I had an assault rifle in the first game that I never had to reload, never overheated and never lost accuracy.
Congratulations. You just demonstrated why adding ammo and reloading was a good thing.
I had an assault rifle in the first game that I never had to reload, never overheated and never lost accuracy.
DisappointedFan117 wrote...
What happened to searching for the best possible weapon of a class from shops to find the one with the coolest name and best stats? And then putting up to three diffirent upgrades on it to make it awesome. I had an assault rifle in the first game that I never had to reload, never overheated and never lost accuracy. It was basically a lazer! It took two playthroughs and a lot of customizing to make it.
Modifié par Wiggletphyre, 28 janvier 2010 - 08:37 .
neubourn wrote...
So i hope that mean you wont be posting here anymore either. Bye bye.
lolneubourn wrote...
So i hope that mean you wont be posting here anymore either. Bye bye.
DisappointedFan117 wrote...
I can understand making a game a little simpliar toexpand the age group and get more people to play, but this is ridiculous. I've rented Mass Effect 2 and I am exstremly dissappointed. First off, you took away the best parts of Mass effect 1.
Now i have to reload? this is BS. What happened to searching for the best possible weapon of a class from shops to find the one with the coolest name and best stats? And then putting up to three diffirent upgrades on it to make it awesome. I had an assault rifle in the first game that I never had to reload, never overheated and never lost accuracy. It was basically a lazer! It took two playthroughs and a lot of customizing to make it. Now I have to go through the annoying task of scanning every inch of every planet to find resources to upgrade my stuff? I hate it.
(Im not saying that driving around in the Mako on only a kilometer of each planet and finding resources that immdiatelt converted into cash was any better but atleast there were thrasher maws and occasional geth to shoot at)
I dont even have that much stuff to upgrade, I bet there are under 50 diff weapons in the game now compared to a 1000 from the first. And the same goes with armor, nothing changes for any of my characters. everything always looks the same, it makes the game seem even more linear than the annoying mission system. In the last game I got in fights on the Citadel, now unless its a mission in a hostil zone I can expect nothing. I dont even know what to say about the rest of the game, but it feels like shepard weighs a ton and moving round feels clumbsy and slower than Mass Effect 1.
Maybe its EA's fault, I never liked the games they made. But seriously, you guys need better game testers, maybe some that aren't sheep and actually know what to look for in games.
But I can asure you this, I'm getting back my 5 dollar reservation on this game.
Modifié par duffmanrb, 28 janvier 2010 - 10:04 .
kardox12 wrote...
I agree with one fact though. Scanning planets is so tedious. Driving Mako across the surface was way more fun because of the random encounters.
Zhijn wrote...
kardox12 wrote...
I agree with one fact though. Scanning planets is so tedious. Driving Mako across the surface was way more fun because of the random encounters.
What random encounters?.
If you dont mind me asking. =P
Johnson45 wrote...
Wow, er... noone cares? But give me your number and I'll call you and give you a reason why im not gonna buy any games i dont like this year, without breathing in between sentences.