Lukedude08 wrote...
Pocketgb wrote...
LordRikerQ wrote...
Yeah good point. I hope bioware will listen to their fans there certainly seems to be alot of people feeling ME 2 is FPS w/ RPG that seems to be the complaint of most people. I dont want to take the game back through because it is superior in every other way to ME 1 and the story is amazing, if it wasnt for the combat I'd be very happy with this game. I understand EA and Bioware wanting to appeal more to the kids who complained about the RPG /w FPS elements the first time around but bioware should consider their existing fans.
Not everyone plays FPS games, not everyone has the hand eye coordination. Its amazing to me why people think hand eye coordination is something you can learn, if it where true everyone would be Expert Mortal Kombat and Halo players.
I do agree that some people just aren't fleshed out for fighting games, but I also believe that practice makes perfect. I've been playing Doom since I was around 9 and it wasn't until I was about 18 that I was able to ramp up the difficulty by making monsters shoot at me twice as fast.
In regards to them listening to their fans: well, as a Tali fan, I'm pretty confident in things being much more awesome in ME3. They can get the combat down amazingly, let's see how they can expand on the character development and other user-friendliness.
Also, could I ask what class you're playing as? If you're playing as a Soldier, their first assault rifle is a tricky beast if you aren't able to control that recoil. There are quite a few weapon types, some might be able to cater better to that need.
Pocket what you have to realize about riker is that he doesnt want tips.......hes probably that random kid who does nothing but use hacks and cheats on games.......but since he cant do that he has to hate on bioware's hard work and ask for an "auto aim" to make the game easier for him. This game gives you every bit of help in fire fights...IE: a squad that u can command, cover, shields, weapon upgrades. so unless you have some form of motor skill impairment, PLEASE riker stop crying about how you cant play the game, and stop blaming bioware for your problems
I consider his stance rather understandable, actually. Auto-aim isn't too bad of a feature as long as it helps auto-aim to the center of an enemy. This allows players who have a lot of trouble aiming to actually enjoy the game while allowing more skilled players to aim for the parts that matter.
But the reason I consider his stance reasonable is because this feature was included in ME1. I'd personally be bummed to see a feature I liked in ME1 ditched in ME2 (ex: helmet toggle). But I also respect Bioware wanting to encourage players to get better at aiming itself. Tough call.
Also, I thought that the X-Box had some form of aim assist system? If it doesn't then that's icky.
Modifié par Pocketgb, 29 janvier 2010 - 02:56 .