoot him outside of a cutscene.



I played pure Paragon in all my previous ME1 playthroughs, but this time, there's stuff that just demands Renegade actions.

#11
RiouHotaru

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BobbyTheI wrote...

Yeah, some of the points where you get renegade points in this game are pretty silly.

Like the scene where you find Garrus, and are looking down the sniper scope at an oncoming mech. Apparently, it's a renegade action to shoot an oncoming enemy in the head - a NON-LIVING ROBOT enemy, mind you - but it's A-OK to wait five minutes and shoot him outside of a cutscene.

I played pure Paragon in all my previous ME1 playthroughs, but this time, there's stuff that just demands Renegade actions.


Well, Renegade decisions are more "impluse decisions" than "thinking with your head".  So the choice to shoot the mech when Garrus hands you his gun is more 'Shepard made a snap decision, which comes off as being impulsive' kind of thing.

#12
SarEnyaDor

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Maybe the renegade points are actually for letting a whole station full of criminals out... I mean we shut down the locks, releasing everyone, killed the guards, took Jack and left everyone else there to die and/or escape. Seems pretty Renegade to me all by itself.

#13
Tamyn

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SarEnyaDor wrote...

Maybe the renegade points are actually for letting a whole station full of criminals out... I mean we shut down the locks, releasing everyone, killed the guards, took Jack and left everyone else there to die and/or escape. Seems pretty Renegade to me all by itself.


This is what I think. I was later disturbed by getting the creepy e-mail from a psychotic killer Shepard had released.