princecaspn wrote...
When I picked this class I was imagning a character that could bust into a group of bad guys, drop a few of them real quick and then get the hell out of there.!
Thats exactly what the Vanguard excels at!
I'm playing a Vanguard on the same difficulty setting as you, and I'm having no trouble at all, dispatching bosses, mechs or anything else..
First off, you have to understand that the Vanguard is the most SKILL BASED class of them all. Not only do you have to know when to charge, but after you charge, you better be handy with the shotgun to be able to kill your enemies quickly and efficiently.
What I mean is, HEAD SHOTS! Head shots makes charge much more efficient and deadly, because it increases the amount of damage inflicted tremendously, thus increasing your chance of survival as well.
I'll give you an example. Some of the enemies have tech armor, along with armor/barrier that makes them harder to kill.
Charging and shooting them requires about 4 or 5 shots to kill them, if you shoot them in the chest.
Aiming at their head on the other hand, you can kill them in 2 shots..
This means that your chances of survival literally DOUBLES because they can't shoot back when they're dead, and the faster you kill, the more enemies you can take down in a given span of time.
Another tip.
Use charge, not only to attack, but to RECHARGE SHIELDS and move around the battlefield. Charge as an ability recharges very quickly and you don't have to stay in the same spot and take all of them on!
BTW, are you on the Xbox 360 or PC?
The Vanguard is probably a lot easier to play on the PC, because you can shoot far more accurately.. I couldn't even imagine pulling off a headshot after a charge on the 360, but then again, I suck with the gamepad




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